Jun 13, 2024
enqueue and dequeue.typedef struct {
int capacity;
person people[50];
int size;
} queue;
push and pop.typedef struct {
int capacity;
person people[50];
int top;
} stack;
typedef struct node {
int number;
struct node *next;
} node;
int main(void) {
node *list = NULL;
// Allocate nodes, link them
}
typedef struct node {
int number;
struct node *left;
struct node *right;
} node;
bool search(node *tree, int number) { /* Base case and other conditions */ }
unsigned int hash(const char *word) {
return toupper(word[0]) - 'A';
}
typedef struct node {
struct node *children[26];
bool is_word;
} node;