[Music] Hello, Guys. Welcome to the gamer channel and this time I will discuss, guys, the gameplay of Lukas in the latest patch. For you guys, there is a recommended top up place called topupgamestore. Also provides website creation services for top up, the link is in the description. For those of you who want to top up, it's really easy, just choose Mobile Legends, then fill in your ID and server. Then select the nominal diamond you want to top up. Well, the payment methods are very complete. There is also a promo code for you. The promo code is Perm TGSML. So, don't forget to redeem this promo code and the payment process is very fast. Just check it out, Guys, at topupgamestore.id, the link is in the description. So, guys, for those who don't know, Lucas has a nervous breakdown and a lot of people have asked me about it, is Lukas still good for patch notes now? So, I'm going to talk about Lukas in XP. So, previously I played Lukas in the jungle and the meta was Lukas jungle and now I'm shifting his position to XP. Well, the core of Lukas's game is using his one and two skills. So, you have to do basic attack twice like this first, then you do skill one like this so that Lukas will be immune and the damage from skill one will be really painful. So, guys, what Lukas diner does is the cooldown of his skill. Then also for passive resolve. What is passive resolve, bro? The passive is below Lukas' blood bar. This is passive where he can ultimate. Well, the gain is reduced and the per second is reduced. So, yes, it seems like it will take longer for you to get passive. Crazy, it was punched by DOS, bro. So, for passive resolve when we are not hit or not in combat, it drops to 0.5. This means you have to be attacked and attack so that you can get the passive resolve for the ultimate so that it can be used like this. But the damage of his third ultimate skill is not yet known, guys. So what's really scary is this bijuama, right? It still really hurts and yes, for the rest of the other skills, some of the damage from the skills has been reduced too. So, to be honest, when compared to Lukas before the patch notes, Lukas when there was still a Naruto event was the most solid. But maybe after getting nervous, Lukas' pick rate even decreased a bit, but I still see Lucas in Mythic, for his E tier rank, it's Mythic Mal Legend, there are still people who ban Lukas and maybe if you meet Lukas, he's still annoying because it depends on the pilot who played first, that's why we can say he's really OP, a pilot who plays mediocrely with Lukas, he transforms Lukas so that he understands the pilot is really good, now for his items, guys, I play Hunter Strike and Rose Gold Meteor first in the first and second items. So, to counter Poveus, who is very capable of countering Lukas, we shouldn't make spell fam items yet. Because normally, Poius would definitely make Thunder Belt first. Then make it later Domi. You have to make the penetration item first so that the damage you produce will be included. It was proven that in this game I managed to do an out play or, in other words, win against Pousw in the early game. With my victory in the early game, I automatically have a chance to win the turret and win the big ling. Yes, for the spell at this moment, I made the spell of choice, the fengens spell. If any of you ask, "Bro, are there any good ones besides Fengens ?" Yes, there is a spell called revitaliz. That's the most enjoyable spell for Lukas. Because apart from being able to heal, it can also make him stronger in XP. Apart from the revitalize spell, you can also use the defense spell like in this video. Okay, for the emblem, you might be a bit surprised, why is the item used to be damage and semi-damage, to be more precise, but the emblem is a tank emblem. Well, like this. So guys, why is this Lucas more worth the tank emblem than the fighter emblem in terms of XP? Because he doesn't really need the spell fam actually because his first skill can regenerate first and this other skill regenerates if the enemy is hit by his first skill and it is very important for him to have high blood. That's why the tank emblem is enough for Luukas in XP if he becomes a jungler, then he chooses the assassin emblem. The point is it depends on the lane he chooses. If his land is jungle, then the assassin emblem is used. If he lands XP, the best emblem is a tank emblem. lots of blood so the passive from the regeneration is big. Then we can also be more aggressive with Lukas when he's at XP but he plays semi-tank or semi-damage. So like two or three damage items, the remaining two items are defense items and plus shoes. Okay, the important thing you have to remember is that after you use skill two like this, Lukas will get additional attack speed and his combo can be like before, skill two basic attack, e then basic attack again then skill one. You can use this second skill to appear behind the enemy's body or make the enemy surprised by Naruto or Lukas' agile movements who suddenly stick to you. If it sticks, the other basic attack skill will definitely hit the enemy. It just depends on how you can adjust the direction of the other skill so that the full damage goes to them. And you also have to remember that when Lukas is in his ultimate mode, all of his skills have the same function. But if possible, don't forget to do basic attack twice first or skill two first like this then basic attack so that later the other skill will be immune again. That's what people still often do wrong when it comes to Luke. Whenever Lukas wants, if his first skill is stuck on only one or not, he usually attacks twice first, then he will definitely be stunned and Lukas will definitely die. What's more, you have to understand that Lukas is not a typical hero who can still feel frustrated after he has mastered his skills . He had to wait for Rid's skill moment again before he could attack again. But the skill cooldown is not long. That's why we usually play Lukas while doing basic attacks first. Wait for our cooldown to be ready before we use the second basic attack skill and the other skill. That's why Lucas is honestly still good. Maybe if he gets nervous one more time , maybe P note will be served again in the future. Well, maybe Lucas is the only one there who has started to not be banned or maybe there are people who are less used. If now there are still those who ban and there are still those who are good at using it, so maybe it really depends on the pilot now, for Lukas. If in the past the pilots who played were just ordinary people, Lukas immediately became an expert. H, that third skill is still really painful for his bijudam. Well, look at Pofius, we can kill him easily, crazy hunter strike has become bod, has become rose gold, meteor is also very strong, it's really tough, okay, for the third talent, if in the jungle we can use impure rage or killing spre, both are good, but for the third talent, xp, oh, I made a mistake on one of them, I lost my moscop, you can use the talent temporal rain, the goal is so that later when you press ulti like this or when bijudama or kurama is like this, you can speed up the cooldown of other skills. So, later you can spam skill one, skill two even more than if you don't use temporal talent. But other than temporal talent, yeah, the choices are either impure rage or killing spre, but this talent is good at dixping, dude. The important thing is that your skill is spam so that you can reagent your blood and you can also stun and stun the enemy so that you can use it later when the team fights when it's big and when you join your team, right? XP is definitely the first or second after the tank. If the skill is on cooldown, you can't spam this. Lukas is like this. You can't spam the skill, missing the third skill straight away. The buset moscope is such a shame. That's why in XP, use the temporary talent whose emblem is the tank emblem for the current season. Now, it just depends on how we play him in the late game. Well, this is Lukas' challenge. Honestly, Lucas was really fierce when he was playing jungle in the early stages . 8 kills, 12 kills legendary maybe. When you go to shutdown, maybe your enemy will make a blunder in the late game. Funny, the gameplay is starting to get difficult in the late game. Wherever he is in the jungle or any position, if you win early, if you lose early, the late game will definitely be very difficult for him. He is no longer a typical fighter or fierce hero like in the early days. Maybe in the early days it would be a different story. It could be like this. bijuamma is getting frustrated when the late game starts to lose power, that's why I suggest playing Lukas now, just hold on to the XP if the enemy's XP pick hero is suitable for Lukas to fight and if it's not suitable like his opponent, the most difficult for Lukas is probably Badang, who might be annoying because of his stuns or Cici, who might be the most difficult in XP, in my opinion, he can still be fought even though it all depends on the pilot again, the point is it's safer in XP, Guys. Let the jungle hero have better late game potential or tank jungle so you can do more damage on XP for Lukas and can play his spells too. And more or less like that, Guys, for Lukas' latest gameplay. Don't forget, Guys, to like, share, comment, and subscribe to the game channel. And see you, Guys, on the next video. Bye bye everyone. [Music] [Applause] [Music] Ev.