Civ 7 Settling Strategy
Key Differences from Previous Civs
Settling Strategies
Settler Lens
-
Freshwater Indicator
- Red: No settlement possible.
- Yellow: No freshwater, middle ground.
- Green: Freshwater available, preferred for happiness.
-
Happiness Considerations
- Two components: global and local.
- Freshwater settlements improve happiness.
Resource Prioritization
Leader and Civilization Bonuses
Example: Catherine
- Tundra Bonuses
- Cities in Tundra gain science = 25% of culture per turn.
- Prioritize tundra settlements if of equal value to grassland.
Example: Trung Trac
Example: Egypt
- Navigable Rivers Bonus
- +1 production on navigable rivers.
Early Game Mechanics
Leapfrogging Citizens
- Resource Maximization
- Use leapfrogging to maximize resource use early on.
- Eject a citizen and reassign to higher yield tiles.
Example Start: Napoleon on Persian Empire
- Desert Start Considerations
- Prioritize food-rich tiles like dates.
- Pastures become valuable with animal husbandry.
Gambles and Risks
- Gambling on Freshwater and Resources
- Sometimes, moving settlers for a potential resource gain can be beneficial.
Summary
- Civ 7 offers more flexibility in settling due to less variation in base yields.
- Terrain and leader/civilization bonuses still influence strategic decisions.
- Early game strategies focus on maximizing growth and resource use via mechanics like leapfrogging.
Additional Tips
- Always consider leader and civilization biases when planning city placement.
- Early game decisions can have significant impacts on later success.
- Use the settler lens effectively to identify optimal settlement tiles based on water availability and terrain.
Study Tip: Review the terrain and resource benefits specific to different leaders and civilizations to optimize your strategy in Civ 7.