Aug 5, 2024
events.game.Players.PlayerAdded:Connect(function(player)
print("A new player has joined the game.")
print(player)
end)
PlayerAdded is identified by the lightning bolt symbol.Connect links the event to a function that executes when triggered.local function PlayerAdded(player)
print("A new player has joined.")
print(player)
end
game.Players.PlayerAdded:Connect(PlayerAdded)
TouchPart, and set Anchored property to prevent falling due to gravity.local touchPart = game.Workspace.TouchPart
touchPart.Touched:Connect(function(otherPart)
print(otherPart.Name)
end)
TouchPart.local partIsTouched = false
if not partIsTouched then
partIsTouched = true
-- Print statements here
end
task.wait():
task.wait(2)
partIsTouched = false
Touched and PlayerAdded events.