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CS50 Introduction Lecture Notes
Jul 18, 2024
CS50 Introduction Lecture Notes
Welcome to CS50
Speaker:
David J. Malan
Course:
Harvard University's Introduction to Computer Science and Programming
Special Guests:
Spot the Robot Dog from Boston Dynamics
David Malan's Personal Introduction
Initially hesitant to take CS50.
Found programming enjoyable after initial exposure.
Switched to letter grade due to increased interest.
CS as a way of problem solving across various fields.
Course Approach and Philosophy
Encouraged to feel comfortable with being uncomfortable.
Emphasis on practical skills applicable to a variety of fields.
Introduction to multiple programming languages through the semester.
Programming Languages Covered
C:
Fundamental language for understanding concepts.
Python:
Modern and widely used in data science and web applications.
SQL:
Language for databases.
JavaScript, HTML, and CSS:
For web development.
Course Structure and Community
Events:
CS50 lunches, Puzzle Day, Hackathon, CS50 Fair.
Focus:
Problem-solving, computational thinking and logic, large community and support.
Evaluation:
Based on individual progress from start to end of the class, not relative to others.
Core Topics
Binary and Representation of Information
Binary System:
Fundamental to how computers operate (0s and 1s)
Understanding Binary:
Counting using binary digits (bits).
Representing Information:
Numbers, letters (ASCII), images (RGB), audio, and video.
Algorithms and Problem Solving
Algorithm Definition:
Step-by-step instructions to solve problems.
Efficiency:
Important to design efficient algorithms.
Algorithm Examples:
Searching in a phone book by pages (linear search) vs. binary search.
Correctness and Efficiency:
Both are critical in writing algorithms.
Graph Analysis:
Relationship between input size and execution time.
Introduction to Coding and Pseudocode
Pseudocode:
Intermediate step between algorithm and code.
Elements of Pseudocode:
Functions, conditionals, boolean expressions, loops.
Introduction to Scratch Programming
Visual Programming Language:
Easier introduction to programming concepts.
Basic Components:
Events, looks, control, operators, variables.
Programming Examples:
Making a sprite say “hello,” meow, move around, etc.
AI Discussion
Large Language Models (LLM):
Basic introduction.
Planned use of CS50's own AI for providing educational assistance.
Rubber Duck Debugging:
Use of a digital companion for debugging.
Implementation and Hands-on Examples
Building up from simple actions (moving sprites) to more complex games (like “Whac-A-Mole”).
Incremental development approach demonstrated.
Conclusion and Community Highlight
Performance by Harvard Krokodiloes and Radcliffe Pitches.
Community gathering for celebrating the start of the class.
Additional Notes
Encouragement to attend various social and academic events organized by CS50.
Emphasis on the usefulness of computational thinking beyond computer science.
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Full transcript