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Hand Anatomy and Joint Movements

Jul 22, 2024

Hand Anatomy and Joint Movements

Overview of Hand Joints

  • Hand has multiple joints.
  • Key bones and joints:
    • Capitate: Third (middle) finger.
    • Metacarpal bone forms CMC joint with capitate.
    • Proximal phalanx forms MCP joint with metacarpal bone.
    • PIP and DIP joints.

Carpometacarpal (CMC) Joints

  • CMC Joint: Carpometacarpal joints.
  • Mobility varies:
    • 2nd & 3rd CMC: Less mobile.
    • Thumb CMC: More mobile, important for grip and thumb movement.
    • 4th & 5th CMC: More mobile compared to 2nd & 3rd.

Thumb CMC Motion

  • Saddle joint: Allows various thumb movements.
  • Terminology can be confusing:
    • Palmar Abduction: Thumb moves up pointing to the ceiling.
    • Radial Abduction (Extension): Thumb moves outward or away.
    • Adduction: Thumb moves back from radial abduction.
    • CMC Flexion: Thumb bends inward trying to touch the hand.
    • Opposition: Thumb's pad touches the pad of little, ring, middle, or index finger.

Metacarpophalangeal (MCP) Joints

  • MCP Joints: Consist of convex and concave joint surfaces.
  • Stability: Depends on collateral ligaments.
    • Radial Collateral Ligament: Radial side support.
    • Ulnar Collateral Ligament: Ulnar side support.
  • Important points:
    • Ligaments are tight when MCP joint is flexed at 90°.
    • Injuries and swelling can prevent bending, leading to ligament loosening over time.
    • Essential for fine motor skills and object manipulation.
    • Collateral ligaments are necessary for the stability of the joint.
    • Positioning the MCP in 90° flexion post-injury to avoid long-term complications.

Interphalangeal (IP) Joints

  • Each finger has two IP joints:
    • Proximal Interphalangeal (PIP) Joint.
    • Distal Interphalangeal (DIP) Joint.
  • Thumb has one IP joint.
  • Movement: Allows flexion and extension only.
  • Stability: Depends on collateral ligaments.