Competition Structure: Two alliances of three teams each
Objective: Score/play notes in field elements, amplify speaker, get onstage, harmonize, and take the spotlight within the time limit.
Additional Rewards: Earned for meeting scoring thresholds and cooperating with opponents
Match Phases
Autonomous Period
Duration: First 15 seconds
Robot Actions:
Robots start in alliance's starting zone
May be preloaded with a note
Actions include leaving the starting zone, playing notes in speaker/amp, and collecting additional notes
Teleoperated Period
Duration: Next 2 minutes and 15 seconds
Robot Actions:
Controlled by drivers
Collect notes from human players at their source
Play notes in amp and speaker
Amplification:
Each time an alliance plays 2 notes in their amp, human player can hit button to amplify speaker for 10 seconds
Notes in amplified speaker worth more points
Cooperation:
Human player may play a note scored in amp to cooperate with opponents
If both alliances play a note by hitting the coopertition button in first 45 seconds of teleop, all teams receive a coopertition point influencing team rank
Number of notes needed for bonus ranking point is reduced
Robot Protections
Protected from opponent contact when:
At their podium
Off the ground
In contact with their stage during the last 20 seconds
End Game
Final Actions:
Robots race to get onstage
Deliver notes through flap into trap
Bonus points for harmony when onstage robots use same chain
More points if human player spotlights robots on chain by scoring note on corresponding microphone
Winning Criteria
Alliance with the most points wins the match
Points earned through various actions throughout all phases of the match