Coconote
AI notes
AI voice & video notes
Try for free
👹
Exploring Misanthropy in Conan's Monsters
Apr 27, 2025
Lecture Notes: The Mis-anthropology of the Monsters in the Conan Universe
Introduction
Misanthropy & Anthropology
: In the Conan universe, misanthropy refers to hating humanity, while anthropology is the study of humanity over time.
Monsters in Conan
: Most monsters in Conan display extreme misanthropy, leading to the creation of a new term: "Mis-anthropology."
Purpose
: The lecture explores unique monsters in Conan, thanks supporters, and invites listeners to a journey from hell to outer space.
Understanding Hell Entities
Devils from Outer Dark
: Generally refers to things that want to kill humanity, often linked to Cthulhu Mythos entities.
Elder Knight Beings
: Pre-date the banishment of demons, often demon gods.
Marvel Lore
: Respectful to Howard’s work, separate from the superhero mainstream.
Role in Tabletop Gaming
: Customizable for unique lore and gaming experiences.
Classification of Demons in Conan
Imps
: Result from starvation in hellish areas, undergo "imp-ification."
Minor Demons
: Succubus, Incubus, etc., low in intellect, easily tamed.
Complexity of Imps
: Underutilized yet adaptable, could be empowered by specific demigods.
Demons’ Instinctual Behavior
: Example of Bat Demons migrating instinctively.
Minor Demons and Greater Demons
Minor Demons Examples
: Succubi, Incubi, Rock Noses.
Greater Demons
: Reside in hell realms, intelligent, often seek power via service.
Hierarchy & Empowerment
: Greater demons empower minor ones; examples include blood defilers and serpent men.
Master Devils and Heralds
Master Devils
: Half-biome, half-demon, often linked to Jebel Sag.
Heralds
: Half-human, half-demon, result from birth, ritual, or curse.
Examples
: Werewolves, fire-breathing cultists.
Fiends
Evolutionary Adaptations
: Fiends are greater or minor demons adapting over time; examples from various Conan games.
Significant Timeframe
: Evolution into a fiend can take 1-3,000 years.
Demon Gods
Origin
: Existed before man, now often banished.
Interaction with Humanity
: Often include cultural imprinting, like serpent men and set.
Demonologists
: Likely to become imps or greater demons post-death.
Mis-anthropology Theory
Chart and Disclaimer
: Theory is based on over a century of lore.
Example
: Race from Howard’s “God in the Bowl” represents humanity’s myth of perfect ancestors.
The Giant Kings
Role
: Known as perfect ancestors to humanity, involved in human-Giant interactions.
Conflict with Humans
: Resulted from overpopulation and neglect.
Cultural Aspects
: Advanced technology, complex societal structure.
The Serpent Men
Background
: Grandchildren of set, ancient enemies to humanity.
Cultural Dilution
: Over time, their culture became fragmented.
Serpent Man City
: Example of their high culture in Conan Exiles.
Deep Ones
Creation and Purpose
: Servants of cthulu, intended to replace humanity.
Society
: Underwater, communal, archaeologically focused.
Cult and Rituals
: Integrate humans via deep one cults.
Acheron Empire
Historical Context
: Ancient, demonic empire with mysterious origins.
Cultural Degeneration
: Result of dark sorcery and demon worship.
Military Power
: Highly advanced technological and sorcerer capabilities.
Conclusion
Theories in Conan
: The lecture touched on various theories, including the evolution and classification of demons and monsters in the Conan universe.
Cultural and Societal Insights
: Provided insights into the societal structures and cultural aspects of different demon and monster races.
Role in Gaming
: Highlighted the potential of these elements for customization in tabletop role-playing games.
đź“„
Full transcript