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The Last Hope for MMO RPGs
Jun 6, 2024
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Review flashcards
The Last Hope for MMO RPGs
Introduction
Discussion on recent disappointments in the MMO RPG genre
Kickstarter scams
Monetization issues ruining promising games
Cancellation of multiple exciting projects
Riot MMO: The Latest Disappointment
High expectations based on Riot Games' track record
No concrete information or gameplay footage released
Game has gone back to the drawing board
Ashes of Creation (AoC)
Highlighted as still progressing well
Huge improvements in combat over the past few months
Regular monthly development livestreams
Updates from August to November
Village nodes progress
Event system
Caravan system
Artisan skills
December Updates
Winter-themed Riverlands
Updated Ranger combat
Display of two full hot bars of abilities
Detailed ability showcases
Concerns in Current MMOs
Attempts to recreate experiences from 20 years ago
No new formula to create the “next big thing” in MMOs
The Importance of a High-Performance PC
Discussion about a new gaming PC from the sponsor Star Forge Systems
Various PC series offered:
Horizon series: Entry-level for everyday gamers
Navigator series: For serious gamers with next-gen components
Voyager series: For enthusiasts and content creators
Custom cases and plate lights also available
Key Game Features in AoC
Ranger Class Combat
Showcased abilities:
Snipe: Opener ability
Blend of mobility and other skill functions
Off-GCD (global cooldown) abilities
Fluidity of two mobility abilities: Air strike and disengage
Mark abilities: Off GCD for efficient combat
Visual effects
Skill and Weapon Trees
Added more depth and customization
January Updates
Caravan PVP System
Demonstrated ambush mechanics
Caravan-to-raft conversion
Introduction of a current system and water movements
Ambushes and attacks while at sea
Issues with combat still not reaching the quality of classic WoW
Constructing Rafts
Summoning and building Caravans and rafts
Defending during conversions
Collecting cargo process
Selling loot to various vendors incl. black market
February Updates
Weather effects and hazards
Lightning bolts as environmental hazards
Solo gameplay features
Commission board similar to New World's Town board
Side quests funneling players into main content
Node leveling and starting new story arcs
Existing weather dynamics causing immersion issues noted
March Updates
Fighter Class Combat
Introduction to the male orc race
Skill tree explanation and momentum (rage-like) system
Abilities showcased with tooltips
Blitz, brutal cleave, pile driver, battlecry
Execution abilities
Three stances: Ferocity, Celerity, Fluidity
Significant improvements to combat fluidity
Concerns about the levels:
Missing fluidity in animations
Timing and GCD
Additional Updates and Issues
Art and Visual Design
Impressive visual and animation updates
Suggestions for improvements in looting mechanics and dynamic lighting
Overall Reception and Future Outlook
Positive community reception to updates and livestreams
Recognition of major improvements since Alpha 1
Ongoing hiring and development efforts by the studio
High expectations as the game progresses toward open Beta and eventual release by 2027
Final Thoughts
Anticipation of AoC
Reflecting on concerns about the future and potential of MMO RPGs
Acknowledgment of a technological transition period affecting MMO development
Conclusion with a hopeful yet cautious outlook on the genre's future
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