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Basic Concepts in Physics

Jul 7, 2024

Basic Concepts in Physics

Introduction

  • Covers basic concepts: displacement, velocity, acceleration, projectile motion, Newton's three laws, forces, momentum.
  • Basic intro to physics principles.

Distance and Displacement

Distance

  • Measure of how far something has traveled.
  • Scalar quantity (only magnitude).
  • Example: Distance between two cities = 100 miles.

Displacement

  • Similar to distance but includes direction.
  • Vector quantity (magnitude and direction).
  • Example: John walks 8 meters east, then 3 meters west. Distance = 11 meters; Displacement = 5 meters (final position - initial position).
  • Positive/negative sign indicates direction (east/north = positive, west/south = negative).

Key Differences

  • Distance: Always positive, scalar quantity.
  • Displacement: Can be positive or negative, vector quantity (e.g., 300 miles north).

Speed

Definition

  • Tells how fast something is moving.
  • Example: Car traveling 30 meters per second (covers 30 meters each second).

Formula

  • Distance (d) = speed (v) × time (t).
  • Example calculation for distance and time using formula (d = vt).

Speed vs Velocity

  • Speed: Scalar, always positive.
  • Velocity: Vector, can be positive or negative; includes direction.

Average Speed and Average Velocity

Average Speed

  • Total distance divided by total time.
  • Formula: v = d/t
  • Example: Object travels 32 meters in 4 seconds; average speed = 8 m/s.

Average Velocity

  • Total displacement divided by total time.
  • Formula: v = displacement/t
  • Example: Object displaced by -8 meters in 4 seconds; average velocity = -2 m/s.

Acceleration

Definition

  • How fast the velocity is changing.
  • Positive acceleration: Speed increasing.
  • Negative acceleration: Speed decreasing.
  • Formula: a = Δv/Δt or (v_f - v_i)/t

Example Calculation

  • Truck: 0 to 60 mph in 30 s, a = 2 mph/s.
  • Sports car: 0 to 60 mph in 5 s, a = 12 mph/s.

Concepts

  • Positive acceleration: Velocity increases.
  • Negative acceleration: Velocity decreases.

Projectile Motion

One-Dimensional Motion

  • Y direction (Vertical): Example of ball dropped or thrown straight up.
  • Vertical acceleration due to gravity (g = -9.8 m/s² on Earth).

Two-Dimensional Motion

  • Motion in both x (horizontal) and y (vertical) directions.
  • Example: Ball kicked off a cliff, vx constant, vy changes due to gravity.
  • Formulas: vx = v cos(θ), vy = v sin(θ)

Key Points

  • vx is constant; vy changes with time.
  • Gravitational acceleration affects vy, not vx.

Newton's Three Laws

First Law

  • An object at rest stays at rest; an object in motion stays in motion unless acted upon by a net force.
  • Example: Box at rest/moving can only change state with applied force.

Second Law

  • Force equals mass times acceleration (F = ma).
  • Example: 10 kg mass with 80 N force accelerates at 8 m/s².

Third Law

  • For every action, there is an equal and opposite reaction.
  • Example: Box pushes back and exerts equal force in opposite direction.

Conclusion

  • Covered displacement, velocity, acceleration, projectile motion, and Newton's laws.