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Merge Crafter Game Review Lecture
Jul 7, 2024
Lecture Notes: Merge Crafter Review
Introduction
Topic
: Review of the new game "Merge Crafter" by the 5 FM team
Development Duration
: Created in half a year
Game Type
: Merge puzzle game with elements of exploration
Main Gameplay Mechanics
Objective
: Unlock and merge new lands
Two Main Puzzles
:
Home Island
Dungeon
Differences Between Puzzles
Dungeons
:
Types: Forest, Cave, Desert
Home Island
:
Features NPCs guiding quests
Upgrading camp
Locked parts of the island open by experience
Game Changes and Feedback
Improvement
: Game has evolved significantly from its first version
Developer Feedback
: Developers have been receptive to beta tester feedback, leading to changes and fixes
Gameplay
Plot
: Simple and intuitive
Explore dungeons
Complete NPC quests
Unlock new parts of the island
Create more items and matches
Tutorial
: Guides players on gameplay and mechanics
Stages in Dungeon
:
Trance
Altar
Chest
Resources and Progression
Resources
: Gathered from dungeons for base improvements
Dungeon Depth
: Deeper levels yield new and powerful types of trees and items
Home Island
: Require unlocking territories and dealing with bandits for passage
Biomes
: Different biomes have unique items (e.g., forests have eggs, caves have bee cakes, deserts have shovels)
Tool and Database Improvements
Tool Upgrades
: Discover new ways to improve tools for a fee
Merge Mechanics
:
Three items to one
Five items to two (more experience)
Eight or more items to three (even more experience)
Sequential merging creating chain merges
Conclusion and Verdict
Overall Impression
: Positive
Strengths
: High responsiveness from developers
Rating
: 9.5/10
Closing
Thank You Note
: Thanks for watching and contributing
Sign-off
: See you later
📄
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