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Freddy Fazbear in Smash: A Concept

Jul 17, 2024

Freddy Fazbear in Smash: A Concept

Introduction

  • Disclaimer: No jump scares in the video, but the content might be unsettling.
  • Topic: Freddy Fazbear from Five Nights at Freddy's (FNAF) series and his imagined moveset in Smash.
  • FNAF Background:
    • Horror game series featuring Freddy Fazbear's Pizza, similar to Chuck E. Cheese.
    • Animatronics with free-roaming mode that hunt security guards at night.
    • Series lore involves children murdered at the pizzeria and their spirits inhabiting animatronics.

Freddy's Design and Movements

  • Design: Horror-themed but not too scary for players.
  • Movement: Heavy character, 2 jumps, no additional movement options.
  • Key Elements:
    1. Robotic animatronic in rough condition.
    2. Mascot of a pizzeria.
    3. Bear character.
    4. Horror character aiming for opponent's stock.

Basic Attacks

  • Jab: 3-hit jab; rapid jab ends with a big bite.
  • Dash Attack: Leaping pounce; sluggish with start and end lag.
  • Tilts:
    • Side Tilt: Quick forward bite with chance to poison.
    • Up Tilt: Malfunctioning head shake with end lag.
    • Down Tilt: Lunging head forward with neck extension.
  • Smashes:
    • Side Smash: Loud scream with sound waves, wide range, some super armor.
    • Up Smash: Jump scare movement, super armor during charge.
    • Down Smash: Spinning splits, multiple hits ending with a launch.

Aerials

  • Neutral Aerial: Short-circuit with electricity, quick and multi-hitting.
  • Forward Aerial: Quick forward bite, chance to poison.
  • Back Aerial: Backward arm and head swing.
  • Up Aerial: Spinning arms, multi-hit with launch.
  • Down Aerial: Falling body slam, spikes if connecting early.

Grabs and Throws

  • Grab: Biting the opponent's frontal lobe.
  • Pummel: Biting harder with chance to poison.
  • Throws:
    • Forward Throw: Scream-launch.
    • Back Throw: Spinning launch.
    • Up Throw: Slam-bounce.
    • Down Throw: Short-circuit and fall, crushing and burying the opponent.

Special Attacks

  • Neutral Special: Mic toss from FNAF World, deals damage.
  • Side Special: Sludge attack, creates slowing puddle.
  • Up Special: Teleportation, inspired by security camera jumps.
  • Down Special: Jump scare with scream, stuns opponents.

Final Smash

  • Cinematic Smash: Static screen followed by Freddy's jump scare, high-damage, KOs at 100%+.

Alternate Costumes

  • Various colors and designs referencing different animatronics and characters from the FNAF series, such as Bonnie, Foxy, Fredbear, Phantom Freddy, and Toy Freddy.

Stage Intro and Taunts

  • Intro: Freddy performing on stage before entering free-roam mode.
  • Taunts:
    • Pizza showcase.
    • Looking directly at the screen.
    • Eyes flickering with toreador march notes.

Victory Animations

  • Singing on stage.
  • Jump scare animation.
  • Glitching and powering down.

Conclusion

  • Freddy would bring a unique horror element to Smash.
  • Emphasis on stress, pressure, and fear for opponents.
  • Encourages audience to subscribe and join for more content and support.