Group Video Chat Using WebRTC and Simple Peer
Overview
- Topic: Creating a group video chat using Simple Peer and WebRTC technology.
- Importance of understanding the peer-to-peer nature of WebRTC.
- Watch prior videos for foundational knowledge (links provided).
Problem with WebRTC
- Each peer can only connect to one other peer directly.
- To create a group video chat, a mesh network must be established.
- In a mesh network:
- Each participant has a separate peer connection to every other participant.
- E.g., for 5 participants, 4 connections needed.
Setting Up the Project
- Starter Files: Available through GitHub repository link.
- Focus on:
- Server JS file (back-end, including socket.io)
- Room JS file (client-side group video chat logic).
Key Concepts
- Socket.io:
- Used for signaling and facilitating handshakes between peers.
- Provides a way for the server to notify existing users when a new participant joins.
- **Peer Connections:
- Array of peers managed to maintain connections between participants.
- Each peer has a unique socket ID.
Code Flow
Joining the Room
useEffect runs on joining a room:
- Asks for media devices (audio + video).
- Functions invoked:
- Keep an array of current peers.
Creating Peers
- For each participant in the room, create a new peer connection:
- Initiator set to
true for the user joining.
- Signals sent to existing peers notifying them of the new user's presence.
- Existing peers add the new user with
addPeer method:
Handling Connections
- On user join, emit an event:
- Server notifies all peers of the new user.
- Each existing peer:
- Calls
addPeer to create a new peer connection.
- Accepts incoming signals and sends back their own signal.
Peer Methods
Create Peer Method Logic:
- Create a new peer object with the stream and initiator set to
true.
- Emit signal back to server for other peers.
Add Peer Method Logic:
- Create new peer with initiator set to
false and accept the incoming signal from the new member.
- Emit a return signal back to the new user with their peer connection data.
Event Handling
- Handling emitted events (e.g., signals) properly ensures a successful handshake between peers.
- The returning signal needs to match the correct peer object for seamless connection.
Testing
- Launch application on localhost (port 3000).
- Open multiple tabs to initiate group video chats and verify connections.
- Can join the same room by using the unique room ID.
Conclusion
- Successful setup of group video chat with multiple participants.
- Encouragement to like, subscribe, and look forward to future videos.