Review of Ninja Gaiden 2: The Dark Sword of Chaos
Introduction
- Sequel to the first Ninja Gaiden game released in 1990 for the NES.
- Known for its iconic box art featuring a dragon.
Gameplay Mechanics
- Controls: Remain precise, similar to the first game.
- Magic System: Reworked with a cap starting at 40, which can be increased by finding scrolls. Offers a streamlined gameplay experience.
- Sub-weapons: Spin slash removed; other weapons from the first game retained.
- New Weapon: Dragon Balls, act like an upward fire wheel but move downwards.
Shadow Clones
- Collecting orange ninja power-ups spawns a clone of Ryu which copies movements and attacks.
- Can have up to two clones at a time, retained until death.
- Clones can overpower boss battles, reducing difficulty.
Story and Presentation
- Villain: Ashtar, the Emperor of Darkness, plans to conquer the world with the dark sword.
- Plot: Follows Ryu as he attempts to save Irene, who has been reduced to a damsel in distress role.
- Cutscenes: Used to narrate the story, similar to the first game.
- Ryu meets Robert, a military ally.
- Ashtar defeats Ryu but is later surrounded and escapes.
Level Design
- Stages: Unique stage hazards such as wind, ice, and lightning.
- Enemy Design: Feels spammy with nonsensical hitboxes.
- Bosses: More mobile, challenging, but can be easily defeated with shadow clones.
Criticisms
- Irene's Role: Diminished compared to the first game.
- Enemy Placement and Hitboxes: Can be frustrating.
- Storyline: Lacks depth and clarity compared to the first game.
Final Thoughts
- Rating: 8/10, similar to the first game.
- Despite flaws, remains action-packed and fun with improved bosses and magic system.
- Music: On par with the original game.
- Conclusion: Ninja Gaiden 2 is a great game despite not being as good as the first in terms of story.
Upcoming Plans
- Next review planned for Ninja Gaiden 3.
- Potential collaboration with another reviewer.
This review was presented by Meme John.