Ranking the 12 Guardian Lords from 'That Time I Got Reincarnated as a Slime'

Jul 10, 2024

Ranking the 12 Guardian Lords from 'That Time I Got Reincarnated as a Slime'

Overview

  • Ranking 12 Guardian Lords based on abilities and strength
  • Note that all characters are extremely powerful

Criteria for Ranking

  • Analyzed abilities and combat effectiveness
  • Evaluated resistances and nullifications
  • Considered experience and skill levels

12th Place: Geld

  • Role: Tank of the 12 Guardians
  • EP: 2,378,749
  • Abilities: Corrosion (ineffective against other Guardians)
  • Weaknesses: No nullification for spiritual attacks, still susceptible to physical and natural damage despite resistances
  • Strengths: Ultra-speed regeneration, pain nullification

11th Place: Gabiru

  • Abilities: Alter Destiny (change fate of battle once a day), Unexpected Manipulation (plot armor)
  • Weaknesses: Lacks nullification, resistances similar to Geld
  • Strengths: Abnormal condition resistance, holy/demonic attack resistances, natural effect nullification, pain nullification, physical and spiritual attack resistance

10th Place: Kumara

  • EP: 1,899,1944
  • Abilities: Bahamut Lord of Mythical Beasts, Demon Lord Hockey, gravity domination, spatial domination, thought acceleration, universal sense
  • Strengths: Melee attack nullification, ailment nullification, gravity manipulation
  • Unique Summons: Mouse (disease), Tiger (lightning and thunder), Rabbit (gravity), Snake (air), Sheep (sleep), Ape (wind and sound), Bird (fire), Hound (reflect techniques)
  • Overall: More defense-oriented with numerous powerful tools

9th Place: Ranga

  • Role: Rimuru’s pet wolf, Wolfen King
  • EP: 4,340,184
  • Abilities: Demon Lord's Hockey, multi-layered barrier, spatial domination, thought acceleration, universal sense
  • Specific Skills: Weather domination, ultra instinct, clone creation, assimilation with characters (e.g., Gobta)
  • Strengths: Abnormal condition nullification, natural effect nullification, physical attack nullification, spiritual attack nullification
  • Weaknesses: Vulnerable if natural effects are nullified

8th Place: Adelman

  • EP: 877,000
  • Companions: Alberto (undead Paladin), Ventti (human-formed pet dragon)
  • Abilities: All creation, chant anointment, analytical appraisal, mental crush, holy-demonic reversal, domination of the dead
  • Strengths: Melee attack nullification, spiritual attack nullification, ailment nullification, natural elements nullification
  • Companion EP: Alberto – 1,282,639 (boosts with Spirit sword), Ventti – 98,414 (similar to Albert)
  • Unique Strength: Overwhelming combined attack capabilities along with companions

7th Place: Benimaru

  • EP: 4,397,788 (+1.14 million from sword)
  • Abilities: Demon Lord’s Hockey, light and heat domination, spatial domination, thought acceleration, universal perception, will control, heat haze (intangible state)
  • Strengths: Abnormal condition nullification, natural effect nullification, physical attack nullification, spiritual attack resistance, god-grade sword
  • Weakness: Lesser nullifications in spiritual attack compared to higher-ranked Guardians

6th Place: Shion

  • EP: 4,229,104 (+1.8 million from sword)
  • Abilities: Infinite regeneration, special art changing reality, Fantasy destruction
  • Strengths: Physical attack nullification, ailment nullification, spiritual attack nullification, natural attack nullification, resistance to chaos
  • Highly Notable Ability: Can alter fate and reality

5th, 4th, and 3rd Place: Primordial Demons (Ultima, Testarossa, Carrera)

  • Ultima: EP – 2,668,816, weakness identification, world of annihilation
  • Testarossa: EP – 3,333,1224, life domination, nuclear magic
  • Carrera: EP – 10,000,000+, Abyssal Annihilation, superior nuclear magic
  • Common Strengths: Thought acceleration, universal sense, space-time manipulation, multi-dimensional barrier, full nullification for various attacks

2nd Place: Zegion

  • EP: 4,98885
  • Abilities: Thought acceleration, universal sense, Demon Lord Hockey, full water and thunder domination, spiritual domination, illusion creation
  • Highly Notable Ability: Life domination through Dream End
  • Strengths: Nullifies almost all attacks, bypasses spatial abilities with abilities like Dimension storm and void punch

1st Place: Diablo

  • EP: 6,666,666
  • Abilities: Law manipulation, charm domination, world of temptation, end of the world
  • Strengths: Full extent of nullifications, access to nuclear magic, strongest offensive holy magic
  • Unique Abilities: Could deny existence entirely, creates and destroys reality in his illusory world

Conclusion:

  • All Guardians possess immense strength and unique abilities
  • Rankings based on specific capabilities, nullifications, and overall effectiveness in combat
  • Engagement and support encouraged for more content