Transcript for:
FreeRTOS on STM32 Devices Overview

[Music] hello welcome to this session about fertilize on stm32 devices within this session we'll discuss about the FreeRTOS and its usage of an SDM fertility devices using stm32 cube a mix application where we start from the short discussion about the operating system what is the operating system what are the main components of it then we'll switch to the basic features of FreeRTOS the next point would be the discussion about api's used within the freer tires we shortly discuss FreeRTOS api as 91 and then we would switch into CMC sized api which is proposed by arm and which is an additional layer on top of freertos api with an stm32 cube m expand our examples which are available for all stm32 devices we are using CMC SOS API layer this is my all focus more on this on this part of in this session the next part would be stm32 Cuba minx and its usage to generate the code with freertos on it then we'll discuss shortly the configuration parameters available for the freertos and longer part would be about the memory allocation schemes and memory allocation techniques used within the free air test then we will slightly go to discuss the main components of rear tires starting from scheduler then we'll switch to tasks next point would be the discussion about the communication between the tasks so we will touch this accuse semaphores signals the next point would be about a resource management and then next we'll switch into the mutexes software timers and after all those main components of the operating systems it will focus a beta on hooks stuck over for protection and other advanced topics which are related to free our ties we will demonstrate to you the main components about the debugging which are available within total chains ir and GCC based on at Electra studio example and we'll discuss low-power support which is implemented within the free air ties at the end you will see some basic information about the footprint of FreeRTOS and its comparison with other operating systems for embedded application without enemy [Music] you