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Sonic 2 Bonus Video Lecture
Jul 8, 2024
Sonic 2 Bonus Video Lecture
Overview
There are multiple endings: Regular and Tails ending (same as regular).
Upcoming bonus video covering cut content from Sonic 2.
Clarification on the delay and significance of the Sonic 2 bonus video which has been awaited for many years.
Cut Content in Sonic 2
Level Select and Debug Mode
Activate Level Select: Options menu, play sounds 19, 65, 9, 17 (Yuji Naka's birthday).
Hold A and press Start at title screen.
Debug Mode: Enter sound test code 1, 9, 9, 2, 1, 1, 2, 4 (North American release date).
ProAction Replay code: FFFFFF:FA:00001.
Hidden Palace Zone
Background music track #10 unused in final game.
Unplayable and glitchy in the original game but accessible with Game Genie/debug mode.
Further exploration through early prototypes: Nick Arcade and Simon Wai builds.
Nick Arcade Prototype
Earliest known version used in Nick Arcade show episodes.
Significant differences: Title screen, Sonic’s sprite, Spin Dash mechanics, etc.
Tails’ AI and glitches highlighted.
Emerald Hill Zone modifications, prototype differences with cut Badniks.
Features like Green Hill Zone with broken collision and marble tiles as hidden palace.
Playable Hidden Palace Zone with dinosaurs, accessible items using debug mode.
Simon Wai Prototype
Discovered and dumped online in 1998, originated from a stolen demonstration cartridge.
General gameplay differences maintained from Nick Arcade prototype.
Specific unique glitches like 100 rings playing Death Egg music.
Levels in Prototypes
Green Hill Zone
: Early Emerald Hill Zone with minor differences.
Wood Zone
: Unplayable, small portion available with glitches.
Metropolis Zone
: Different layouts, incomplete mechanisms.
Hilltop Zone
: Improvements from Nick Arcade but still in development.
Hidden Palace Zone
: Slight changes, background music still missing.
Oil Ocean
: Different palette, rolling checkered balls mechanic.
Dust Hill Zone
: Early Mystic Cave with a testing patch.
Casino Night
: Early design before final pink card motif.
Genocide City
: Empty, mechanical themed with an unused concept.
Neo Green Hill
: Early aquatic ruin with incomplete sections.
Death Egg Zone
: Mostly absent content.
Trivia and Oddities
Perfect Bonus Concept
: Collect all rings in an act for a 50,000-point bonus.
Level Specific Trivia
: Inaccessible ring locations that correlate with prototype coordinates.
Unused Sprites and Glitches
: Debug mode exploration revealing incomplete elements.
Strange cheat codes
: Entering specific sound test codes unlocking obscure features such as Tails being renamed to Miles.
Conclusion
The struggle of completing the
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Full transcript