Valorant Omen Gameplay Breakdown on Bind

Jul 11, 2024

Valorant Omen Gameplay Breakdown on Bind

Introduction

  • Game stats: 22/11/13 on Bind as Omen
  • Tracker score: 986
  • Breakdown of utility and decision-making

General Strategy

  • Agent Preference: Omen over Brimstone for replenishable smokes and flashability
  • Not discrediting Brimstone, just a personal preference for flashing enemies

Pistol Round

  • Loadout: Classic, armor, two smokes, one flash
  • Initial Play: Team leans towards B site
    • Coordination with Raze's Boombot in Hookah
    • Flash timing with Raze's info
    • Chamber's pick on enemy Jett triggers a push
    • Smokes for site entry and plant in an exposed position
    • Using flash for retake disruption

Second Round Strategy

  • Loadout: Buying big to maintain the advantage
  • Positioning: Holding long angles as the smoker, setting up for potential plays
    • Covering for destroyed utility (Raze's Boombot)
    • Teleport positioning for gun recovery
    • Regrouping and team coordination to hit a site together

Mid-game Tactics

  • Flash Plays: Pre-flashing common spots (e.g., Hookah) for team pushes
  • Gun Juggling: Preventing enemies from accessing dropped weapons
  • Smokes and Teleports: Using smokes to obscure vision and teleports for positional advantage
    • Planning in smokes to bait and trap enemies
    • Strong off-angle holds
  • Numbers Game: Using information and rotations to play the numbers advantage

B Site and Hookah Control

  • Hookah Punishment: Repeatedly targeting enemies peeking Hookah
  • Utility Coordination: Flashing and clearing angles for safe pushes

Plant and Post-plant Strategies

  • Smoke Utilization: Using smokes to block off angles and control enemy movements
    • Deep smokes to restrict enemy movement and crossfires
    • Timing smokes to delay and disrupt retakes

Defensive Rounds

  • Pistol Round Defense: Armor, classic, smoke, and flash
    • Setting up easy picks with utility coordination
    • Holding for retake instead of dying for initial peek
  • U-Haul Defense: Flashing and smoking off common push areas
    • Spamming through smokes with Phantom for no tracers

Key Plays and Clutches

  • On-the-fly Decisions: Adapting to enemy movements and utility usage
    • Switching sites based on enemy positioning and prior round outcomes
    • Buddy system for trades
    • Not overcommitting, especially when low on utility or in clutch scenarios
  • Retake Tactics: Utilizing remaining utility effectively during retakes

Conclusion

  • Recap of main points
  • Encouragement to view additional Omen content
  • Code word for free coaching opportunity