Animal Farm Chapters 1-2 Summary

Jul 7, 2025

Overview

This lecture reviews key characterization and foreshadowing elements from chapters 1 and 2 of "Animal Farm," and provides guidance on annotation techniques for analysis.

Annotation Guidelines

  • Annotate for characterization and foreshadowing on your second read of the chapters.
  • Focus on details that reveal character traits and hint at future events.

Characterization in Chapters 1 & 2

  • Mr. Jones is introduced as a drunk farmer.
  • Old Major is a respected, prize-winning boar who inspires the animals.
  • Bluebell, Jessie, and Pincher are introduced as three dogs, with limited details.
  • Clover is a stout, motherly cart horse approaching middle age.
  • Boxer is a strong, hardworking but not highly intelligent horse, respected by all.
  • Benjamin, the donkey, is the oldest animal—cynical and devoted to Boxer.
  • Muriel is a white goat, details limited.
  • Mollie is a foolish, pretty, and vain white mare who loves sugar and ribbons.
  • Moses the raven is Mr. Jones’s pet, considered a spy and tells tales of "Sugarcandy Mountain."
  • Pigs (Snowball, Napoleon, Squealer) are the cleverest animals; develop "Animalism" from Old Major’s ideas.

Key Events & Themes

  • Old Major’s speech calls animal life misery and blames humans (man) for all suffering.
  • Old Major advocates for rebellion and introduces the maxim: “All men are enemies. All animals are comrades.”
  • After Mr. Jones gets drunk and neglects the animals, the animals revolt and expel him and his wife.
  • Animals celebrate, turn the farmhouse into a museum, and vow never to live like humans.
  • Pigs reveal they have secretly taught themselves to read and write.

Foreshadowing

  • Pigs milk the cows and do not explain what happens to the milk, hinting at a secret or future conflict.
  • The pigs keep their literacy hidden, suggesting future power imbalances.

Key Terms & Definitions

  • Characterization — the process of revealing a character’s traits and qualities.
  • Foreshadowing — hints or clues about events that will occur later in the story.
  • Animalism — the philosophy developed by the pigs, based on Old Major’s teachings.
  • Maxim — a short statement expressing a general truth or rule of conduct.
  • Sugarcandy Mountain — a fictional paradise Moses describes, similar to the concept of heaven.

Action Items / Next Steps

  • Review annotated chapters 1 and 2 for characterization and foreshadowing.
  • Prepare for the quiz on chapters 1 and 2 (check Schoology for details).
  • Vote for class favorites (boy and girl) by today’s deadline.
  • Reach out to the instructor with any questions.