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The Last Hope for MMO RPGs

Jun 6, 2024

The Last Hope for MMO RPGs

Introduction

  • Discussion on recent disappointments in the MMO RPG genre
    • Kickstarter scams
    • Monetization issues ruining promising games
    • Cancellation of multiple exciting projects

Riot MMO: The Latest Disappointment

  • High expectations based on Riot Games' track record
  • No concrete information or gameplay footage released
  • Game has gone back to the drawing board

Ashes of Creation (AoC)

  • Highlighted as still progressing well
  • Huge improvements in combat over the past few months
  • Regular monthly development livestreams

Updates from August to November

  • Village nodes progress
  • Event system
  • Caravan system
  • Artisan skills

December Updates

  • Winter-themed Riverlands
  • Updated Ranger combat
    • Display of two full hot bars of abilities
    • Detailed ability showcases

Concerns in Current MMOs

  • Attempts to recreate experiences from 20 years ago
    • No new formula to create the “next big thing” in MMOs

The Importance of a High-Performance PC

  • Discussion about a new gaming PC from the sponsor Star Forge Systems
  • Various PC series offered:
    • Horizon series: Entry-level for everyday gamers
    • Navigator series: For serious gamers with next-gen components
    • Voyager series: For enthusiasts and content creators
  • Custom cases and plate lights also available

Key Game Features in AoC

Ranger Class Combat

  • Showcased abilities:
    • Snipe: Opener ability
    • Blend of mobility and other skill functions
    • Off-GCD (global cooldown) abilities
  • Fluidity of two mobility abilities: Air strike and disengage
  • Mark abilities: Off GCD for efficient combat
  • Visual effects

Skill and Weapon Trees

  • Added more depth and customization

January Updates

  • Caravan PVP System
    • Demonstrated ambush mechanics
    • Caravan-to-raft conversion
    • Introduction of a current system and water movements
    • Ambushes and attacks while at sea
    • Issues with combat still not reaching the quality of classic WoW

Constructing Rafts

  • Summoning and building Caravans and rafts
  • Defending during conversions
  • Collecting cargo process
  • Selling loot to various vendors incl. black market

February Updates

  • Weather effects and hazards
    • Lightning bolts as environmental hazards
  • Solo gameplay features
    • Commission board similar to New World's Town board
    • Side quests funneling players into main content
  • Node leveling and starting new story arcs
  • Existing weather dynamics causing immersion issues noted

March Updates

Fighter Class Combat

  • Introduction to the male orc race
    • Skill tree explanation and momentum (rage-like) system
    • Abilities showcased with tooltips
      • Blitz, brutal cleave, pile driver, battlecry
      • Execution abilities
      • Three stances: Ferocity, Celerity, Fluidity
    • Significant improvements to combat fluidity
    • Concerns about the levels:
      • Missing fluidity in animations
      • Timing and GCD

Additional Updates and Issues

Art and Visual Design

  • Impressive visual and animation updates
  • Suggestions for improvements in looting mechanics and dynamic lighting

Overall Reception and Future Outlook

  • Positive community reception to updates and livestreams
  • Recognition of major improvements since Alpha 1
  • Ongoing hiring and development efforts by the studio
  • High expectations as the game progresses toward open Beta and eventual release by 2027

Final Thoughts

  • Anticipation of AoC
  • Reflecting on concerns about the future and potential of MMO RPGs
  • Acknowledgment of a technological transition period affecting MMO development
  • Conclusion with a hopeful yet cautious outlook on the genre's future