Overview
This lecture explains the entire chapter "Light," including the principles and numericals of reflection, refraction, mirrors, and lenses.
Basic Principles of Light
- The speed of light in vacuum/air is 3 ├Ч 10^8 m/s.
- When light hits a surface and bounces back, it is called reflection.
- There are two laws of reflection: all rays and the normal lie in the same plane; angle of incidence = angle of reflection.
Mirrors and Their Characteristics
- In a plane mirror, the image is virtual, erect, and laterally inverted.
- The size of the image is equal to the object; the distance is also equal.
- Curved mirrors are of two typesтАФconcave (cave-like) and convex (bulging).
Rules for Ray Diagrams of Mirrors
- Parallel rays pass through the focus.
- Rays passing through the center of curvature return along the same path.
- Rays passing through the focus become parallel.
- Rays hitting the pole reflect according to the laws of reflection.
Image Formation Cases of Mirrors
- Concave mirror: the size, type, and location of the image change with the object's position.
- Convex mirror: the image is always virtual, erect, and smaller.
Lenses and Their Diagrams
- Convex lens (converging): image can be real/virtual and size depends on the object's position.
- Concave lens (diverging): image is always virtual, erect, and smaller.
- Lens diagram rules: parallel rayтАФthrough focus, ray through focusтАФparallel, ray through optical centerтАФstraight.
Refraction of Light
- Refraction: when light passes from one medium to another and bends.
- Snell's law: sin i/sin r = ╬╝ (ratio of refractive indices).
- When going from rarer to denser medium, the ray bends toward the normal; from denser to rarer, away from the normal.
Refractive Index and Numericals
- ╬╝ = speed of light in air/speed of light in medium.
- ╬╝ has no unit; the higher the ╬╝, the denser the medium.
Sign Convention and Formulas
- Left-side values negative, right positive, up positive, down negative.
- Mirror formula: 1/v + 1/u = 1/f ; Lens formula: 1/v - 1/u = 1/f.
- Magnification: mirror: -v/u; lens: v/u; +m virtual/erect, -m real/inverted.
Utility and Related Questions
- Concave mirrorтАФheadlights, torch, dentist; convexтАФrear view mirror.
- Convex lensтАФmagnifying glass, glasses, camera; concave lensтАФspyhole, glasses, etc.
Key Terms & Definitions
- Reflection тАФ light bouncing back from a surface.
- Refraction тАФ bending of light when changing medium.
- Refractive Index (╬╝) тАФ the ability of a medium to bend light.
- Focal Length (f) тАФ distance from pole to focus.
- Magnification (m) тАФ height of image/height of object.
- Virtual Image тАФ an image that cannot be formed on a screen in the real world.
Action Items / Next Steps
- Homework: Comment on types of mirrors with +3 magnification and object positions.
- Next chapter: ReproductionтАФturn on notifications, save the class link.
- Practice main formulas and ray diagrams.