Operant Conditioning Overview

Aug 27, 2025

Overview

This lecture covers operant conditioning, focusing on how behavior is shaped and maintained by consequences, based on B.F. Skinner's research.

Introduction to Operant Conditioning

  • Operant conditioning explains learning through the consequences of behavior.
  • B.F. Skinner believed behavior is determined, shaped, and maintained by its consequences.
  • Skinner's research built on behaviorist ideas from Watson and Pavlov.

Reinforcement and Punishment

  • Reinforcement increases the likelihood of a behavior being repeated.
  • Punishment decreases the likelihood of a behavior being repeated.
  • Skinner studied reinforcement and punishment in controlled environments called "Skinner boxes" using rats and pigeons.

Types of Reinforcement and Punishment

  • Positive means adding something; negative means taking something away.
  • Positive reinforcement: adding something pleasant (e.g., praise, rewards).
  • Negative reinforcement: removing something unpleasant (e.g., cancelling detention).
  • Positive punishment: adding something unpleasant (e.g., scolding).
  • Negative punishment: taking away something pleasant (e.g., loss of privileges).

Extinction and Schedules of Reinforcement

  • Extinction occurs when reinforcement for a behavior stops, reducing that behavior.
  • Continuous reinforcement rewards behavior every time; partial reinforcement only some of the time.
  • Partial reinforcement is more resistant to extinction than continuous reinforcement.

Types of Reinforcement Schedules

  • Fixed ratio: reward after a set number of responses (e.g., every third lever press).
  • Variable ratio: reward after a varied number of responses (e.g., unpredictable lever presses; most resistant to extinction).
  • Fixed interval: reward after a set amount of time (e.g., every 10 seconds).
  • Variable interval: reward after a varied amount of time (e.g., 10, 15, then 7 seconds).

Real-World Applications

  • Variable ratio schedules are used in social media and games to keep users engaged.
  • Our behaviors online are often shaped by operant conditioning techniques.

Practice Scenarios

  • Negative punishment: taking away a park visit to reduce unsafe road crossing.
  • Positive reinforcement: praise and ice cream to encourage safe road crossing.

Key Terms & Definitions

  • Operant Conditioning — learning by the consequences of voluntary behavior.
  • Reinforcement — increases the likelihood a behavior will be repeated.
  • Punishment — decreases the likelihood a behavior will be repeated.
  • Positive — adding a stimulus.
  • Negative — removing a stimulus.
  • Extinction — the decrease of a behavior when reinforcement stops.
  • Schedules of Reinforcement — patterns that determine when reinforcement is given.

Action Items / Next Steps

  • Review scenarios and identify which consequence or schedule is applied.
  • Reflect on how operant conditioning influences your own behaviors, especially online.