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Fundamentals of Operating Systems
Sep 12, 2024
Operating System Concepts Lecture Notes
Introduction to Operating Systems
Definition
: An operating system (OS) is an intermediary between users and computer hardware.
Purpose
: Provides an environment for executing programs conveniently and efficiently.
Complexity
: Operating systems are large and complex systems.
Components of a Computer System
Four Main Parts
:
Hardware
Operating System
Application Programs
Users
Hardware Components
:
Central Processing Unit (CPU)
Memory
Input/Output Devices
Application Programs
: Examples include word processors, spreadsheets, web browsers.
Function of OS
: Controls hardware and coordinates resource usage among various applications and users.
User View of Computer Systems
User Interface
: Many users interact with systems using laptops, PCs, with monitors, keyboards, and mice.
Resource Utilization
: OS designed to maximize work efficiency for individual users.
History and Evolution of Operating Systems
Early Computing
: Originated as military systems for code breaking and plotting.
1960 Prediction
: Number of transistors on chips would double every 18 months (Moore’s Law).
Diversity in Operating Systems
: Growth in functionality and variety of operating systems available.
Definition and Structure of Operating Systems
General Definition
: OS includes everything that runs when the OS is ordered.
Kernel
: The core program running at all times.
System Programs
: Assist the OS but are not part of the kernel.
Application Programs
: Programs not associated with OS operation.
Interrupts and Device Management
Function of Interrupts
: Signals from device drivers to the CPU when a task is needed.
Interrupt Service Routines (ISRs)
: Specialized routines for handling interrupts efficiently.
Types of Interrupts
: Non-maskable and maskable interrupts; prioritization of interrupts is crucial for performance.
Memory Management
Types of Memory
:
Main Memory (RAM): Volatile, used for running programs.
Non-Volatile Memory: Retains data when power is off (e.g., EEPROM, flash memory).
Storage Hierarchy
:
Faster, smaller memory closer to the CPU vs. larger, slower storage (e.g., HDDs, SSDs).
Input/Output Management
Communication Bus
: Common pathway for device communication.
Direct Memory Access (DMA)
: Allows devices to transfer data directly to memory without CPU intervention.
Multiprocessor Systems
Definition
: Systems with two or more CPUs sharing resources (memory, I/O).
Symmetric Multiprocessing (SMP)
: Each CPU performs all tasks, enhancing efficiency.
Multicore Processors
: Multiple cores on a single chip, impacting OS and application design.
Non-uniform Memory Access (NUMA)
Definition
: Memory architecture allowing CPUs to have local memory, reducing contention.
Scalability
: NUMA systems can accommodate many processors efficiently.
Clustering and High Availability
Clustered Systems
: Groups of individual systems connected via a network for redundancy and high availability.
Graceful Degradation
: Ability to maintain service during component failure.
Fault Tolerance
: Systems designed to withstand failures while continuing operation.
Parallelization
: Running applications concurrently across a cluster to enhance performance.
Conclusion
Ongoing Developments
: Clustering technology rapidly evolving to support high-performance computing and reliability.
Importance of OS
: Operating systems are crucial for managing resources, performance, and providing a user-friendly interface.
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