Teamfight Tactics Patch 14.3 Notes (2025)
Overview
- Introduction of more Hacks across various systems including Carousels and Opening Encounters.
- Numerous balance changes focusing on game mechanics and character abilities.
Hacks Type: Carousel
- Tome Carousel: Now includes Tome of Traits for selecting Emblems.
- 2-star Carousel: New additions.
- Big Carousel: Expanded to 15 Champions.
- All 3-Cost & 4-Cost Carousels: New carousel options.
- Double PVE: Face identical PvE rounds back-to-back for duplicate rewards.
- Golden Spatula/Pan Carousel: Removed from the game.
Hacks Type: Opening Encounter
- To Split or Not to Split: Decision-making after every Carousel for gold distribution.
- Group Investing: Option to split or increase gold pot for future rounds.
- Reroll Subscription: Free Shop rerolls increase as the game progresses.
- Three Champions: Start with a unique two-star 2-cost champion.
Hacks Type: Orbs
- New consumables added to Hacked Orbs:
- Bag of Gold: Grants increasing gold per use.
- Salvager: Breaks down items into components.
- Implant: Size and Speed: Changes champion size and stats.
- Starter Kits: Gain champions with shared traits.
- Nesting Dolls: Spawns progressively better orbs.
Traits Changes
- Anima Squad: Power now based on star levels at combat start.
- A.M.P.: Increased HP and power charges.
- Cypher: Adjustments to AD/AP and Intel Per Loss.
- Exotech: Various changes to armor, damage, and attack speed.
- Golden Ox & Street Demon: Adjustments to stats and damage.
Unit Adjustments
1-Cost Units
- Alistar: Increases in damage reduction and ability damage.
- Dr. Mundo: Enhanced healing and damage ratios.
- Morgana & Zyra: Buffs to ability damage.
2-Cost Units
- Jhin & Twisted Fate: Nerfs to starting Mana and AP.
- Vayne: Adjusted Mana requirements.
3-Cost Units
- Braum: Buff to Kingpin bonus damage.
- Yuumi: Increased base and secondary spell damage.
4-Cost Units
- Aphelios: Mana and Chakram adjustments.
- ChoGath: Enhanced ability HP gain.
- Xayah: Increased AD.
5-Cost Units
- Aurora & Viego: Damage and scaling adjustments.
- Kobuko: Ability rework with new phase mechanics.
Augments
- Various augments like Coronation, Cybernetic Uplink, and Endless Hordes have been adjusted.
- Lucky Gloves and other augments have been nerfed to balance gameplay.
Bug Fixes
- Fixes related to Champion Augments, Golden Ox prop, and various tooltips.
- Specific fixes for unit abilities and interactions during combat.
General Notes
- Small adjustments on Mana and damage for various units.
- New strategic elements introduced with Hacks and Orbs to diversify player decision-making.
This patch aims to balance gameplay dynamics with a focus on strategic depth and variety in player options.