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Understanding Projectile Motion Concepts

May 17, 2025

Projectile Motion and Kinematic Equations

Basic Concepts

  • Displacement with Constant Speed:
    • ( D = V \times T )
  • Constant Acceleration Equations:
    • ( V_f = V_i + at )
    • ( V_f^2 = V_i^2 + 2aD )
    • ( D = V_{avg} \times T )
    • ( V_{avg} = \frac{V_i + V_f}{2} )
    • ( D = V_i \times T + \frac{1}{2} a T^2 )

Displacement and Distance

  • Displacement (D): Difference between final and initial position.
  • Can be in X or Y direction.

Types of Projectile Trajectories

Type 1: Horizontal Launch from a Cliff

  • Vertical Motion:
    • ( H = \frac{1}{2} a_y T^2 )
    • At the top, ( V_{y, initial} = 0 ), so ( H = \frac{1}{2} g T^2 )
  • Horizontal Motion:
    • ( Range = V_x T )
    • ( V_x ) is constant, as ( a_x = 0 )
  • Vertical Final Velocity: ( V_{y, final} = V_{y, initial} + aT )
  • Final Speed Before Impact: Combine ( V_x ) and ( V_{y, final} )
    • Angle: Use ( \tan^{-1} \left( \frac{V_y}{V_x} \right) )

Type 2: Launch at an Angle from Ground

  • Components of Initial Velocity:
    • ( V_x = V \cos(\theta) )
    • ( V_y = V \sin(\theta) )
  • Time to Reach Maximum Height (A to B):
    • ( T_{A \to B} = \frac{V \sin(\theta)}{g} )
  • Total Time of Flight (A to C):
    • ( T_{A \to C} = 2 \times \frac{V \sin(\theta)}{g} )
  • Maximum Height:
    • ( H = \frac{V^2 \sin^2(\theta)}{2g} )
  • Range:
    • ( R = \frac{V^2 \sin(2\theta)}{g} )

Type 3: Launch at an Angle from a Height

  • Vertical Displacement:
    • ( y_{final} = y_{initial} + V_{y, initial} T + \frac{1}{2} g T^2 )
    • Use quadratic formula to find ( T )
  • Alternative Time Calculation: Sum of times from A to B and B to C
  • Range:
    • ( R = V_x \times T )
  • Final Speed Before Impact:
    • Calculate ( V_{y, final} ) using ( V_{y, final} = V_{y, initial} - gT )

Additional Considerations

  • Constant Horizontal Velocity: ( V_x ) remains unchanged during flight.
  • Angle Calculations: Ensure the correct reference angle relative to your problem context (e.g., below horizontal vs. relative to positive x-axis).

These equations and their application to different projectile motion scenarios are crucial for problem-solving in physics.