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Problems with GTA San Andreas Remaster on Consoles

Jul 12, 2024

Lecture Notes: Issues with GTA San Andreas Remaster on Consoles

Introduction

  • Speaker: Badger
  • Topic: Problems with the HD remaster of GTA San Andreas on consoles (Xbox 360, Xbox One, PS3, Series S, Series X)

Recap of Previous Part

  • The HD remaster on consoles is full of bugs and gives the impression that developers did not care about the quality.
  • The remaster is essentially a port of the mobile version of the game, which inherently has problems.
  • Players disliked most of the so-called enhancements.

Game Mechanics Downgrades and Bugs

Simplified and Broken Mechanics

  • Biking Controls: Acceleration always triggers the fastest cycling mode, no regular speed.
  • Autoclimb Feature: Automatically climbs when sprinting, frustrating players.
  • Fighting System: Holding the button down automates attacks; previously it required mashing for each hit.
  • Burglary Mission: Items picked up automatically, often causing glitches and player frustration.
  • Gym Exercises: Simplified, less interactive, with bugs allowing skinny CJ to lift heavy weights easily.
  • Jetpack: Exit vehicle button allows CJ to take off the jetpack mid-air.
  • Jumping and Vehicle Exit: Delayed reaction time, affecting gameplay negatively.
  • Rifle Aiming: No unique aiming mechanics anymore, identical to story mission mechanics.
  • Industrial Vehicles: Forklift, tow truck, etc., now have only two states (min/max) instead of fine adjustment.

Missing or Broken Features

  • Swimming Controls: Reversed diving controls leading to player confusion.
  • Hydra Controls: Only partially fixed; missile lock-on remains problematic.
  • Plants and Vegetation: Vastly reduced, making environments look empty and barren.
  • Idle Camera: No longer functional in the remaster.
  • Aggressive Drivers: Absent from the enhanced version.
  • Underwater Effect: Missing screen distortion when underwater.
  • Blur Effect: Missing when driving at high speeds or using nitro.
  • Heat Haze Effect: Gone around fires, thrusters, etc.
  • Big Clouds: Missing, affecting visual quality.
  • Fog and Rain Effects: Simplified and less immersive.
  • Night Vision and Thermal Goggles: Downgraded visuals.
  • Car Models: Mysteriously labeled as 'enhanced' but are bug-ridden (e.g., missing parts, holes in models).
  • Shadows: New dynamic shadows are glitchy, with numerous visual bugs and omissions.

In-Game Camera Issues

  • Sensitivity: Overly fast or too slow depending on settings, inconsistent across different camera modes.
  • Flight Camera: Fixed angle, removes ability to freely look around while flying.
  • No Cinematic Camera: Removed from cars, still present in limited scenarios.
  • Other Camera Issues: Various minor but impactful downgrades in camera behavior.

Graphics and Visual Downgrades

  • Buggy Models: Issues like holes in vehicle models due to backface culling errors.
  • Dynamic Shadows: Less comprehensive and more prone to display issues.
  • Missing Environmental Elements: Plants, shadows, and various map elements missing or glitched.
  • Texture Issues: High-quality textures causing loading problems and visual glitches.

Conclusion

  • The remaster has numerous issues carried over from the mobile version, making it subpar for console gaming.
  • Some minor fixes (e.g., Hydra controls) do not compensate for the multitude of problems introduced.
  • Understanding it's crucial to go through the community's feedback and additional bug lists.
  • Future: There will be a third part in the series to explore more issues.

Speaker Contact:

  • YouTube: Badger Goodger
  • Twitter: Badger Goodger and Vandam