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Luigi's Mansion 3 Retrospective

Jul 10, 2024

Luigi's Mansion 3 Retrospective

Introduction

  • Luigi's Character: Often overshadowed by Mario, but shines in "Luigi's Mansion" series.
  • Initial Spotlight: "Luigi's Mansion" on GameCube struggled to sell the console but gave Luigi the spotlight.
  • Sequel: Years passed with no sequel expectation until 2013 with "Luigi's Mansion: Dark Moon".
  • Biggest Change: "Luigi's Mansion 3" in 2019 changed the series significantly.

Development & Release

  • Developer: Next Level Games (also developed "Dark Moon" and Mario Strikker game series).
  • Original Platform: Began as a Wii U game, moved to Switch.

New Game Concepts

  • Gooigi: A gooey version of Luigi, immune to certain hazards but vulnerable to water.
  • Introduction Cutscene: Luigi, Mario, Peach, and the Toads are invited to a hotel.

Hotel Setting & Vibe

  • Initial Atmosphere: Hotel initially appears inviting but changes drastically.
  • Cartoony Horror: Emulates classic cartoon horror (Scooby-Doo) rather than genuine horror.

Central Gameplay Mechanics

  • Poltergust: New model found in the basement, used for capturing ghosts.
  • New Moves: Burst (air jump) and suction shot (shooting plunger).
  • Virtual Boo: A humorous device mimicking the failed Virtual Boy console.

Floors & Themes

  • Hotel Theme: Different themed floors allow for varied and creative design.
  • Creative Floors: Includes a desert pyramid, a mini ocean with a pirate ship, and a film studio floor.

Boss Fights

  • Diverse Bosses: (e.g., A. Wolfgeist, King MacFrights, Captain Fishook).
  • Unique Encounters: Boss fights designed to utilize unique floor themes and character abilities.

Challenges & Collectibles

  • Polterkitty: Tedious encounters that require chasing the cat across multiple floors.
  • Gold & Gems: Collectibles provide fun exploration, various hidden treasures.

Gameplay Experience & Animation

  • Expressive Characters: High level of animation and expressiveness in character interactions.
  • Cutscenes: Dynamic and well-animated, enhancing the storytelling.
  • Cartoony Elements: Many actions and scenes take inspiration from classic cartoons.

Final Boss & Ending

  • Helen Gravely: Hotel owner, a significant antagonist working with King Boo.
  • King Boo Fight: Takes place on the hotel's roof, features multiple phases and increasing difficulty.
  • Resolution: Satisfying defeat of King Boo, rescuing Mario, Peach, and the Toads.

Legacy & Impact

  • Innovation: Introduced a lot of new elements, enriching the series further.
  • Character Expression: Sets a new standard for animation and character expressions in the series.
  • Future of the Series: Hope for continued creativity and innovation, less of the tedious elements like Polterkitty.