Lecture Notes: Reflect Beat - A Unique Rhythm Game
Introduction
- Topic: Story of Reflect Beat, a touchscreen rhythm game by Konami.
- Initial Release: November 4, 2010.
- Background: Part of Konami's rhythm game series, known for innovative gameplay.
- Mascot: Pastel Kun, a customizable purple mouse character.
- Director Artists: Includes DJ Yoshitaka, Crispy Joy Box, DJ Toto, and Destro.
Gameplay Mechanics
- Game Type: Similar to air hockey; involves tapping notes (objects) as they fly across the screen.
- Rival System: Player battles against a CPU rival with opposite color notes.
- Note Types:
- Standard Objects: Fly randomly, creating a challenging playfield.
- Gold Objects: Trigger rival's color and allow for 'Just Reflect' moves.
- Chain Objects: Indicate standardized timing across notes.
Key Features
- Just Reflect System: Allows players to flick gold objects for bonus points and to attack the rival.
- Reflect Gauge: Builds during gameplay, enabling 'Just Reflect' moves.
Evolution of Reflect Beat
Reflect Beat Limelight (2011)
- New Features:
- Top Objects: New note type
- Gameplay Change: No need to beat the rival for clearing songs.
Reflect Beat Colette
- Seasonal Approach: Game updates divided into four real seasons.
- Pastel Adventure Series: Unique song unlock events based on seasons.
- Winter: Colette Climbing (mountain climbing themed unlocks).
- Spring: Gardening (plant growing themed unlocks).
- Summer: Fishing (fishing-themed unlocks with island and bait choices).
- Autumn: Harvest (forest navigation to unlock songs).
- All Seasons: Final season with Pastel Wonder Traveler mega-event.
Reflect Beat Groovin
- Game Updates:
- Song shop with currency system introduced.
- Special difficulty charts added.
- Vertical Objects: New note type added.
- Crossover Event: Reflect Beat x Coca-Cola.
Reflect Beat Volza
- Difficulty Scale: Expanded to 1-13.
- New Note Type: Slide objects added.
- Unique Events: Reflect Derby and Ultimate Survival.
Home Versions
- Platform: iOS, both Japan and international versions.
- Release Year: 2011 with continuous support until 2014.
Final Version: Reflect Beat UQ no Reflesia
- Rework: Entire game restructured, adding two new note types.
- Note Changes:
- Switch Long Object: Requires avoiding and holding.
- Big Bang Objects: Large notes without much gameplay impact.
- Impact: Large removal of existing song content due to chart changes.
Conclusion
- Reflect Beat's Decline: Resulted from drastic gameplay changes, loss of content, and failed adaptation to competition.
- Legacy: Known for its unique events and gameplay.
Note: The lecture emphasizes the rise, peak, and fall of Reflect Beat as a significant player in the rhythm game genre under Konami's Bomani umbrella.