👹

Exploring Misanthropy in Conan's Monsters

Apr 27, 2025

Lecture Notes: The Mis-anthropology of the Monsters in the Conan Universe

Introduction

  • Misanthropy & Anthropology: In the Conan universe, misanthropy refers to hating humanity, while anthropology is the study of humanity over time.
  • Monsters in Conan: Most monsters in Conan display extreme misanthropy, leading to the creation of a new term: "Mis-anthropology."
  • Purpose: The lecture explores unique monsters in Conan, thanks supporters, and invites listeners to a journey from hell to outer space.

Understanding Hell Entities

  • Devils from Outer Dark: Generally refers to things that want to kill humanity, often linked to Cthulhu Mythos entities.
  • Elder Knight Beings: Pre-date the banishment of demons, often demon gods.
  • Marvel Lore: Respectful to Howard’s work, separate from the superhero mainstream.
  • Role in Tabletop Gaming: Customizable for unique lore and gaming experiences.

Classification of Demons in Conan

  • Imps: Result from starvation in hellish areas, undergo "imp-ification."
  • Minor Demons: Succubus, Incubus, etc., low in intellect, easily tamed.
  • Complexity of Imps: Underutilized yet adaptable, could be empowered by specific demigods.
  • Demons’ Instinctual Behavior: Example of Bat Demons migrating instinctively.

Minor Demons and Greater Demons

  • Minor Demons Examples: Succubi, Incubi, Rock Noses.
  • Greater Demons: Reside in hell realms, intelligent, often seek power via service.
  • Hierarchy & Empowerment: Greater demons empower minor ones; examples include blood defilers and serpent men.

Master Devils and Heralds

  • Master Devils: Half-biome, half-demon, often linked to Jebel Sag.
  • Heralds: Half-human, half-demon, result from birth, ritual, or curse.
  • Examples: Werewolves, fire-breathing cultists.

Fiends

  • Evolutionary Adaptations: Fiends are greater or minor demons adapting over time; examples from various Conan games.
  • Significant Timeframe: Evolution into a fiend can take 1-3,000 years.

Demon Gods

  • Origin: Existed before man, now often banished.
  • Interaction with Humanity: Often include cultural imprinting, like serpent men and set.
  • Demonologists: Likely to become imps or greater demons post-death.

Mis-anthropology Theory

  • Chart and Disclaimer: Theory is based on over a century of lore.
  • Example: Race from Howard’s “God in the Bowl” represents humanity’s myth of perfect ancestors.

The Giant Kings

  • Role: Known as perfect ancestors to humanity, involved in human-Giant interactions.
  • Conflict with Humans: Resulted from overpopulation and neglect.
  • Cultural Aspects: Advanced technology, complex societal structure.

The Serpent Men

  • Background: Grandchildren of set, ancient enemies to humanity.
  • Cultural Dilution: Over time, their culture became fragmented.
  • Serpent Man City: Example of their high culture in Conan Exiles.

Deep Ones

  • Creation and Purpose: Servants of cthulu, intended to replace humanity.
  • Society: Underwater, communal, archaeologically focused.
  • Cult and Rituals: Integrate humans via deep one cults.

Acheron Empire

  • Historical Context: Ancient, demonic empire with mysterious origins.
  • Cultural Degeneration: Result of dark sorcery and demon worship.
  • Military Power: Highly advanced technological and sorcerer capabilities.

Conclusion

  • Theories in Conan: The lecture touched on various theories, including the evolution and classification of demons and monsters in the Conan universe.
  • Cultural and Societal Insights: Provided insights into the societal structures and cultural aspects of different demon and monster races.
  • Role in Gaming: Highlighted the potential of these elements for customization in tabletop role-playing games.