Transcript for:
Chess Tactics and Strategies Overview

Desperado a Desperado piece is one that is already doomed to be captured Your Time Has Come buddy but seeks to inflict maximum damage before being taken off the board if I'm going down you're going down with me oh in this position the Knight is already trapped so might as well grab a pawn with it decoy decoy is a tactic that lures an enemy piece to a specific Square where it gets ambushed and captured don't be a s in this position white sacrifices a pawn to lure the king out in the open and then ends the game with a brutal Checkmate under promotion under promotion is a tactic where a pawn is promoted to a knight bishop or Rook instead of a queen this surprising move can be a GameChanger often used to avoid stalemate or achieve specific tactical objectives not possible with a queen overloading overloading happens when a piece is given too many responsibilities at the same time and cannot execute them properly in this position this Pawn is defending two pieces but as soon as one is taken the pawn has to move to another Square leaving the other piece undefended Rooks on the seventh placing Rooks on the seventh rank can be a devastating tactic as they can attack pawns and pieces cut off the enemy King and coordinate with each other to threaten Checkmate discovered attack discovered attack happens when moving one piece uncovers an attack by another piece in this situation the Knight attacks this Rook while simultaneously uncovering a check the King has to move after which The Rook is lost Fork a fork happens when a single piece attacks two or more of the opponent's pieces at the same time in this position white can move this Knight here to Fork Black's Rooks which leads to a material advantage smothering smothering often involves sacrificing material to force the opponent's pieces into positions where they block the king's Escape don't worry King I'm on your side you stupid you're blocking my Escape clearance clearance is a sacrifice where a piece moves away from a square file rank or diagonal to open up space for another piece in this situation the Knight would love to jump to E6 to deliver a fork so the queen sacrifices itself to make the square available for the night Pawn breakthrough Pawn breakthrough is a genius tactic in end games where a player sacrifices multiple pawns or pieces to create an Unstoppable past Pawn in this position white chall es Black's Pawn Island but instead of taking back white sacrifices another Pawn so that this Pawn can promote to a queen pin a pin occurs when a piece is attacked and moving it would expose a more valuable piece behind it pins can immobilize an opponent's piece making it an effective tool for gaining a material advantage skewer a skewer is similar to a pin but in reverse the more valuable piece is in front and must move leaving the less valuable piece behind exposed to capture honey watch out are you okay my queen thank God she's gone she talks too much can we do the ankle thing again tonight baby of course sweetie windmill the windmill tactic typically involves a rook and a bishop where the Rook swings back and forth capturing material on each swing it's a devastating and often game-ending sequence mating net a mating net is when you restrict the king's movement so that delivering Checkmate is easy if given the opportunity in this position the king is in a mating net these two squares are currently defended but if at any point white can bring his Rook here or Knight here it would lead to Checkmate Perpetual check Perpetual check is a situation where one player can put the opponent's king into check continuously and the King cannot escape the checks this results in a draw and is a tactic to avoid losing when behind on materials swis andg swis andg or in between move surprises opponents by inserting an unexpected move within a seemingly forced sequence deflection a deflection is a tactic that forces a piece away from a specific Duty or square that is important in this example the black queen is defending the square H7 so white sacrifices The Rook to force the queen to move and then delivers Checkmate next move interference interference occurs when a player interposes a piece between an enemy piece and its Defender as a result the other player can no longer guard the attack piece and usually faces a significant material loss or is checkmated x-ray x-ray is an attack where a piece indirectly attacks another piece through an intervening piece because this bishop is attacked twice white can capture it as if black queen recaptures black will lose the queen undermining undermining also known as removal of the Guard is a chess tactic in which a defensive piece is captured leaving one of the opponent's pieces undefended White currently has a mate on G7 but this Knight is defending it so white removes the Knight and proceeds with the attack past pawn p pawns can be a fatal weapon during end games in this situation white can take advantage of Black's open King and play Rook to A8 Black's Rook has to capture the pawn as otherwise it will promote unfortunately white can skew The Rook right afterward Zug Swang Zug Swang is a situation where any move of player makes will worsen their position it's a strategic tool used to force the opponent into a dilemma often leading to the loss of material or a deterioration in their position in this position white plays the brilliant sacrifice Rook to A6 black only has two legal moves and both lead to a Checkmate in one if black takes the Rook this is a Checkmate if black moves the bishop white will Checkmate this way stalemate stalemate happens when a player's king is not in check but he has no legal moves to play in this real game in 1880 white is currently down Five Points of materials and all hope seems lost but white suddenly realized that his King had nowhere to move he sacrificed the queen and the game ended in a stalemate brilliant double check double check is when a king is put in check by two pieces with a single move the only way to escape a double check is to move the king and in this position white finishes the game with a Checkmate battery battery is a classic tactical Motif that involves aligning two or more pieces on the same file or diagonal so they can work together to exert pressure on a specific Square in the opponent's Camp Back rank back rank tactic occurs when a player exploits his opponent's vulnerable back rank to gain significant material advantage counter threat a counter threat involves responding to an opponent's threat with a threat of your own often more immediate or severe in this position white attacks Black's Rook but black responds with a Counterattack on White's King and captures the bishop at the end of the sequence and pant and pant is a special Pawn capture that can catch your opponent off guard it occurs when a pawn moves two squares from its starting position and lands beside an opponent's Pawn the opposing Pawn can capture it and in this case lead to a Checkmate sacrifice a sacrifice happens in chess when one player intentionally gives up material to achieve a larger goal in this game Paul Murphy sacrifices his Queen to deliver a stunning checkmate Rook to d8 simplification simplification is the act of exchanging pieces with your opponent to make the game less complicated this is particularly useful when you're up on materials and want to convert to a win in this situation white is a head in material but Knights can be tricky especially when in time trouble so to avoid having to watch out for potential Forks all the time white decides to trade down into a winning endgame position this is a very smart decision as winning this end game is very mechanical and can be done without much thinking