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Psychological Analysis of Mouthwashing

Jun 25, 2025

Overview

The article provides a psychological analysis of the game "Mouthwashing," focusing on the character Jimmy and how his mental instability and actions drive the narrative's horror. The analysis uses psychoanalytic theory to explore themes of guilt, repression, and the darker aspects of human nature in a space horror context.

Game Summary and Structure

  • "Mouthwashing" is a 2024 space horror game where players mainly control Jimmy, a captain whose instability escalates after a ship crash.
  • The gameplay shifts between different timelines and characters, revealing the crew’s dynamics and Jimmy's deteriorating mental state.
  • Early actions involve intentionally crashing the ship and the discovery of mouthwash-filled cargo instead of supplies.
  • Key events include hallucinations, crew conflicts, and the ultimate deaths of most crew members due to Jimmy’s actions.

Psychoanalytic Framework and Key Terms

  • The analysis applies Freud’s concepts: unconscious, repression, desire, id, ego, and superego.
  • The unconscious is where repressed memories and desires reside, often resulting in mental distress.
  • The id drives impulsive and instinctual behavior; the ego mediates between desires and morality, while the superego enforces guilt and societal norms.

Jimmy’s Psychological Profile

  • Jimmy clings to the captain role as a coping mechanism for guilt over causing the crash and failing as a leader.
  • He seeks power and control to compensate for feelings of inferiority, especially compared to the former captain, Curly.
  • Jimmy’s behavior is heavily influenced by the id, leading to impulsive and harmful actions, particularly towards Anya.
  • His refusal to accept responsibility manifests as sexual aggression, denial, and dangerous acts affecting the entire crew.

Hallucinations as Manifestations of Guilt

  • Jimmy’s hallucinations symbolize his repressed guilt and inability to escape responsibility for his actions.
  • The hallucinations involve grotesque imagery tied to the harm he inflicted upon each crew member, particularly Anya, Curly, Daisuke, and Swansea.
  • Scenes of cannibalism and body horror reflect Jimmy’s internalization of guilt and fractured psyche.

"Mouthwashing" Within the Space Horror Genre

  • The game subverts typical space horror tropes by focusing on human malice rather than external cosmic threats.
  • Unlike other works like "Alien," the horror arises from the protagonist’s psychological decline and moral failures.
  • The narrative critiques the dangers of unchecked human impulses and the consequences of avoiding accountability.

References Used for Analysis

  • The article cites works from Chris Barker, Mary Klages, Morris Eagle, and Nick Crossley to explain key psychoanalytic concepts.