Transcript for:
Mastering SolidWorks: Key Concepts and Tools

from every three people watching this only one of you will reach the end of this video and I am talking to you if you are serious about mastering solarworks then listen to every word I'm telling you in this video from second zero to the last second when you need to go shopping and you need milk coffee or whatever and you want to take the car to go to your Supermarket you don't think about I have to take the car out then I have to open the door start putting to gear then press on the gas steer park in front of the supermarket hit the brake you just think about your objective which is the items you are going to buy the car is a step in between that takes a fraction of a second in your head because it's not a challenge that's what I am going to do for you with SolidWorks when you decide you're going to model something I don't want you to think about I have to use this feature then I have to draw this then I have to do that I want you to learn SolidWorks the way I teach it to my students that is I will use SolidWorks to create this model then I will make this then I combine them together then they work like that kind of like going to shopping without thinking about how to drive this is the true meaning of Mastery and yes even as a true beginner who has not touched SolidWorks ever before or any other cat package for the sake of the argument you can get there if you do what I tell you to do okay so this video is a start it is not the whole journey because the journey takes longer you cannot become a true driver after going to the class for the first time you need practice but true learning true practice and a good support that's what you need and this is only a preview of what you can get right now with me on YouTube at the end I'm going to tell you about my course to take you from where we stop on YouTube to the rest of your journey and if you are dead serious serious about mastering SolidWorks the way I just described it sit back don't relax Focus put your phone away because by the end of tonight if you look at your screen time on your phone you have spent more than a couple of hours of checking Instagram what's up this and that no judging but you haven't learned much from that I am telling you invest about one hour of your time on this video focus on every second of it by tonight you will go to bed with a skill set that you cannot find anywhere else okay good let's begin I am working with SolidWorks 2023 but it is still applicable to SolidWorks 2012 and above SolidWorks has reached an equilibrium that is almost perfect and doesn't need much changing every couple of years they add a few features to the new versions but 99 of what I am teaching you today is applicable to the older versions and most probably to the Future versions 24 4 25 26 and so on if I'm teaching you something that is not available in previous versions I will let you know okay right now we are at an absolute beginner level so this is a component that as a beginner you can learn within couple of seconds we are not gonna do that now and this is a model that is considered Advanced and you cannot do it today even if I walked you through the steps by the time I'm finished and ask you to do it again you cannot so know the difference there are so many things in between that can be done with SolidWorks like sheet metal this one a complex assembly complement of grab cat I don't know something like this these are Advanced we are not going to get there today but what we are going to do today this is the moment you open SolidWorks for the very first time some of you might see this window for the first time and some of you might see a window closer to this with an exception of the recent documents if this is the first time you're opening it because you don't have any recent document the most important thing is you see these three items part assembly and drawing the three main columns that you build your SolidWorks Journey on you create single components here assemble them here you create technical 2D drawings over here Define the tolerances and dimensions surface finishes and so on and so forth here so naturally we'll start on part okay so many icons so many things to click I know when I start a new software for the first time as which is as deep as SolidWorks let's say something that I don't work with there will be a lot of menus tools tabs and icons that I don't know and it's kind of overwhelming okay before I tell you what to focus on I am going to tell you what not to focus on eventually you'll learn all these tools and they become second nature to you but right now we have a menu on the top which you can pin or unpin here that's pretty standard I'm sure you know a lot of it's save print open new home settings we will cover these later and then we have our tabs here a tab is a toolbox imagine if you are going to paint a wall you need a different set of tools you need Paint you need brush you need this like a plumber has a different toolbox he has a wrench he has ceiling tapes so these tabs over here are different toolboxes for different purposes okay we want to right click here go to tabs find their name evaluate we don't need to work with a sheet metal we didn't need to see it surfaces we don't need to see it and if you have more than these open go ahead close them it is not for you yet all you need is the sketch Tab and the features tab the sketch tab provides you with the 2D tools to draw a 2d sketch and feature tab provides you with a bunch of tools to convert those to the sketches into 3D components because every 3D component starts with a 2d sketch and every 2D sketch has to be on a plane it's like give you a pen and ask you to draw me something you cannot start drawing mid-air you need a paper so that paper is our 2D plane we have three default 2D planes we have the front plane we have the top plane and we have the right plane highlighting them all would give you this this is what you have and this is what you can start working on you can choose one of these three click on it and go to the sketch tab where you have your 2D sketching tools and click on sketch to activate the sketch mode or you could just do it faster click on it and click this icon which is the same icon as this one and activate the sketch mode by doing this the front plane will rotate and face you perpendicularly you will look normal at it you are looking perpendicularly at the plane you just activated the sketch on and if by mistake you rotate your plane make sure to bring it back to where it was and look at it perpendicularly before you start drawing on it because if you want to draw a perfect circle it doesn't look like a perfect Circle it looks like an oval okay this is not an oval it's a perfect circle but you're looking at it wrong and you need to look at it perfectly how to do this is just by pressing the spacebar and clicking on this icon normal too so again if we are not facing our plane perpendicularly so we press the space bar and we click on this icon this is the fastest way of doing this so far so good if you press this space bar and you see this Cube which happens a lot when you installed your SolidWorks for the first time and you have learned to select that side to look at it I recommend you to click here and deactivate it because look how slow it is to just select the plane you want to select for the animation to run we don't want to see this all the time we want to work faster so we deactivate this and we work like this I will cover this press the spacebar normal too we always make sure we are looking at our sketch perpendicularly that's that now we want to continue drawing this draws a circle this draws a rectangle this draws an art oval you try these and you don't worry about making a mistake don't be like your grandparents they're afraid they would just somehow mess with the PC and it's irreversible try all the tools see how they work [Music] okay so now that we are looking at our plane perpendicularly and we are in our sketch tab with an activated sketching mode I want to tell you that inside each tab each toolbox there are segments as you can see separated by small gray line over here so the more you move towards the right the more advanced your tools become so you don't start learning about all of these and you can keep adding tools to your toolbox there are tons of hidden tools for in SolidWorks available that you can drag and drop into your toolbox depending on the type of work you do but these are the basics and we want to learn from left to right some of these tools only make sense when you have already used previous tools for example you cannot use a wrench before you have put a bolt on a knot to turn right it's useless so you cannot mirror anything before you have drawn something we want to start with the drawing tools and skip a smart Dimension we will go back to it we have 12 Tools in inside the drawing tools and each one of them almost each one of them has an arrow next to it that gives you alternate versions of that tool we don't want to get overwhelmed we'll start with the simplest one which is line first point second point and third Point fourth point and you can put unlimited points and draw whatever you want until you close the loop or press escape on your keyboard to get rid of this tool and deactivate it okay this is closed now I can keep drawing another loop here but the tool is still activated and if you pay attention to my mouse cursor you see a pencil which shows that the sketching mode is activated and you see a line next to it it means the line tool is still selected if you want to get rid of it you have to press Escape which brings me to the next topic I want to open a side quote and talk about the composition of your hands at all times when working with SolidWorks your right hand is on the mouse at all times and your left hand is covering this corner of the keyboard like this this is how you put your hand on the keyboard when working with SolidWorks your middle finger is on Escape because scape is one of the most used keys in SolidWorks it gets you out of activated tools and tabs and menus so this is always here your thumb is on the space bar because spacebar is also used a lot and I will tell you why in the future couple of minutes also we need control a lot of time third most used key is control so your thumb has to switch between these two now next tool back to the drawing is circle Escape rectangle a slot Escape hexagon okay an oval like this spline [Music] like this you could start writing a text we will cover that it's not necessary right now how about if you want to make a pentagon what tool should we use hexagon then we will turn it into five size then we have a pendant number wait what was that why is it not here where did that menu come from pay attention to the next bit I'm going to teach you so far I have only talked about the toolboxes up here the tabs but there are a bunch of smaller toolboxes here here these are also tabs but they are called managers they help you manage the tools you pick from your toolbox so on default we are on the feature manager which holds the design tree the design tree is this when you keep adding features and tools and models into your canvas they get listed here in a chronological way that is in order and if you move them up and down the tree it changes their relationship to another okay so this all happened ends including the first three default planes inside the feature manager but as soon as you pick a tool whether it's on the sketch tab or the features tab SolidWorks automatically switches from feature manager to property manager by the way the other managers are not there you are blind to them they don't exist to you you only have feature manager and property manager you don't see the rest so look if I pick a tool look what happened we just jumped to property manager and we can now customize that tool we want it to have four sides forsa is just a rectangle or seven sides like this or we want to change more about this you can learn these as we go on you don't need to learn this right now it would be a burden to carry it with you this is one of those things that you need to learn to walk first then run okay I'm not gonna teach you everything before we go to the next tool just know that if you pick a tool you have an opportunity to customize it depending on the tool you pick some of the tools don't give you any like spline doesn't give you any customization but rectangle does okay so that's that now now that we have drawn a bunch of 2D sketches some of these tools become more relevant to us for example we could stream some of them we could offset them we could mirror them we could pattern them we could move them and we could use this this this this and that but that would be getting ahead of ourselves I want you to take a step back and move to the tool before called smart dimension smart dimension in SolidWorks is probably one of the most used tools ever you always need a SolidWorks design engineering cat so you are always working with Dimensions accurately and smart Dimension is here to do that for you it has an arrow underneath it that gives you certain type of dimensioning only vertical dimensioning or only horizontal or from the coordinate or this and that but if you click on the main icon it can decide on its own which tool which type of dimensioning you would need it is only in rare cases that you need to go and pick this accurate ones in the beginning you only click on it now there are so many ways I could add Dimensions to my drawings if I select a circle it automatically turns into the diameter mode and now I can enter a value after I have drawn my circle it's at 33 I want to make it 50 so I click 50 and press OK if I select a line it gives me the distance if I select one point and then another point it would give me again the distance but if I move my mouse up it gives me the horizontal distance if I move my mouse left gives me the vertical if I go inclined it gives me the shortest distance between them and depending on where I click on the screen I will finalize that Dimension so let's just turn it vertical click OK at the value 80 done if I select two lines like first look again Dimension and the second line my left hand is here I'm not touching anything on the keyboard it turns into the angle I can set the angle between these two if I select three points again turns into the angle okay [Music] if my sketch turns red from Blue it means invalid solution font this is an over defined State these two angles cannot coexist it does not make sense these two cannot be at 125 next to each other and these two at 125 so it turns red we get an error so we select this Dimension and press delete on the keyboard to get rid of it the sketch goes back to Blue which means it is still under defined under defined state is a state that you can change your sketch almost freely almost if you have defined a value like this 80 regardless of what you do that 80 would not change your sketch is flexible but to a degree this one for example does not have any sketch relation or Dimension assigned to it so I can change it almost freely and the way I want but over here we have 176.24 and that cannot change anymore unless I double click on the value and then type 180 then I can change it okay so when you use Smart Dimension you change the variables in a controlled way when you don't assign smart Dimension your changes apply to your sketch in an uncontrolled way and this is a state where things go wrong the most for beginners so you want to prevent being in the underdefined state and ideally move toward having a fully defined State not over defined you don't want to go in the red because that does not make sense you want to go black black is the color for a fully defined sketch allow me to show you I'm going to delete everything and the way I'm going to do it click here and drag it until I open a box selection it is in green and if I select it from this corner to this corner it is in blue because they have different purposes the blue box selection Works in a different way and the green box selection Works in a different way if I left click here and hold on to my left Mouse click moving to the top right corner gives him blue bottom right gives me blue bottom left gives me green top left gives him green so left is green right is blue what's the difference look at this I am going to click here and create a blue selection to this point any sketch that is 100 inside the blue box is going to be selected and any sketch that is not 100 inside it like the corner of that sketch on the bottom right corner is not going to be selected okay look at this when I let go of the Box selection you will see what gets highlighted and what doesn't pay attention so these entities AKA lines Corners surfaces edges entities are highlighted in light blue because they were 100 inside the blue box selection and this corner this corner this line this line and the rest are not highlighted because they were not fully side now if I do it reverse and go green look what happens anything that is even partially inside the green box selection gets selected you will understand that the importance of these two box selections as we go on further into depth of SolidWorks in our journey so allow me to just select everything and press delete on the keyboard and get rid of everything now the sketching mode is still active you can see it exit as sketch but I don't see my plane anymore because I have not clicked on it it's not selected you don't need to see it okay if you want to see your plane at all times just click on it and click on this eye icon which is called show then it's always there for your attention so you could see if it's not perpendicular to you or not now at this point I want to tell you how I rotate my plane for my components because it's important don't forget this in SolidWorks there are always more than one way to do almost anything there are five ways to create a cylinder 10 ways to rotate your component there are so many ways to do this the point is not to learn all of them the point is to know them and know when to use what okay that's how you become a pro that's how you go shopping without thinking about pressing on the gas or pressing on the brake in the car on the way to your shop I could rotate my component like this with an external tool I could rotate it by holding the middle mouse key and then hold it and rotate my mouse I could rotate it with the arrow keys on the keyboard I could rotate them at 90 degrees by holding shift on the keyboard and pressing the arrow keys I could rotate them by doing this I could rotate them by doing that doesn't matter what you need to learn is first hold the middle Mouse wheel like this and then rotate your mouse that's the first way I want you to learn to rotate your components middle Mouse will hold it drag your mouse around if you can rotate the plane like this you can rotate a 3D object like this as well again we want to look at our playing perpendicularly how do we do that tell me press on the space bar with your thumb and then press normal to done okay good let's just make it more interesting we want to create our first 3D object we have selected the rectangular tool we are going to place the first point here which is not good which is not my recommendation but I'm doing this on purpose press it here and then move our Mouse I'm not holding the mouse key okay look at this if it would change yeah the mouse is free you don't need to hold any buttons on it until you're ready then you click it good you could press escape and then pick the smart Dimension or if you want to work faster you could directly press smart Dimension you could jump between the tools without pressing escape this is the faster way of doing it now look at this two of our entities lines points edges surfaces anything entities are in black two of them are in blue as the result generally we are still in the blue State because as long as you have one blue entity the whole sketch is in the under defined State as you can see down here here on their Define why is this point black because this corner of the rectangle was placed on the coordinate system which is a fixed entity its coordinates are zero zero zero XYZ all three zero so that point has only one solution in the 3D space that we are looking at and working on but this corner does not have a fixed X and Y at the moment the Z is fixed on the plane on the front plane whatever I do I cannot move this point outside of the front plane because we are drawing whatever we are drawing on one 2D plane don't forget this as soon as I Define this point by picking a smart Dimension and adding a distance here I will fix it and it will go black right now I just turned this line into black as well why because this distance is 90. I cannot drag this line to the right or left anymore but this one can still move up and down we still have one degree of Freedom over here and we can remove that by adding one more Dimension here let's just go 60. now everything is in Black you can see down here fully defined and nothing can be dragged nothing can be changed except through a controlled way that is double clicking on your dimension and changing it here that's the only way you can change your drawing now I'm not a fan of looking at my plane at all times I just wanted to teach you so I'm going to right click here and hide the plane okay now for the first time we move to the features tab where the tools to turn your 2D sketch into a 3D model exists you see many tools most of them are grayed out because not many tools can be applied on a 2d sketch some of them can extruded boss revolved boss and swept boss let's just start from the first one and click on it look now we are not looking at it perpendicularly and we don't have to because we are looking at a 3D object at this point and we see our preview so this 2D sketch is being extruded out for the distance of 10. look it is still the property manager of the extruded bus tool so we could change this number to 45 and it comes further out we can still rotate it manually this is our sketch this is the plane the sketch is on and this is the preview if we want to extrude it to the other side we could flip the direction here that's what this icon is this always flips the direction it changes the value and there are so many points here but in order to show you what we are working on I'm gonna collapse all the tools here look this is the property manager of the tool it has a front section Direction One Direction two Thin features selected Contours we are working on default as beginners in Direction one that's it or maybe Direction two if you want to activate it you could extrude it on the flip side for a different value look now we are extruding it 110 to the back 45 to the front ignore the units you could be on IPS doesn't matter I will cover how to change your units also in this video now if I click ok now I have added my first feature which is extruded boss called Boss extrude 1 into the design tree now this is the first feature on the tree let's just look at our Cube like this now after adding and creating your very first 3D object many other tools inside the feature tab will become available now you can round the edges because there are edges to be rounded or you could chamfer them or you could create multiple boxes or you could shell this and make it empty I'm not gonna teach you shell like look you could do this when to use what tool is a knowledge that I teach you in a controlled way I don't want to just dump all these tools on you say this does this this does this this does this this does that and you go figure out what to use you will never learn like this and you should not we are going to stick to this tool because this tool is so capable and probably one of the most basic tools that you see in all features but there are so many things that has happened and this one step that we have done and we are going to go back and review them okay what happened to our sketch did we just lose our sketch if I want to go change the dimensions of this box which was 100 by 40 some or 60 but hey he wasn't I I made a mistake it should have been 110 by 60. how can I change this look there is an arrow next to the feature we just used and if I click on it sketch one is here we need to learn how to edit what we have done before we move on I click on that one left click or even a right click would give you that and this pop-up on the top not the menu here this is what we need look edit sketch boom now I can look at my sketch ah double click 110 okay and how do I click OK anymore if I click OK here I don't see the 3D view it is because we have entered the active sketching mode and to get out of it we could either click here click here click here Ctrl b or Ctrl Q or a dozen of other ways to do this what I recommend you to learn is to click here for now later on I will give you shortcuts to do it faster but you need to learn what that is that right there is called rebuild rebuild because we have built this before and when we edit it enter the sketching mode we rebuild it after we are done so you have to rebuild it to go back and see the updated version now if you want to hide this hide it if you don't want to do it don't do it okay we just adjusted our sketch but I realized the Extrusion number was also wrong so I need to edit the value of the Extrusion so this time instead of clicking on the sketch I click on the feature and click not edit sketch because if I click any sketch I still go and edit this I click on edit feature ah 45 it should have been 60. boom okay this is our Cube and it is done and we are going to use bunch of other tools you want to round the edges you select fill it apply the radius and we ignore everything else that we see here fillet expert what type what this you just learn to select the edges like this apply the radius and click ok ok now we just rounded bunch of edges like this if you want to create a hole inside this you can if you want to make this hollow you can if you want to create a draft on this you can but please don't expect me to cover all of this because you will not learn anything if you want to know how to create a hole I will teach you but not like this oh right I want to get rid of the fillet which is this feature that just rounded my edges and it is added to the design tree so I'm gonna click on it and press delete on the keyboard to get rid of it before we continue let me show you something the three default planes we have let me just make him shown this look at that the front plane is sitting on one side of the cube the right plane is sitting on the other side and the Top Lane on the other okay this is a crucial moment for you this is what waste your time 100 of the time as beginners guaranteed so if you want to go away from this video learning only one thing that would be this when we start learning cat as beginners we have not understood how to communicate with the software so I remember myself I thought my mouse cursor was kind of like a tool that I have in my hand and if I just go and draw a sketch first of all I will see an error and I didn't know what to do I would just select a plane and boom Oh the error is gone now I want to change this corner so how about I start drawing a circle here ah good the circle is there now I could just create an extrude over there but it is not what I wanted it to be why it's not like that the mouse cursor is not a tool in your hand the mouse cursor is selecting a point on your screen but your monitor the screen this physical thing is a 2d flat surface but behind it you're looking at a 3D space so when you click on a point SolidWorks doesn't know the depth of your click you need to define a 2d plane a slice in that 3D space so it knows ah you're clicking on this depth on this plane let me just show you [Music] foreign this is not what I'm going to teach you how I did and eventually you will learn but look [Music] if I click on this point this point okay right here look at my mouse cursor if I click on this point and assume that SolidWorks knows where I'm clicking I'm mistaken why because if I show like a bunch of random planes and click here how does SolidWorks know if I'm selecting the plane 3 playing 4 playing 5 playing 6 playing 7 or playing 8. obviously playing one and two are not behind my mouse cursor but three to eight are so I have to select the plane maybe I wanted to select plane 7 and then when I draw something like a rectangle you see it is at this depth okay or later on if I want to select Plane 3 and draw a circle SolidWorks knows oh it's at this step now if I want to create a volume between these two don't get overwhelmed I'm not teaching you that tool SolidWorks knows ah it just starts from plane 7 goes through plane three from a circle to a rectangle or vice versa okay so that's how SolidWorks knows what depths you're selecting at so if you click here and assume SolidWorks knows oh I'm selecting this corner of the box and start drawing on this you're mistaken you can either draw on a flat surface of a component or a 2d plane that's that for now so we have three planes and we have six flat sides that we can select on if I select this side I could go to the sketch tab activate the sketching tool and directly draw on a flat surface look I could select a circle draw it here if I want to fully Define it I need to assign an X Y to its Center like this from here to here and add diameter now it's fully defined now if I want to go back to the features Tab and this time instead of extruded bus use the negative form which is cut look everything that has the boss like revolved swept has the negative form next to it so the negative form like this and click ok then I create a hole inside the box I was able to do that because it has six flat surfaces if I select this surface which is around it and go to the sketching tool and select the sketch you cannot activate it because it's not flat okay so which brings me to a very important point you have three planes on default which we will see here and we have six sides on this Cube three of the sides that is this one this one and this one are sitting exactly on three planes so we are wasting our Resources by making them overlap what I recommend you to do is to always place your component on the absolute Center of this 3D space we are working on so you don't use your resources trust me further down the line This is the difference between getting a job done in one hour or six hours trust me do this like this look now what I want to do is to select all these by the way I'm holding shift on the keyboard to select multiple things on the design tree and hide them I want to change my sketch from the top so I select this edit sketch and I want to move my sketch to the center how do I do that it's fully defined I cannot move it right I cannot but if I select anything here look at an edge a line it again goes to the property manager of that selected thing it's a vertical line as you can see if I select this and press delete on the keyboard it turns into blue why because now I can make it like this it's not vertical anymore it has it doesn't have to stay vertical but let's just bring it back that's not what I wanted to do I wanted to select this corner because this corner is sitting on the origin and it's coincident with it it's a relation we can either fully Define a sketch by assigning Dimensions to it through smart Dimension or adding sketch relations like this line is vertical so it's a sketch relation it's one way of fully defining your sketch there are two ways to do this by assigning Dimensions or by assigning sketch relations some of the sketch relations get assigned to your sketch on default according on what you click on and how you draw it okay it's a deep topic I don't want to open it but just so you know some of these sketchulations are applied here without me doing it manually so I want to select this point again look at the existing relations it has one dimension assigned to it and one coincidence to the origin select that press delete on the keyboard and everything goes blue why I cannot change the dimensions but I can move it because it's not anchored to any point anymore I want to place this rectangle somewhere like this okay so this origin is somewhere in the middle but how do I do that either through sketch relation or sketch Dimension and why you would go for either of these depends on your design intent which opens a different chapter do you see why it's difficult to make you fully understand everything in one video it takes many hours and I will do that later I will tell you at the end of this video but for now I'm gonna show you both ways not tell you why to go for either but I'm gonna show you both the first way is three dimension so if it's 110 half of it would be what 55 so I would assign 55 and 30 from Top if I do this now it's exactly on the center because we are Engineers we are going to create accurate components that have to be manufactured and fit together right so this is one way of doing it but I have assigned four dimensions let me just delete these two and do it in a different way let's just move it a little bit now there is another way if I right click on this line and select midpoint hold the Ctrl key down because I'm going to multiple selection and select the origin point and let go now I can add a sketch relation in the property manager of the two or more selected entities what was an entity point line surface Edge anything is an entity and in this case I have selected two points by holding the control key down now I can assign the vertical relation to them and do it again here select the midpoint control select the origin and this time horizontal look now everything is in Black it's fully defined and I have not used two extra Dimensions I have done it through sketch relations okay why I said I would not cover this now we exit it by rebuilding this now look at the three planes again let's just look at him wow look at that now we have six flat surfaces again and two of the planes are not sitting on these flat surfaces but one is the front plane it is still sitting on one side of the cube so instead of wasting three of our planes three of our resources we are wasting one so we fixed two of them in order to fix the third one we have to edit the feature which was extruded on one side and change it from blind to mid plane when you change it to mid plane and the value is 60 it extrudes it in a symmetrical way 30 to this side 30 to that side click ok now if I select the three planes again all three planes are cutting our component in exactly half in this way I have three planes to draw on and six sides I have nine references that I can use and that separates me from a beginner who places their very first component on three planes waste three of their resources and further down the line when they want to cut their component in half or actually take a look at their cross section in half they have to go create an extra plane waste more time and create more complexity to be able to do this by the way ignore this later on place your 2D sketch on the center I told you how to do this there are many different ways to do it if I wanted to do it in a different way I could look midplane select gone now I can move this again there are many different ways to do this if I draw a center line which I will tell you what it is later from corner to corner select its midpoint control control select and coincident again it is sitting exactly on the center or we could do it in a different way delete everything open the box rectangle and select Center rectangle now we place the point on the center draw a rectangle pick a smart dimension 110 by 60 and then boom but when I deleted everything I removed everything I had so there is an issue here that surface lost its name and the name of the surface changed even though it looks okay we have an error here because this sketch was sitting on a point that did not exist for a moment so the sketch relations are lost and we are getting this error okay at this point I want to leave this here and start the project and I'm gonna click on things much faster and use shortcuts so you see what can be done I'm not going to explain things with the pace I just did it took me one hour to get to this point and I just only created a cube and if I wanted to continue like this and teach you SolidWorks the way I wanted to teach you it would take me more than 20 hours how do I know 20 because I have done it that 20 hours of output took me 18 months day in and day out to create my SolidWorks Course pro and from every four person watching this only one of you will go and check this out and I am talking to you you who are dead serious about mastering SolidWorks without gibberish without wasting time I am telling you click on the link in the description below this video go enroll in my course and let me tell you it's not a free course it's premium and the money you pay for the course buys back you months and years of frustration and trial and error and getting stuck I will take your hand and move you by the pitfalls without falling into them so you could enjoy the journey watch The View and you go right next to Professionals in a much shorter times if this is what you want I cannot emphasize on my course more look at the public reviews that I have on this course and I fully believe in what I have made for you but for the three out of four of you who don't want to learn it that way let's just continue and make this video more interesting at the end and apply a bunch of tools to this Cube okay see what's possible let's see okay first thing first let's just round bunch of corners [Music] and then create a bunch of openings here then create a hole and wow then let's just take this and then create a pattern create more than one of them no I don't want to select this I want to select that create it like this boom boom too much and also in this Direction Boom okay so we have this what else can we do just just add one thing here foreign [Music] Too Tall I just make it shorter like this I just chamfer these edges wow too big you make them smaller [Music] two click ok now what are we gonna do I just uh something here The spline and then rebuild it create a swipe card circular profile select this too big five or three click OK what are we gonna do what are we gonna do what are we gonna do I just create a new plane up here and then draw a sketch warm up a hexagon or with seven edges doesn't matter and then we love this towards this not the surface yeah why not the surface but it doesn't work selection manager [Music] oh it's twisted but it's fine like that what else are we gonna do how about we put some wheels on this [Music] move this further up go in not through all applying too much [Music] then we use the same line This Time create I will we do not merge the result we click OK we move the surface offset it in a different direction flip Direction but for only two or three doesn't matter make it smaller and I'll select this fill it five is too much maybe three we have a wheel here so look I could just click on this and build something randomly it wouldn't get me anywhere but this is the speed you should be working with SolidWorks go check my course out and if you have any questions about SolidWorks to this point or even more as beginners I am going to check every single comment below this video and if you want to reach out to me with technical questions info SolidWorks tutorials.net my team and I would be happy to take over your question by the way once you enroll in my course you will get access to a forum where we answer your question right there and then in the same day with screen recording and uploading your components so we fix it only for the members who will enroll in my Star Wars Course pro we will provide such a service anybody else email us and we will get back to you as soon as we can or comment below this video I will also get back to you as soon as I can guys SolidWorks is complicated it's a big blue ocean you cannot learn it in one hour or one week but if you want to learn it the fastest way possible you need to learn it through the right sequence you need to absorb the informations in a way that makes sense you can build your knowledge by putting your knowledge Vlogs one on top of each other when they make sense my course is built in a way that it just teaches you layer by layer without missing one until you get here the fastest way to master SolidWorks I hope you like this video and thank you for watching