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Understanding Lines and Planes in 3D

Mar 8, 2025

Calculus 3 Lecture Notes: Equations of Lines and Planes

Equations of Lines in 3D Space

  • Key Concepts

    • A line in space is determined by a point and a direction.
    • The direction in 3D space is given by a direction vector ( \mathbf{V} ) with components ( (a, b, c) ).
  • Vector Form of a Line

    • Given a point ( P_0(x_0, y_0, z_0) ) and a direction vector ( \mathbf{V} ), the line is parallel to ( \mathbf{V} ).
    • The vector from ( P_0 ) to any point ( P(x, y, z) ) on the line is a scalar multiple of ( \mathbf{V} ).
    • Vector equation: ( \mathbf{R} = \mathbf{R}_0 + t \mathbf{V} )
  • Parametric Equations

    • ( x = x_0 + ta )
    • ( y = y_0 + tb )
    • ( z = z_0 + tc )
  • Symmetric Equations

    • Derived by eliminating the parameter ( t ).
    • ( \frac{x - x_0}{a} = \frac{y - y_0}{b} = \frac{z - z_0}{c} )
    • If one of ( a, b, c ) is zero, the corresponding coordinate is constant.

Examples and Practice

  • Find parametric equations for a line through a given point and direction.
  • Symmetric Equations Example: If direction vector ( V = (5, -2, 0) ), then ( z = 3 ) is constant.

Determining Parallel and Perpendicular Lines

  • Parallel Lines: Direction vectors are scalar multiples.
  • Perpendicular Lines: Dot product of direction vectors is zero.
  • Skew Lines: Non-parallel lines in 3D that do not intersect.

Distance from a Point to a Line

  • Use the cross product to find the shortest distance.
  • Method: Verify with Pythagorean theorem, vector projections, or trig properties.

Equations of Planes

  • Plane Determination

    • A plane is defined by a point and a direction, specifically a normal vector ( \mathbf{N} ).
  • Vector Form of Plane

    • Dot product of ( \mathbf{N} ) and any vector in the plane is zero.
  • Scalar Equation of Plane

    • Given normal vector ( \mathbf{N} = (A, B, C) ) and point ( P_0 ):
    • Equation: ( A(x-x_0) + B(y-y_0) + C(z-z_0) = 0 )
    • Simplifies to ( Ax + By + Cz = D ) (linear standard form).

Graphing Planes

  • Normal Vector: Read off coefficients.
  • Intersections and Traces: Set variables to zero, graph traces in planes.

Finding Equation of Planes

  • Three Points Determine a Plane
    • Use cross product of vectors between points to find normal vector.
  • Plane Containing a Line
    • Use direction vector of line and another vector in the plane.

Intersection of Planes

  • Line of Intersection
    • Find point on both planes and direction vector by cross product of normals.

Distance from Point to Plane

  • Method: Use vector projections.

  • Equation: ( D = \frac{|\mathbf{PQ} \cdot \mathbf{N}|}{|\mathbf{N}|} ), ( \mathbf{PQ} ) is vector from point to plane.

  • Memorization of textbook formulas is discouraged; understanding and application are preferred.