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3D Trajectory Intersections and Collisions

Sep 9, 2025

Overview

This lecture explains how to solve intersection and collision problems for objects moving along 3D trajectories, emphasizing the need for algebraic methods over graphing.

Intersection and Collision in 3D

  • In 3D, visualizing trajectory intersections is difficult, so algebraic equations are used instead.
  • Two paths (trajectories) are defined using vector functions: r(t) and u(s).
  • Intersection means both paths occupy the same (x, y, z) position, possibly at different times.
  • Collision means both paths occupy the same (x, y, z) position at the same time.

Setting Up the Problem

  • Assign different parameters: t for r(t) and s for u(s).
  • Set up the system:
    • ( r_x(t) = u_x(s) )
    • ( r_y(t) = u_y(s) )
    • ( r_z(t) = u_z(s) )
  • Solve for values of s and t that make all three coordinates equal.

Solving the Example

  • Use the x-equation to relate t and s; substitute into the y-equation.
  • Reduce the system to one variable and solve the resulting quadratic equation.
  • Two solution pairs are found: (s=0, t=1) and (s=½, t=2).
  • Check these pairs in the z-equation to confirm valid intersections.

Interpreting Results

  • For (s=0, t=1): Both paths pass through (1, 1, 1).
  • For (s=½, t=2): Both paths pass through (2, 4, 8).
  • Therefore, the trajectories intersect at two distinct points in space at different times.
  • No collision occurs since there are no solutions where s = t for the intersection points.

Key Terms & Definitions

  • Intersection — When two trajectories pass through the same point in space, possibly at different times.
  • Collision — When two trajectories pass through the same point in space at the same time.
  • Trajectory — The path an object moves along, described by a function of time.
  • Parameterization — Using variables (e.g., t, s) to describe positions along paths.

Action Items / Next Steps

  • Practice setting up intersection and collision equations for other 3D trajectory problems.
  • Review the distinction between intersection and collision conditions.
  • Reflect on how algebraic and graphical methods both describe 3D motion.