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Critique of Object-Oriented Programming
Apr 30, 2025
Lecture: Object-Oriented Programming Critique
Introduction
The lecture critiques Object-Oriented Programming (OOP).
Emphasis on why OOP is problematic and why procedural programming might be preferable.
Key Arguments Against OOP
OOP is seen as a disaster for the software industry.
Data should be treated as data, not "things with responsibilities".
Confuses the separation between actions and data.
Encourages unnecessary complexity and philosophical debates about code entities.
Lecture Goals
Provide concrete examples to demonstrate the inefficiency of OOP.
Compare with simple procedural style for clarity.
Discuss the Single Responsibility Principle and its nebulous definition.
Examples Highlighted
Example 1: Patent Processing in Ruby
Original code: Class with methods
run
,
download_file
,
parse
, and
update_patents
.
Critique: Class is unnecessary and confusing; it acts as a namespace.
Suggested solution: Use procedural code without classes.
Example 2: Coin Flipping Game in Java
Original code: Used UML and multiple classes (Player, Coin, CoinGame) for a simple task.
Critique: Over-complicated for a simple function.
Suggested solution: Procedural code with minimal classes.
Example 3: Branching Logic and Polymorphism
Original code: Complex branching logic replaced with polymorphism.
Critique: Polymorphism is unnecessary; simple branching suffices.
Suggested solution: Use a switch or if-else logic instead of polymorphic classes.
Example 4: Command Line Argument Parsing
Original code: Uses multiple classes and abstract classes for argument parsing.
Critique: Overly complex with recursive structures.
Suggested solution: Simplified procedural approach with straightforward data structures.
Overall Critique of OOP
OOP leads to unnecessary complexity.
Procedural code is often more straightforward and easier to comprehend.
The supposed benefits of OOP, like modularity and easier code changes, are questioned.
Final Thoughts
Encourage understanding of code and tools rather than abstracting complexity away.
Question the idea that complex object systems allow for code changes without understanding the whole system.
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