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Guide to Building Walking Robots
Feb 15, 2025
Lecture Notes on Building Walkers
Introduction
Building various types of walkers, including a horse-like walker and a dog-like walker.
Inspiration drawn from previous projects such as an Ornithopter.
Initial Setup
Seat and Gyros
Use an operator seat, ideal for its three-wide configuration.
Add gyros with a strength of about 2 for initial stability.
Steering Hinges
Alternate directions to avoid uniform movement.
Build leg structures using tubes.
Walking Mechanism
Prevent knees from bending backward by unbinding certain controls.
Adjust angles and speed for more effective movement.
Configure leg movement duration to 0.4 seconds.
Adjust gyro strength to 2.5 for optimal balance.
Improving Stability
Friction Pads
Add friction pads for better ground interaction.
Leg Rotation
Ensure legs rotate properly to avoid backward push.
Use sharp angles to facilitate forward movement.
Enhancements
Foot Design
Basic foot design with pipes and tubes for structure.
Adjust angles to ensure feet lift properly.
Logic for Walking
XOR Gates
Implement two XOR gates with a 0.8-second step delay.
Configure gates to alternate leg movement.
Advanced Techniques
Using Pistons
Demonstrate piston usage for extending legs during the step.
Ensures retraction during forward movement.
Customization
Adding Arms
Add mechanical arms for additional functionality.
Configure arms with control keys (e.g., E and Q).
Interaction Features
Implement a magnet (tractor beam) for object interaction.
Map controls to pick up objects like barrels.
Final Adjustments and Testing
Detailing
Add decorative elements like pipes and headlights to enhance design.
Ensure all controls and logic gates function correctly.
Conclusion
Discuss the potential for faster or more complex walkers depending on configuration.
Encouragement to subscribe for more content and future projects.
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