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Creating Walkable Cities: Key Concepts

Oct 1, 2024

Lecture Notes: The General Theory of Walkability

Presenter: Tanya Cushman

Introduction

  • Focus on how to create walkable cities.
  • Introduces the "General Theory of Walkability," which consists of four key components necessary to make walking as appealing as driving:
    • Reason to Walk
    • Safe Walk
    • Comfortable Walk
    • Interesting Walk

Importance of Walkability

  • Most American cities tempt residents to drive due to the prevalence of cars.
  • Walkability is essential to counter the drawbacks of urban sprawl.

Historical Context

  • Influenced by mentors Andres Duany and Elizabeth Plater-Zyberk (New Urbanism Movement).
  • 19th-century planning: separation of housing from industrial mills improved health.
  • Introduction of Euclidean zoning, leading to single-use areas, making cities less walkable.

Urban vs. Suburban Design

  • Traditional Neighborhood: Compact, diverse land use, walkable with multiple small streets.
  • Suburban Sprawl: Post-WWII design, not compact or diverse, disconnected streets, reliance on cars.
  • Impact of Sprawl: Larger schools, public institutions requiring automotive access, and separation of daily activities.

Key Aspects of Walkability

1. Reason to Walk

  • Mixed-use development and proximity of amenities improve walkability.
  • Housing is often missing in urban centers; adding it balances jobs and amenities, contributing to a vibrant city environment.

2. Safe Walk

  • Essential but not sufficient for walkability.
  • Block Size: Smaller blocks (e.g., Portland) encourage walking compared to larger blocks (e.g., Salt Lake City).
  • Lanes and Traffic: Induced demand shows widening streets increases traffic.
  • Example: Oklahoma City reduced lane numbers to match actual traffic, improving walkability.

3. Comfortable Walk

  • Importance of feeling safe and having a sense of enclosure (prospect and refuge).
  • Proper height-to-width ratio of streetscapes is crucial.
  • Urban design should avoid "missing teeth" (gaps in buildings) to maintain a cohesive street wall.

4. Interesting Walk

  • Streets should show signs of human activity.
  • Integration of active ground floors and mixed uses.
  • Example of successful urban design includes hiding parking garages behind active storefronts.

Case Studies and Examples

  • Cedar Rapids: Transitioning from a four-lane to a two-lane system to enhance walkability.
  • Columbus, Ohio: Revitalization of the Short North neighborhood by adding pedestrian-friendly infrastructure.

Conclusion

  • A walkable city requires simultaneous attention to all four key elements.
  • Encourages cities to identify strengths and weaknesses in walkability and make the necessary improvements.
  • Thanks the audience for their attention and engagement.