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Review and Comparison of Battle Map Making Tools
Jul 13, 2024
Review and Comparison of Battle Map Making Tools
Introduction
Speaker:
Kelly
Challenge:
Create a battle map with each tool in just 10 minutes
Tools Tested:
Five different battle map making tools
Purpose:
Examine which tool is the best for creating TTRPG battle maps quickly
Disclaimer:
Not sponsored, all tools were purchased with Kelly's own money
Tools Overview
Tile Forge
Cost:
Free
Pros:
Completely free
Can create large maps with no limits
Cons:
Slow development and some bugs
Lacks terrain tools (only rectangle and polygon tools)
Stores data in browser cache, risk of losing maps if cache is cleared
Ideal Usage:
Great for dungeon or castle maps without much terrain
Tips:
Support developers via Patreon for access to Discord
Incarnate
Cost:
Free version (limited) or $5/month subscription
Pros:
Versatile, different art styles available
Can create world, region, and battle maps
Randomized object variation for natural look
Cons:
No wall tool; walls are placed as individual objects
Rotates the last placed object when rotating the current one
Ideal Usage:
Suitable for complex and varied genre maps
Dungeon Draft
Cost:
$20 one-time purchase
Pros:
One-time purchase, no subscription
Excellent terrain tools
Can load asset packs for versatility
Blends terrain textures well
Cons:
Slightly clunky UI initially
Light objects didn't always adhere to walls
Ideal Usage:
Detailed terrain maps, cost-effective over long term
Dungeon Fog
Cost:
Free version (limited) or $5/month subscription
Pros:
Powerful wall tool (can create curved or circular walls)
Can recolor props and textures quickly
Path tool good for cliffs and pathways
Cons:
Least intuitive UI
Scrolling through textures for basic operations felt cumbersome
No shortcut key for scaling objects
Ideal Usage:
Flexible but requires patience, good for varied wall designs
Dungeon Alchemist
Cost:
$45 one-time purchase (available on Steam)
Pros:
Uses AI for quick room generation
Fast and detailed map creation
Good exporting options (images, videos, VTT support)
Cons:
Requires a decent computer to run smoothly
Stuck with a 3D video game art style
No multi-layer map support yet
Ideal Usage:
Quick, detailed, and exciting map creation, long-term value
Conclusion
Favorites:
Dungeon Draft and Dungeon Alchemist
Criteria for Favorites:
Speed and excitement
Dungeon Draft: Versatile, cost-effective
Dungeon Alchemist: Inspiring, detailed, fast
Future Plans:
Continue using both tools for future map-making
Additional Content
Suggestions:
More map making videos or live streams?
Invitation:
Leave comments for feedback and ideas
Next Steps:
Use map-making tools to create a one-shot, check out tips for one-shot sessions
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Full transcript