Transcript for:
Chess Improvement Guide

destroying people at chess is easy if you follow these steps seriously look at this guy and how much he improved I have seen many players go from beginner level to dominating the chess board this is what happens when you start doing the right things these guys are chess page University members but don't worry I'm going to try to help you for free with this video there is a predictable and safe way to get better at chess if you simply follow the steps I'm going to show you in this video it's the only video you need to watch because it contains my best videos I have Cherry Picked the best moments and best advice from my entire Channel and put them into one well organized video I guarantee if you follow the steps in this video it will help you more than any other chess video on YouTube we're going to talk about the opening the middle game the end game and how to win at chess in general but we need to get started with the opening let's settle this once and for all this is the chess page one opening tier list for black ranked from Legendary game Breakers to complete garbage the you should never play unlike our first opening which is close to perfect and here is how to play it after E4 you play E5 Knight F3 is the most common move you have to defend the pawn and play a long boring standard game without any fun is something I would never say because instead we Counterattack to maximize the aggressive play style they capture the pwn and after that you offer your night they always take it thinking your position will be ruined but little do they know this is exactly what you wanted you tricked them into opening your Center which allows you to play very aggressive the F2 square is actually so weak that even high-rated players often struggle to defend it properly so let's rank the Stafford Gambit the ranking is based on how strong fun and easy to play the openings are the Stafford is fun and strong but definitely not easy that might be perfect for some people so I'll give it s tier but if you're a beginner to intermediate player there are even better openings for you so don't just look at the final rating any of these openings might be perfect for you and if you click off to watch nonsense you might never find it next up O'Neal Gambit after E4 you go B5 they capture your pawn and you get nothing in return right now the lowest category is no but this is Mor who invented this and why kind of opening next up we have the angland Gambit it happens after white plays D4 you attack with E5 it's okay you can play it but it's not specifically easy fun or strong good thing we have some more openings and one of the next three is legendary the bird's opening you think this is the one it comes after white plays F4 should you study how to counter this properly no each it Bird's opening you're worthless and not deserving of Love Scandinavian after E4 you play D5 white usually takes you take back and immediately some horse attacks your wife you made two moves and your most valuable piece is in danger great Jokes Aside this actually is a legit opening but considering most of you are beginner to intermediate level it's not the easiest nor the most fun nor the strongest opening the Scandinavian is solid you can play it but there are better ones this next opening is unbreakable if you learn it properly nobody can stop you it's legitimately legendary after E4 you play C6 your opponent plays D4 and you immediately challenge the center this opening comes with massive strategic power and you will often find yourself Conquering the center with a few easy moves it's a truly amazing opening and you will win many games because most of your lowo opponents can handle your massive dominant kacan so what rank should an opening like this get it's easy to learn it's big fun and it's very strong we only have two legendary openings today and this is clearly one of them you should 100% learn it and what's that another legendary opening right away the Barnes defense after E4 you play F6 blocking your knight not developing any piece and opening the diagonal to your king no this one is bad bad opening go to hell gandan defense E4 E5 KN F3 everything is normal and natural you play Queen E7 yeah that's a no we're defense E4 and you go A5 no gold smith defense same thing but H5 no double Kings Pawn game this is a real opening for once E4 and you play E5 most good openings come from the highly tactical Kings Pawn game this is both fun and strong but too broad you can't possibly study the whole Kings Pawn game so as a whole opening the double Kings Pawn game is just too much to learn the Sicilian after E4 you play C5 and instantly gain 100 alow the Sicilian is the most played defense on grandmas level clearly it must be strong it's also aggressive which means fun sadly it's also complicated but don't worry there's an easy variation for Lelo rock stars like you the dragon Sicilian they make a normal natural move you go G6 and after some other white move you bring your Bishop here then get your Knights out in Castle easy fun strong s tier great opening but the next legendary opening is just Untouchable and what is this by the way anyway now up is the grunfeld defense it can be played against D4 you get the night out and if they ever go here you can actually use the gron felt which looks like this but it's not only rare it's also not particularly strong or fun or easy so let's move on to the next one get out of here grunfeld you pointless nonsense opening the French defense the bagot opening looks like this E4 and after channeling your French energy you resign immediately Jokes Aside you play E6 to prepare and attack on D5 they usually try to conquer the entire Center you laugh and attack the French defense is really strong and not that difficult but against E4 you have better options such as the kokon or the Sicilian the baggot opening is solid and our next opening is legendary out of all these openings the next one is very unique it's not only strong and aggressive you can also play this against literally anything no matter if your opponent plays E4 or D4 or any other move you play D6 then get your your knight out push the pawn and position your Bishop now castle and later in the game you're going to attack either king or queen side literally no matter what your opponent is doing the king's Indian setup is a great backup plan against literally everything it's strong aggressive and always useful everybody should learn this opening legendary that's why my next video will be a guide on the king's Indian setup subscribe if you want to see it intercontinental ballistic missile Gambit you probably know this one is an opening trap for white you prepare your missile launch once the time has come BR insert eval laughter let's make this possible for black first of all white has to play D4 bring out your knight white tries to conquer the whole Center and you sacrifice The Peasant but sir I don't want to die and I don't want to pay taxes life is unfair Jimmy now go here attacking the pun they normally defend it with their Knight and you offer another one of your worthless servants porn lives matter and your Bishop takes back now this night is kind of annoying they often push the pawn to make you retreat but you don't retreat instead you sacrifice the Knight the king takes it and you sacrifice your Bishop see that this is why it's called the intercontinental ballistic missile Gambit your opponent is in check and basically has to take the bishop and you become Boom the destroyer of chest boards the ICBM Gambit for black is actually a trap inside of the Budapest Gambit which is a solid opening but nothing very cool so now we have three more openings and one of them is our mystery opening St George defense your opponent opens with E4 and you play A6 excuse me what is this s George defense more like s goofy defense get lost that's a clear no but we have one more stier opening this opening is perfect against D4 you counter with F5 and after some other move you bring out your knight this is the Dutch defense and you can actually play it against everything that's not E4 an absolute s tier opening next up is this opening it's probably the most brutally aggressive Gambit for black it's also extremely rare there's no way your opponent knows how to play against it by the way after that we will answer the question which openings you can learn to be prepared for every single opening move but first here's how the Gambit Works E4 E5 and Knight F3 very common boring moves but now you go F5 the Lan Gambit most people take on F5 and after that you push your Pawn asserting dominance fast forward your position might look something like this this is a certified byebye moment for white the ultra tactical and Ultra aggressive Lan is great if you're high-rated player on a disrespect Mission if you're a beginner to intermediate player this is a no you have reached the best part of the video congratulations refocus real quick because this part will help you a lot ready let's build the most aggressive opening combo the easiest opening combo and the most competitive opening combo against E4 you have plenty of aggressive options the Sicilian Defense is the standard aggressive opening if you're looking for something more dubious you should try the Stafford Gambit since it's rare most people are confused into bad chess when facing it for any move other than E4 consider the Dutch defense it's very unbalancing forcing an aggressive middle game however all these openings are really not that easy to play if you're straight up looking for the easiest option literally just learn a Kings Indian setup and you can play it against any opening every single time is both black and white the combo that I think will help you in more games consists of two openings against anything than E4 you can still play the Kings Indian setup it's a quite easy aggressive and strong opening but against E4 there's something better the kocon it's very dominant with a straightforward game plan for the middle game E4 is the most common move and you can learn the basics of this opening in about 10 minutes highly recommended for beginner to intermediate players and now let's watch the quick kocon guide which is the best guide ever according to the top comment for a Sharp handsome young man like you are it's a easy thing to control the opening is white but half the games you'll find yourself being black now white is in control and you just make up a game plan move by move don't worry the kocon is a legendary defense that you can use to dominate as black in the kocon defense you break up their Center like this and no matter what they do you have a straightforward game plan to take control over the board and believe it or not many times you will capture both pawns and end up with a Superior Pawn structure that allows you to bully your opponent all game long it's Alle leged legendary opening because it's not only strong in lower loo it's very strong in higho chest too promise me to carefully pay attention right now don't look at the suggested videos Go full screen if you stick with me for the next couple minutes and properly understand this opening you'll have a game plann for most of your black games for the rest of your life in the kocon each of your pieces has its very own specific Mission let's start with these Pawns now obviously their mission is to attack the center by the way another common move is Knight F3 instead of this pawn move but you push the pawns like this anyway doesn't matter when you do that white can either take push or defend their Pawn for the sake of explaining the game plan let's say they push if you were a Grandmaster you should probably get your Bishop out right now but for anyone under 2,000 L the stronger and easier option is to just stick with the game plan meaning you attack the center by pushing this Pawn remember these pawns want to break up the center now it doesn't really matter if they defend their Pawn or take your Pawn in both cases your Knight's mission is to apply more pressure to the center so it goes here most times they will defend the E Pawn with the Knight and that's what your Bishop has been waiting for pin the Knight like this whenever they bring out the Knight you pin it with the bishop even if it happens later in the game you just wait to pin this Knight so your Knight's mission is to apply more pressure to the center by going here your Bishop's mission is to pin this Knight so that the Knight can't defend this Pawn anymore let's take a look at this bishop by the way one quick thing if the Knight gets pinned by the bishop that's a little annoying but you can literally just wait because if they actually trade your Pawn structure becomes even more powerful anyway this bishop right here is waiting for you to push the E Pawn when you push it opens the line for the attack on the C Pawn sometimes they just let you take it if they defend it you're ready to apply even more pressure and cause severe headaches with this Knight go to E7 and then go to F5 attacking this bishop so this Knight's mission is basically to attack the black Square Bishop that will likely try to defend one of the Pawns in the center so if the bishop went here to defend this Pawn in another game you can go here to attack the bishop and the pawn at the same time just attack the defending Bishop it's actually pretty simple I promise from now on it will be easier that was the most complex part by the way your Bishop is just chilling once they attack it you can trade like this and the E Pawn lost his defense those are the game plans for each of your pieces in many games you'll just win both pawns because Wyatt is not familiar with the kocon but this was the advanced variation what if they take don't worry the take variation with the name exchange variation is the easiest to play in fact everything from now on is easier so let's talk about what happens when they take in this position instead of pushing by the way in some games you won't see this double Pawn instead they open with E4 and then play their Knight but that doesn't doesn't really matter because usually they take your Pawn after this and as long as they take it's the exchange variation we'll cover it with a very easy setup let's look at the Double Pawn version though if they take you take back this time there's no Advanced pun meaning it's a lot simpler to pressure the center not necessarily stronger it's just simpler to play attack with a knight get your other Knight out to F6 there is no reason to go the long route in this game then get your Bishop out to F5 or G4 then push your Pawn after getting the bishop out so it doesn't get stuck develop your other Bishop maybe like this later you can Castle most of the time when they go for the exchange variation you can literally just go for this setup unless they attack with this Pawn after exchanging in that case you should develop this Knight first instead of this Knight everything else can stay the same don't take the pawn they can take back and develop a bishop for free just defend it but the setup is super simple just learn the moves we have one more variation to cover so the first version was the advanced variation where they push the pawn and we've covered the individual missions of your pieces earlier if they take your Pawn you're in the exchange variation that we just covered the last thing we need to take a look at right now is what to do if they don't take if they don't take your Pawn they usually defend with the Knight you might see some other wild move every once in a while but every other move besides this Knight is not even worth studying because they're so rare in this Knight defense case you can take the pawn they take back and you both lost a center Pawn which is completely fine in the classical variation you attack the Knight with your Bishop often you'll see something like this make sure to not get your Bishop trapped I have bad news and good news the bad news is that this line has extremely complex Theory the good news is that 99% of your opponents don't know the theory so you can just use your brain and play normal chess let's do something better because learning all the theory right now would be a waste of time we'll take a look at a real game that shows you how to use the kocon to win this game happened in 1700 El and it shows how to dominate the center and how to use the dominance to win the game white pushes the pawn the advanced variation and black attacks the center white decides to defend the center with the pawn do you remember what black should do now correct the Knight basically always wants to apply pressure like this they bring their Knight out and the bishop pins it immediately they unpin the Knight and black frees the bishop Knight by pushing this Pawn White Castles and black brings out the second Knight now they attack the bishop hoping to get rid of it but black takes the Knight and after trading pieces black brings the second Knight to F5 now this Pawn is attacked three times but only defended by two pieces white doesn't want to take because it's a valuable Center pawn and black could develop a bishop for free so white tries to defend with the bishop black brings out the queen adding more pressure to the center and attacking this Pawn white makes the decision to defend this Pawn but sacrifices the center by doing so black takes white takes black takes white takes black takes with the queen basically forcing white to take back with the queen because the Rook is under attack white takes and black takes back with the Knight black is now up upon pawn and has the stronger Center but it's about to get worse you should pay attention now because you'll see how black uses this dominant Center to win the game like an Unstoppable Force so black is up a pawn and control rolls the center now white brings out the Knight and black attacks it by developing the bishop white defends the Knight with the rook and black moves the Knight over here attacking the second Center Pawn the only way to defend it is to play this rook and now black attacks the pawn again because white has a weak Center there is no way to defend the pawn now the other Center Pawn that was defending this Pawn is already gone the dominance is compounding black takes the pawn and his two pawns up with an even more dominant position black then takes the bishop which white has to take back with the pawn because the bishop pins this Knight after a little trading of pieces black remains with a superior position which allows black to conquer another Pawn some Pawn pushing later black is absolutely dominating the board and is about to win the good thing about dominant positions is that your opponent has 20 different options to lose the game white chose to attack this Pawn seems like a good move but after black pushing this Pawn white makes the Fatal mistake to take the pawn the game was kind of over anyway but after those moves white can't stop the pawn from becoming a queen and resigns the game if you forget some of the moves you can just rewatch this video anytime the king's Indian setup can be played against E4 D4 Knight F3 literally anything whenever your black and your opponent plays any move you can use it that's why it's a great option for beginner to intermediate players and these are the very ations you will have to learn except that we're going to learn a very easy setup and how to play the middle game after that in 10 minutes from now you will have an easy backup plan for every game is black here's how to play it basically you have three missions in the opening your first mission is very easy see your king it's not safe in the [Music] center to avoid that build a nice cozy castle like this and your king is in safety good job mission one is completed there's just one thing if they ever go E4 even if it's the first move immediately play D6 the perk defense if you play your normal moves instead they will go here this is very very unpleasant so instead as soon as they push E4 at any point you immediately go D6 somewh move and now you can develop your knight safely if they attack it now you can snack the pawn and if they recapture you can catapult your wife into the battlefield it's just not good for white so most games you'll have to play D6 in the beginning and then you can go on about your Castle let's move on to Mission Number Two once you've built the castle you want to prepare an attack on the center and this is where the opening becomes more complex than a PhD in quantum physics I'm just going to show you the basic ideas for your knight you have two options this and this generally speaking this is the more aggressive option we will look at that option later but for now let's go with the easier option they can't attack your knight at all and you're supporting these two squares preparing a future attack on the center look at this dude before clogging the position with your knight try to get the bishop out first this is the best Square in lower Lo there's a 100% probability that you will see this move at some point you just trade the bishop sometimes you will encounter a crazy person who plays H3 even before you can develop your Bishop in that case please don't play Bishop G4 instead you can push this pawn and position your Bishop here easy right Bishop go here or here Knight go here or here now mission three the most important part you are going to attack the center and the enemy King explaining this is kind of difficult so let's just look at the most legendary example game played by Hikaru Nakamura wide opens with D4 and hiar repl Knight F6 C4 Pawn push and Knight C3 he car positions the bishop and after E4 he immediately goes D6 as we talked about earlier Knight F3 and Castle just like that mission one is completed good job hearu now some other white move and normally you work on mission two preparing the attack but hearu attacks the center right away now pay attention because this is a very common scenario that will really elevate your skill level I intentionally split the opening into missions mission one building the castle is non-negotiable you always want to finish this mission two however which is to prepare the attack can be skipped if you don't need it so Hikaru goes straight into the attack before doing this think about what's going to happen if your opponent takes let's say hypothetically his opponent captured the pawn hearu can take back to make it easier they exchange queens and his opponent eats the pawn with his Knight he CaRu is down a pawn or is he you can actually take the pawn like this and if white captures hearu can take the Knight with the bishop this is a very common tactic in the happing that's why I walked you through it in this game white castled instead and here's another very important move Hikaru moves this Knight I told you earlier that this is the more aggressive and slightly more difficult choice because the Knight can easily be attacked and that's exactly what happened in this game but it's not much of a problem he car swings the Knight over to E7 let me explain why this is a great move a major part of your strategy will be your attack on the enemy King side this Pawn will attack like this and your KN on E7 perfectly supports both your Pawn push and your whole kingside attack white moves a knight making room for the pawn and hearu also moves his Knight out of the way which is another very common move in the king's Indian White pushes the pawn and finally Hikaru executes his attack you are about to see the most straightforward attack on the king since 1793 white develops the bishop and hikara pushes the pawn again the bishop Retreats and here comes another Pawn Hikaru is about to run over his opponent you definitely want to see that so you can do it the same way you might be wondering though what if there's no King on the king side what if they castled Queen side instead well buckle up because different side castling is extremely dangerous for both players pretty much the only advice that I can give you is to generally keep your king side locked no Pawn storm this time the rest is just a hardcore tactical thinking contest good luck but most people Castle kingside so let's go back to the relevant lesson hearu kingside attack White puts the Knight here to prepare a pawn push White's defense is about to collapse and the game will end in a fatal Checkmate hiara brings the Knight over to G6 to support the kingside attack white attacks Queen side but he car removes his Knight building up the kingside attack now this you'll understand the point of this move in a few seconds Rook F7 again you will understand this in a few seconds King H1 the idea is to create an escape Square for the bishop because white sees a big attack coming and he car uses every free move to push pawns and white captures on the queen side hearu takes back and now you can see the idea behind these Rooks the Knight goes here threatening to advance very deeply into the enemy's defense but hearu predicted this attack the rook and the queen prevent it he pushes A6 and the Knight has to retreat attack block successfully but there's one more thing the Knight can go here potentially going here so he car as something called neutralizing you identify a possible move and neutralize it so he identifies the threat and prevents the move by pushing this Pawn that's what you want to do on the queen side now Rook C6 white is eager to attack the queen side but G4 hearu keeps attacking the king side Queen C2 supporting the queen side attack Queen f8 both players have made a clear decision which side to attack later you will actually see that this was one of the most important moves in the game Rook C1 now the bishop is triple attacked Bishop D7 and The Rook has to go here Bishop H6 a hidden attack on The Rook the bishop Retreats obviously because this is becoming kind of a problem Nakamura pushes this Pawn three dudes chilling right in front of the king this isn't real life you can't just ignore all your problems you have to actually face them so white attacks and you're about to see the most epic Kings Indian attack of all time hearu pushes the pawn take a moment and look at this the bishop now attacks The Rook both these pawns are hanging and here's something that I'll call a hidden Checkmate we'll get to that in a second white takes the PA and as you might anticipate of course he CaRu is going to sacrifice his Knight except it's not actually sacrificed because if white takes it's check takes takes Checkmate except it's not actually Checkmate because instead white could go here except that it actually is Checkmate because after Bishop goes here and Bishop takes he can sacrifice The Pawn King captures and check and after blocking the check this is Checkmate basically if white takes the Knight it's spy by so instead white Saves The Rook from the bishop attack and Now Behold a rook sacrifice if white was to take the Rook then black could recapture with the queen giving check now the best engine moves are to block the check with the queen then black takes this Pawn with a bishop white pushes a pawn and now black can take the queen giving check again white has to take with the King and as you can see the Rook is gone and black is in a way better position so of course his Grandmaster opponent did not do that instead of taking the Rook he takes the bishop on the queen side the current tangent score is -22 the whole King side is ripped apart the king is in massive danger hear goes Rook F1 you already know that taking the Rook results in immediate Checkmate so instead white goes King G2 but now Bishop E3 threatening to put the Rook here which would be Checkmate in two white moves the bishop away so that this Rook is protecting the G1 square that was cool white avoid a Checkmate Force Checkmate in 13 moves we'll look at this epic Checkmate and then we'll summarize how you should play the king's Indian because you probably won't spot a 13 move Checkmate in this position hear takes the bishop leaving his Rook unprotected white of course captures the rook and Hikaru attacks with the Knight check this would be check made in one so white goes King H3 hearu puts the queen here a potential discovered attack on the king the the white king can't move at all so white pushes the pawn opening this Escape Square for the king Knight captures the pawn with check King G4 Knight F3 now this would be Checkmate to stop it white moves the Knight here covering the H3 Square now the queen goes here still a dangerous move and King F5 the King has arrived on the other half of the board Rook f8 another check the King has to go even further Rook F6 this is the second Rook sacrifice the king captures and here's something a discovered check and actually double check now King G6 after leading the king all the way to the other side of the board finally Hikaru plays Queen H5 Checkmate okay that was Hikaru but how should you play The King's Indian defense you have two options number one the superior way build the fancy castle and then do the math can you attack the center right now if you can do it right away then of course attack your enemy fancy Castle the more you play this and the more you watch High Hello Games the more you will recognize typical moves like bringing out the bishop sliding this Knight to make room for the pawn push positioning the rook and queen here sliding this Knight to the king side and pushing pawns like a maniac the bad news is if you think you can study all variations you've pranked yourself it might be the most complex opening of all but it's also the easiest opening if you play the simple setup just build your fancy Castle Bishop Knight and the middle game strategy is the same instead of studying a bunch of dumb stuff play the simple version and get practice for the middle game you need nothing more than practice for bad players who are confused about the middle game like you the London system might be the perfect opening you can literally play the exact same moves against anything and always end up in a solid position but just page one beginners should deeply study the opening rather than learning this setup that's what you might think turns out you're wrong usually beginners are surprisingly decent in the opening but don't know what to do in the middle game so if you can force your brain to pay attention for 10 minutes now you'll learn an opening system that you can play against anything that way you'll have time to finally learn the middle game usually I explain openings in missions but this time it makes much more sense to learn the ideal setup than the exceptions of that setup and then we'll look at two example games that will show you the main attacking ideas and my next next video will be fully dedicated to the middle game but now let us learn the London system so you can stop worrying about the opening pay attention because in 10 minutes you will basically be Magnus Carlson first of all let's talk about the setup just follow these steps D4 then get the bishop out and push your Pawn but make sure the bishop is already out now develop your knight to F3 and your other Knight to D2 complete the pawn pyramid and put your Bishop on D3 this is your ideal setup but there are some things that you have to know let's say the game went like this you still have the same setup and black pushes C4 attacking your Bishop your D3 Bishop is supposed to attack the kingside castle so it wants to stay in this diagonal just drop it back one square it's still pointing towards the king side let's talk about your knight I'll take these moves back real quick black does some normal development move these two squares are incredibly important that's why your pawns Bishops and knights mission is to attack on E5 now your horse can jump there well protected nice this is your main attacking idea most people capture right away and you recapture with the PA obviously the Knight is under attack and has to retreat and you play Queen H5 absolutely dominating the king side I'll show you how to secure the win on the king side with an example game later this this is your ideal attack it's very common but sometimes things don't go as planned for example in this position when you're trying to build your ideal setup some people go Bishop D6 attacking your Bishop do not trade they will recapture and you lose all control over E5 instead as soon as they offer this trade just slide your Bishop back and if they take you recapture opening the file for your Rook now you will have even more control over the king's side and the last thing before we will look at an example game if they ever play Bishop F5 taking control over this diagonal don't let your Bishop sit and wait immediately challenge the control but don't initiate the trade let them take first and recapture with the queen threat neutralized and now let's take a look at an example game D4 D5 Bishop out some black move in D3 the first half of the pawn pyramid black develops a knight and white does the same now White's next move is to develop the second Knight and believe it or not a common move that you will see every once in a while as Bishop before pinning your knight obviously you continue your normal plan just push C3 the bishop has to retreat and finally Bishop D3 your ideal setup is complete Black castles white has full control over E5 and perfectly executes the Knight attack of course black immediately takes white recaptures attacking the Knight the horse jumps off everything is going as planned and here comes Queen H5 the perfect attack this would be Checkmate and the most common way to defend it is to push G6 but now you can place your queen very comfortably the king is silently crying right now but there's not much to do so black pushes C5 hoping to gain an advantage on the queen side but white plays H4 the attack is rolling there's no turning back C4 drop your Bishop back and Knight C5 oh no has black discovered a weakness this weak square is double attacked black can position a knight behind our Pawn structure oh no anyway push the pawn you have a superior attack black positions the Knight which is kind of annoying because it's blocking your Bishop that way reducing your dominance on the king's side but why takes the L and captures the Knight it's not too bad now it's attacking time white captures and oh what is this check mid in one the best move is literally to throw the queen in the way the Rook takes it now moving The Rook like this stops made in one because after the queen captures the king can go here just to be made it anyway but before you go off and try to play this obviously your game will not always go as planned so let's take a look at another example game that shows the most common Alternatives it starts with D4 and now E6 oh no a completely different starting move well the good news is you can play the London anyway so get your Bishop out and often times what you will see is that they end up playing something like D5 anyway so it's not even a new position push E3 everything is going as planned but now Bishop D6 you probably remember that I told you to drop your Bishop back if you do that they'll likely capture it now you can recapture opening The Rook file pay attention if your opponent makes a tiny mistake he's in big trouble first of all you should complete your setup the castle you develop your knight and a few moves later your setup is complete nothing special you know this by now by the way if black puts the queen here please don't blunder your pun use your wife as a human shield to protect the peasants and if they capture you have another open Rook file but let's go back if you have this setup many beginners and even Advanced players fall for a very easy attack black makes some normal move not anticipating the big attack what you want to do here is the exact same thing as earlier you bring your knight to E4 and again by far the most common move as to capture the Knight but that's a mistake you take with a one now this Knight is under attack but this is the very Knight that's defending the pawn which is double attacked right now black Retreats the Knight and now the pawn is inde defended anymore you can take boom check the king fle and here comes the queen another very common move for you you will often play Queen H5 and here black decides to go for the Counterattack the pawn is under attack but a long Castle solves the problem the queen attacks another Pawn but the king moves again and black pushes the next Pawn committing to the queen side attack Knight B3 aiming at the queen hoping that she will Retreat and she actually does retreat now white can push more pawns increasing the king side dominance black pushes Queen side again and there are many cool moves to play but our white player finds this one right here it's actually quite simple if the king takes it it's Checkmate in one and if he doesn't take the queen can take on F7 which is also Checkmate but black finds a move to stop this vicious attack Rook E7 and white jumps the Knight to D4 threatening to take the pawn on C6 that would Fork the queen and the Rook a certified bye-bye moment black defends the pawn with the rook in all this chaos there must be a tactic to win a piece there must be some way for white to use the high pressure around the king let's think hypothetically if the Knight could go to E6 it would Fork the king and the queen why can't it go to E6 because E6 is defended by a pawn can we get rid of that pawn yes it's sacrifice time Mr Bishop I have bad news for you my plan to Victory involves your death take the pawn this is horrible for black if black doesn't capture the bishop there's this Checkmate pattern Queen G6 and Rook h8 so black is forced to take allowing the fork was this intended absolutely not but did it happen because of our massive kingside pressure absolutely yes so are we going to take credit for it and pretend we're brilliant chess players absolutely and utterly yes with the Rook now on F7 we can jump to E6 the King has to move and the Knight goes hippity hoppity your queen is my property significantly down in material the black player decides to take the Knight leaving The Rook unprotected so the queen snacks it and from here on its absolute destruction you will see a few L attempts by black to attack on the queen side but white is simply stronger Rook h8 the king flees to the only available spot but now the Knight is pinned so white pushes the pawn attacking the pinned Knight black can't really do anything about it and tries to play on the queen side white captures the Knight and black recaptures by the way there are multiple Force Checkmate patterns in this position but you don't have to always find everything white just captures a pawn and is still ahead and black keeps messing around on the queen side obviously your game won't go exactly like this but we'll summarize your general game plan in a moment check the king runs check the king runs check the king runs check the king runs out of moves because it's Checkmate so how exactly can you win with the London system I think the opening is is clear at this point build your setup and be aware of the few exceptions that I mentioned but then you enter the middle game the easy part is over this is the hard part basically there are two factors that will decide if you win or lose number one the tactics I can't upload tactical skill into your brain I'll try to make a helpful video soon but in the end what matters is that you get practice number two your middle game plan and here I have two aspects for you number one the quick help number two the Superior health the quick way to get better is this literally move your knight to E5 wait for them to capture your knight take back and bring your queen out now keep attacking and maybe you'll find a checkmate at some point but that's not a middle game strategy that's just a cool attacking idea and if the attack fails and you just don't find a cool cheesy attack you'll sit there with no strategy not knowing what to do in playing move by move why because you don't even know what a good move is sure you know a fork is a good move but unless you find a cool tactic you don't know what a good strategic move is like what's the goal here what do you want to achieve in the middle [Music] game you're playing the opening and it's actually going well for you but then the opening ends and the middle game begins even though you have a strong position you don't know what moves to play you don't understand positional strategy hi I'm chess page 1 I specialize in help helping beginners improve at chess and I diagnose you with a low L mindset but don't worry I'm here to teach you last week I spent hours hopping on voice chats with you guys just to find out that almost everybody is confused about the middle game and more specifically about positional strategy so I started investigating and I found the solution this is capablanca one of the greatest chess players of all time with 8-year streak of not losing a single game he was known for his ridiculous positional understanding few people on Earth have ever achieved his level of superior strategic dominance and this is what he said about the middle game you're pranking yourself and you will never understand poonal strategy delete your chess account no there is no hope for you unless his actual advice is this in order to improve your middle game you need to study the end game because the goal of the middle game is to achieve a good position for the end game and if you don't know what end game position is winning how are you supposed to know what position you're trying to achieve during the middle game it's like driving a car without knowing your destination that leaves us with one problem there are 423 trillion end games but of course I prepared a well- packaged guide that will Elevate you beyond all the noobs who don't study positional strategy at all but first let's talk about a meta problem strategy versus tactics strategy is your long-term plan for the game tactics are the specific moves like finding a fork to win a piece chances are the most important thing for your improvement are tactics strategy matters when you can play through an entire game without blundering and without missing simple tactics your strategy really doesn't matter at all when you blunder a rook and chances are nine out of your last 10 losses you didn't lose due to strategy but due to tactics I guarantee you anyone under 2,000 rating should put their main focus on improving the tactics if you feel lost after the opening that's completely normal there are millions of options and understanding positional strategy is very very difficult and even more importantly the basic Foundation of everything are tactics if you can't play 10 games in a row without blundering even once then trying to learn strategy would be like trying to get a PhD in mathematics when you can't even solve 1+ one so what we're going to do is this you don't study the end game I'll summarize the basic middle game principles that you would learn if you studied end games it's not going to fix your middle game confusion entirely but it will give you basic ideas then you go on and improve your tactics and only when you hit maybe 17 18 or even 1900 rating that is when you start to worry about strategy until then you just play by the basic rules I give you and if you don't know what move to play literally your only objective is to not blunder don't waste time thinking about the ideal move make any move that's not a blunder and put the pressure of making a move back on your opponent I looked up some statistics and they are very different in each study but you can assume that the average player even in 18800 Lo blunders around 3 PS worth of material per game that's the value of a whole freaking Bishop in return for absolutely nothing so if you can be the guy who just doesn't blunder and also spots the opponent's blunders you can easily become a very good chess player without having to pull off some complex Mastery game plan just don't blunder this will make the big confusion fun you don't have a game plan your opponent doesn't have a game plan everybody is confused but confusion means High probability of blunders and if you don't blunder you will crush 99% of your opponents congratulations you are now enlightened and smart so here are the basic middle game principles that actually matter you can use these but remember whenever you feel like you need a complex strategy just don't blunder end games are usually open positions simply because there aren't many pieces on the board and in open positions Bishops can attack across the entire board if you were to study end game gam you would quickly notice that Bishops are usually better than Knights so in the middle game you want to keep your own Bishops and try to trade your knight for the enemy Bishop the next principle is about how to use your Rooks Rooks are extremely powerful in the end game look at this this is called an open file because there are no pieces in the way the Rook can dominate it entirely The Rook is cutting off the enemy King now your king can easily capture the plugs and the enemy Rook is completely useless let's let's look at a middle game position what we see is a rook occupying an open file and since white occupied at first the black Rook can't move here anymore white can even go here attacking a weak Pun It's not immediately game over but definitely a big disadvantage for black so it's important to occupy the open file early in the middle game before your opponent does but even more importantly they play a major role in supporting advancing pawns promoting a pawn is probably about the single most powerful tactic in end games at all which brings us to our next principle if your opponent has an advanced Pawn blockade it with the Knight you can use any other piece but the best one for this purpose is the Knight trust me there are many end games with forced wins simply because of an advanced one so make sure to block any advanced Pawn in the middle game to avoid future trouble preemptively talking of Pawns let's talk about Pawn structures probably one of the most confusing Parts is how to set up your pond structure when should you push and when not something that will completely ruin your end games is called weak squares it's a square that cannot be protected by your puns like this one you can't possibly move a pawn in a way that will defend this Square your opponent can position a knight and you have no way of removing it again you'll have to trust me this absolutely ruins your end game so for the middle game try to avoid weak squares how well you got to use your brain on this one if you let your opponent push this Pawn for example it will create a weak Square so just stop him easy another principle for your Pawn structure you should try to avoid isolated pawns it's a pawn with no neighbor pawns who could protect him this dude is very easy to defend but this one is very difficult to defend in the end game let's say you have a pawn structure like this at some point if you take the pawn you create an isolated Pawn on your side so maybe don't the same goes for double pawns they're always difficult to defend later there are two more general rules of thumb number one pieces in the center occupy more space which means higher chances of available tactics there might be a cool tactic here but probably not if the KN was over here number two and with this one please don't get ahead of yourself you want to push your pieces especially your pawns to occupy more space and obtain better positions for your pieces but always make sure to stay safe and protect your Advanced pieces remember the most important Rule Do not blunder let me reassure you that you will experience confusion and sometimes will not have a specific plan that is completely normal embrace the confusion by simply making any move that's not a blunder then wait for your opponent to blunder and collect the [Music] piece last week in chess pain University a guy sent me a screenshot of his match history win win win win eight times in a row before this he was just like you stuck but he suddenly improved overnight so I asked him what he did differently and I shared the advice with more people and they also instantly went on winning streets I'm not going to pretend that this was due to a pattern recognition training the advice is very simple the truth is that you already are quite decent at chess you're just not playing to your full potential do you think these people magically improve by 100 l in one day no they already were that good they just unlocked their full potential I have seven pieces of advice for you to do the same now be aware that none of these steps will single-handedly make you a grand Master but if each piece of advice can improve your chess skill by as little as 20 L you'll be 140 L better instantly allowing you to win a lot of games now what actually made the difference here it was Focus so just focus better it doesn't work that way you can't just focus better first of all you probably know that if you're focused you play easily 200 L above your level you blender less which leads to more wins we all agree that you don't lack intelligence to see why this move is bad as long as your IQ is above 50 this mistake mainly comes from a lack of focus when it comes to unlocking Superior Focus there are bad news and there are good news the bad news first truly improving your focus is a matter of changing your whole life you need to improve your sleep your physical fitness and health your Stress Management your relationships diet everything about your life but the good news is focusing is hard are you stupid chess page 1 how is that good if something is hard it means it's hard for you and for your opponent and your opponent is not as cool as you so if you follow these simple steps you can instantly improve your focus and completely destroy your opponent like the hidden grandmas you are number one Play longer games this is very simple play 15 minutes with 10 seconds increment minimum this is the foundation of everything to think you need time if you don't have time you can't think this time control allows you to actually think without ever really running out of time you have more time but your opponent has more time too that's why you have to follow the next steps without Superior Focus you won't be able to actually make use of the time that you have number two what is focus let's reverse engineer Focus if Focus means paying attention to one thing then the opposite of focus is paying attention to many things also known as distraction therefore to unlock Focus you need to get rid of distraction if you combine this with step three you will absolutely humiliate the average online chess player it's important to be uninterrupted because even a 5 Seconds distraction disrupts your focus flow but when I say Focus I mean Focus I'm talking monk mode level Focus I'm talking turn your phone's notifications off don't check your social medias don't watch a series or a YouTube video this is some ninja meditation type of focus that I want you to apply and you'll see if you play chess like that not only will you be better you will also enjoy it more it's like relaxing meditation the world shuts off for half an hour and your mind applies singular Focus to one thing that's what you were made for that's your Primal Flow State Instinct number three music pretty much every single study ever shows that music without lyrics especially classical music has a positive impact on cognitive function so make sure to pick music with no lyrics ideally classical music if you prefer Silence by all means play silently weirdo number four you're a Roman Emperor what you heard what I said Embrace Your Divine Emperor Soul you're the genius strategist behind an army visualize your Victory use your highly interconnected prefrontal cortex to execute higher order decision-making like a true Emperor number five splash water in your face what splash water in your face wake up the emperor literally find a sink splash water in your face ignore bystanders don't answer questions about why you're doing this or who you are or what you are doing in their house sit at your desk and play chess number six especially pay attention to one move blunders if you could prevent all one move blunders you're a whole lot better at chess use your newly obtained Superior Focus to carefully pay attention to what exactly changes on the chess board when you make a move can my piece be attacked on the new Square did I open an attack line for a rook or Bishop is there a dangerous check no okay your main concern is to prevent mistakes so here's a list of each micro step if each step can help you play 10 to 20 Lo better you'll play around 100 L better instantly how is it that some people play lots of Chess and barely improve but others rarely play at all and go absolute Bonkers some people improve the wrong way and it takes them years meanwhile others casually hit a top 5% rating like it's nothing wouldn't it be nice to get good at chess without dedicating your life I will teach you how to win at chess the correct way how do I know the way last week I launched chess page University inside I'm working with people of all ranges I listen to their problems and help solve them I get feedback from hundreds of players telling me what advice helped then I can make YouTube videos giving you real world advice to improve at chess and the goal is optimal Improvement for time spent practicing I want to show you what actually makes the difference in L's so I force two players of massively different Hello to play against each other that way we can see what specifically makes the high rated player the better player if you pay attention for 7 minutes you will know what to improve and more importantly what you shouldn't improve so you don't waste your time so let's look at the game the high lello player opens the game with E4 and black responds with E5 Knight F3 Knight C6 the most common moves and Knight C3 Knight F6 the Four Knights game but now white plays a rather unconventional move G3 and the low player spots an opportunity to attack on D5 backed by the Knight and the Queen White decides to take the pawn black takes back now it's White's turn taking again would be an option but if you do so black can develop the queen for free so white develops the bishop now the back rank is empty and ready to Castle the noob captures the Knight which is actually an okay move because after white takes back the position is not very pretty double pawns are bad generally speaking and black pins the Knight to the queen I asked the player of black after the game he had no idea what he was doing in the opening and you could actually argue that his position is better than the high-rated player's position now white wants to push the bishop back the bishop Retreats and look at this white pushes again the bishop has to retreat again but this is just not optimal both sides are kind of bad for the white king White Castle King side but this is not perfect at all if I was this King I would fight my defense the low-rated player actually kind of won the opening but does it even matter at all we'll see black develops the bishop and here white decides to offer a trade by playing D4 if black takes white can recapture and then double Pawn is gone black doesn't take but castles instead ouch this allows D5 attacking the Knight it's not game over but a little Annoying the horse has to jump back home at least it's also an attack on the pawn so white has to defend it now the position is overall very equal C6 challenging the center Pawn white develops a bishop and C5 now D4 might become a weak Square Knight H4 threatening to take the bishop B6 solidifying the pawn structure white plays rookie one a normal development move and now look at this the game has been equal so far no player was massively dominant nobody absolutely crushed the opening nobody has a super advanced strategy this was a very playable equal game for both sides and now the lowo player thinks he found a tactic Knight captures on D5 and opening the attack on the H4 Knight he thinks that white will take the Knight with the pawn and the queen can capture the other Knight this would win a one what a great idea but trust me pal you're not that guy what the noob didn't calculate was that in this position white takes the Knight with the bishop attacking the rook and we will never know at what point he realized that after taking with the queen The Rook is gone and it comes worse Black doesn't even win the bishop because after Rook takes Bishop the White Queen takes this bishop an absolute disaster this went from completely equal to four material points disadvantage within a few moves all because of one single stupid move but wait a second the game is not over yet black captures a pawn coming dangerously close to the king white moves the queen and black takes another Pawn also giving check this is ridiculous now white blocks with the queen and black can trade queens and after the trade black takes another Pawn this was three free pawns the material difference is only one point and the game is almost equal again wow so high-rated players aren't perfect you can actually come back against them except that this didn't really happen in this position with the queen standoff black didn't trade Queens all the low-rated player could see wasaba I can capture a pawn so I must capture a pawn so hiuga takes the pawn and ly loses to Checkmate in one in the second game something absolutely shocking happened E4 E5 and Knight F3 this time the low-rated player is on the white side the player of the black pieces develops his Queen on move two not a good move the high-rated player is in silly mode Knight C3 book move nice Knight C6 and now the bishop gets out and to get rid of it the high-rated player pushes A6 what would you do white captures the Knight arguably in inaccuracy you don't really want to trade Bishops for Knights unless it's very beneficial black takes back this is one of the slight inaccuracies by the low-rated player a few moves later he gets into a trade creating a double pawn another nonideal situation but does it really matter so much fast forward even 20 moves into the game the position is really equal even the engine says this is equal and the noob pushes a one black makes a funny horse jump giving check and here the low player puts the King on C2 what a tragedy because the Knight goes to E1 forking the king into a pawn the king escapes and the Knight takes a pa okay it's only one Pawn nothing too bad right trade Rooks and some other moves and in move 26 black plays Knight G5 attacking the pawn this is not a highlevel attack or something King E2 completely unnecessary and the pawn is gone for nothing Knight D3 this is a real game this actually happened black can capture another Pawn forking the king at a pun King E3 and the third Pawn is gone there was no Advanced strategy or a complex attack by the high-rated player all he did was not blundering fast forward white loses one more random Pawn for nothing and then loses tragically due to unnecessary mistakes what a shocking turn of events so what was the main difference here the high-rated player didn't pull out some Magnus Carlson type of Giga tactic he also didn't pull out some genius strategy or 10 different cool openings he's aware that low-rated players tend to blunder statistically speaking every single game if you make a move that's not a blunder 15 times in a row chances are your opponent will make a mistake this is a battle between a chess master genius and a beginner level player and while you watch them he explains exactly why he makes each move he will play against three players while giving you detailed instructions on how to beat each player the first one being 700 alow all right let's open the first game with E4 and see what black does C6 nice the kocon defense you've probably heard before that you want to conquer the center in the opening but what if I told you that's not entirely true in some openings like the carocon defense you deliberately give up the center and allow me to play D4 now I have the whole Center Black's goal is to conquer the center in the middle game after giving it to me in the opening let's see how he does that D5 nice the idea is to break my Center I'm going to push E5 expanding my space if you have more space it will be easier to put your pieces in a good position hopefully chess page one shows you a good and realistic example right now that could totally happen in a real game more space means more room for your pieces in this position black wants to push the E Pawn but that would blockade the bishop so he should develop the bishop first nice he actually knows how to play the kocan which is surprising because he is very very bad at chess anyway I'm going to develop my knight E6 okay normal move now I'm going to develop my Bishop why the bishop because now you can already see one of the biggest weaknesses of the kocan I can Castle any time now meanwhile black is not even close so the king will be in a dangerous place for quite a while why put it on E2 well these squares are obvious ly very bad only D3 might be an option but then he would probably trade Bishops and I want to keep mine I want to use it later to attack on this diagonal you'll see what I'm talking about later C5 all right first of all I don't want to take his Pawn because he can take back with the bishop I don't want to help him with development I'm not stupid and secondly you can already see how his Queen side is weakening that's very not good for him because his King is still in the center of the board I'm pretty sure I will get him with a Queen side attack but for now let me develop my Bishop I don't have a specific plan yet okay he takes my Pawn you might be tempted to recapture with the queen because you develop the queen for free but always think one step ahead if you do that he can develop his Knight attacking your queen and you have to retreat your queen so instead I will take with the knight at the same time attacking the bishop he drops the bishop back because he doesn't want to trade fair enough I'll just castle look at this my king is safe his King is still in the middle and nowhere near to castling black develops a knight not a bad move I think I'll add more pressure to the queen side now let me go C4 you don't have to make this specific move but I feel like it will help me accelerate his Queen side collapse let's see what he does he should try to Castle his king or at least bring more stability to his Queen see never mind he wants to lose so he took my knight that's not losing material but now this diagonal with a direct attacking opportunity to the king is open again I'll recapture the Knight with my queen I only use my queen because I know that he can't attack it afterwards at this point I have a very clear plan my king is safe his king is not safe at all the queen side is ripped apart in this open diagonal will very likely become his critical weakness now he captures my Pawn I'll recapture with the queen look his King won't be safe for the next five moves or something Rook C8 so the idea here is that he wants to develop his Rook to a good Square while attacking my queen at the same time then I'll have to move my queen again wasting the move cool idea too but it's a mistake I give check that's just not good for him Queen D7 to block the check I could take his Queen and he has to move his King meaning he can't Castle anymore that would be a good move but you should always look for an even better move I'll go Rook D1 now I'm attacking the queen but the queen can't move to the side it's pinned by my queen his only reasonable option is to capture my queen and that's what he does now this move is an easy decision take the freaking Queen check now his only two options are to either move the king and blockade the whole King side or instead he could block the check with his Rook but Rooks are more valuable than Bishops right he decides to not block with the Rook but move his King now I can go here my Rook is defended by the bishop and I'm attacking his King and pawn at the same time he moves his King away I take take the pawn and it's check again he moves his King I give check again he moves his King and I take another pawn and it's also check again he moves his King and now because I'm smart I see a force Checkmate I got to say there was no big blunder in this game he is only 700 but that was surprisingly clean boom boom bam bam padow Checkmate let's play game two E4 and D5 nice this is the most an opening let me show you how to destroy it for the next game I'll make sure I play Black so you also see how to play as black but now let's focus on this game I'll go Knight F3 a normal development move putting pressure on the center Pawn Knight C6 all right all right I'll go Bishop B5 immediately attacking the Knight why do I do that first of all I'm ready to Castle again lightning speed second of all the C6 Knight is defending the pawn so by applying pressure to the Knight I actually weaken the center pawn and he pushes a pawn fair enough I would do the same now in this case you don't want to take the Knight you might think that you can trade pieces here and now the pawn is undefended so you can take it with your knight but now you have two undefended pieces very dangerous you have to be suspicious about these situations in this case black can move the queen to D4 attacking both of your pieces there's no way to defend both so what's the lesson here be extra careful careful when you're moving a piece to an undefended square and be super extra careful when you have two undefended pieces at the same time let's continue the game here you want to drop the bishop back black pushes another Pawn good move again I have to drop my Bishop back another time now black can develop a piece but he plays Bishop C5 that's just an outright mistake why my plan is to push C3 and then D4 I would do this anyway but now there's also a bishop and he will have to retreat it that's not a game losing blunder but it's a dumb move regardless this might be one of the few cases where it's fair to say I just have the opening knowledge and he doesn't I don't think you can possibly calculate that that's why you should pick one opening and actually learn it first of all let me Castle my king to safety so I don't end up like the last guy D6 okay now I'll play C3 I do this to create a free Square for my Bishop in case he plays Knight A5 I want to be able to drop my Bishop back to safety again Knight F6 what does this move do is he attacking something yes my Pawn but let me introduce danger levels instead of Defending my Pawn I will attack his Bishop that way I can complete my attack that I planned and he can't take my Pawn because his Bishop is under attack this attack may look messy but really all you have to do is count how many pieces are attacking my Pawn 1 2 3 how many pieces are defending my Pawn 1 2 3 so I'm good okay he takes my PA I'll recapture obviously I don't think I need to explain this now he has to move his Bishop away there we go look at that massive Center that's the magic that happens when you learn one opening and play it well okay now I have plenty of options to decide which move I'm going to make let's first look at my opponent's options first thing that comes to my mind is this he can capture the pawn the pawn is inde defended but if he does capture it I can move my Rook to E1 pinning the Knight to the king and trust me I'll find a way to capture that Knight so that's not a problem what else could he do if he moved the bishop here my knight would be pinned to the queen I don't want that so I'll play H3 to prevent that move he castles now the king is not in the middle anymore this Pawn was defended because of the potential pin now there's no King behind the Knight so I'll have to defend my Pawn I'll do that with Knight F3 a normal development move Rook E8 double attacking my Pawn I get the idea you put a rook on a good square and attack my Pawn at the same time I could put the Rook on E1 to defend the pawn but keep in mind to always look for a better move I can pin his Knight first of all if he takes my Pawn I take his Queen if he takes with the Rook I take his Rook so he can't capture my Pawn anymore H6 little bit late but okay I drop my Bishop back and he pushes another Pawn now in this situation I'm going to do something cool I'll sacrifice my knight now he takes back and I take back look at this the king side is open and there's a lot of pressure going on this Knight can't move at all and the queen also can't move because then I can take the Knight there's really no good way to defend this Knight at all it's just a very bad position for black if you play more and more chess you will develop pattern recognition that allows you to see these type of typically dangerous situations King G7 defending the Knight well but the Knight still can't move right now because it's pinned at the moment so let me think about how we can apply more pressure to the situation Knight D5 attacking the Knight one more time if I'm capturing with my Bishop now it will attack the king and the Queen at the same time Big Win so he better find a way to defend this and surprisingly he does find an interesting way to defend it Bishop takes D4 now the Knight is defended by the bishop and the bishop is defended by the Knight man these 1200 rated players today are crazy crazy bad because I'm about to ruin your day Rook C3 attacking the Knight that is defending the bishop that is defending the Knight what can you learn here I'm attacking the defender of a piece I want to get rid of this bishop so I attack the defender of that bishop and he defends with the bishop the Knight is defended by the bishop which is defended by the Knight which is defended by the bishop great letun ruin his day I'll take here with a rook now he takes back and I can take the bishop with my queen not only is this winning material points for me I'm also triple attacking this poor horse now I hope this tactic was understandable from here on the game should be super easy he should do something about the Knight situation Rook E6 I don't know man but okay he should have taken my knight now I have another tactic I'll take his Knight he recaptures with the Rook awful for him my Bishop is looking at the rook and the queen The Rook is pinned by my queen The Rook is having his worst day this Rook is pinned so monumentally that I don't have to take it right now I can wait and see if there's a better tactic in the future let's just push a pawn and see what happens if I was him I would be highly concerned with this he should probably never mind he pushes Queen side okay let's investigate I could move my Rook here and here applying even more pressure that takes two moves but what is he going to do about it there's really nothing he can do to stop me so let's do it okay another queen side push and here I spot a tactic that is probably going to win me as Queen you probably don't see the tactic right now I'll show it to you but keep in mind that you don't have to spot all these tactics your lesson here are first of all make sure your king is safe my opponent can't win my queen with a kingside attack because my king is safe this king is not safe secondly improve your tactics chess is 99% tactics I take the Rook check he probably takes back with the queen exactly probably thinking I will now recapture with my queen but no Rook G3 check and the King cannot move to any square that is defending the queen now he has to move his king and the queen is all alone let me get that real quick oh no my Bishop how can I possibly win the game now I'm only seven points up in material let's move on to the third game I'll show you how to win as black E4 nice the most common move I'll play the kocon you'll see why D4 nice D5 I'm trying to break the center E5 good good I develop my Bishop remember you want to develop it before pushing the pawn he develops the Knight I push my pawn and the bishop so this guy is playing really well so far he can Castle anytime and I'm not even close how the turns have tabled but I will show you how to keep your king safe this is not just about the kocan this game will be a good lesson in King safety and hopefully a lesson in how to win the middle game and turn it into a winning end game because this player might be good enough to make it to the end game the last two guys got checkmated in the middle game so I will attack the center now if he takes it I can take back with the bishop he castles good choice I'm going to develop my knight to close this diagonal the guy in the first game captured the center Pawn in this position I'll wait for now my biggest concern is to keep this diagonal closed until my king is safe C3 very common move no problem I'll take now he takes back and my Queen's side is still closed now I'll try to Castle my king first I have to get the Knight out it can't go here so I have to develop it to E7 don't worry about the bishop we'll get him out to Knight C3 okay my turn there's not really anything very dangerous going on right now I'll go Bishop G4 if I can remove this Knight I'm removing a defender of this pawn and in the carocon especially in lower Alo you can apply massive pressure to the pawn and very often win it I'm pretty sure this dude will lose the E Pawn to my pressure attacks my Bishop okay I'll trade pieces he takes back beautiful so now his Center Pawn is only defended one time I'll move my knight here and double attack it notice how I told you that I want a castle fast but I didn't sometimes you have to change plans when there's an opportunity in this case I'm pretty sure I will win a PA he defends it with his Bishop but now I'll just add more pressure with my queen attacking the center pawn and the B Pawn at the same time if I was playing against a grandmas he would probably find a way to defend this but my guess is that he will lose a pawn now yep he pushes this pawn chess is all about counting can you count one two three pieces are attacking one two pieces are defending so I consume the PA he takes with the bishop and I take with the queen why the queen well I want him to trade Queens with with me so we get closer to the end game with this Pawn structure I'm pretty sure I can show you how to force a win in the end game he takes my queen and I take back perfect now he decides to put his Rook on D1 okay The Rook is in a better position than before and I have to move my knight so where should I move it look at this if I take the bishop it's check and he will take back with the pawn creating a double Pawn that's not good for him so let's do that okay perfect let me show you how to win the end game here I move my Rook to C8 occupying the C file and attacking the Knight so let's see where he moves the Knight B5 okay so this is not a game losing mistake but kind of a short-sighted move I just push my pawn and he has to retreat that was not good for anything I can't believe I'm doing this so late but it's finally time to develop the bishop by the way I just want to say in my brain the first thing I look for our potential threats but since there is no dangerous move for my opponent I can safely develop my Bishop I'll just move it here it's an active Square good enough for my Bishop my dear opponent decides to offer me a rook trade I'm fine with that since I will win the end game but if I initiate the trade by capturing he will recapture and then he owns this whole file so instead I'll take care of my king first should I Castle nope your king wants to be in a safe Corner during the middle game but when there are a few pieces on the board you can safely move your king to the center the king is a strong piece after all he can only move one square at a time but he can move in every direction look at this walking tank you'll see especially after we trade our Rooks the Kings will play a major role and my opponent moves his King too let me trade Rooks what now I kind of want to move my Bishop over here and next move I will put it here obviously he has to save his rook and he moves it here so now I go here very nice I'm attacking the pawn and cutting the king off the game isn't over but it's a good position for my Bishop also he now moves The Rook to defend the pawn his Rook is now stationary in a defensive position and I can move my Rook to occupy this file let's win this end game he moves his Pawn okay okay my Rook is in a better position than is but let me still do this I can trade pieces down because I'm definitely going to win the pawn end game he takes I take back and he follows with a minor mistake moving the king I'll put my Bishop here attacking the Knight and pawn he moves his Knight and I win the pawn thank you in this position he pushes a pawn and I Retreat my Bishop no rocket science so let's take a look at the whole thing the question is who can promote a pawn first his King is on this side and this side is completely blocked by my pawns my king is on this side with easy access to his pawns he pushes the king but I don't care I walk my way to his pawns what is he going to do attack my pawns he can't do anything he pushes I take he takes okay I go one more more step towards his pawns his King can't get to my pawns every single square is occupied he goes back I'll take this chance to move my Bishop out of the way while attacking his Pawn he uses a move to dodge my attack and I go one more step towards his pawns King F5 whatever the point of that move was see I'm making sure he can't get to me meanwhile I am about to capture his pawns he starts an unsuccessful attempt to save his Pawn I'll just Fork his Knight and pawn yes Kings can Fork pieces he has to retreat his Knight and I take the pawn see how powerful kings are in end games the most important thing is to cut off the enemy King and utilize your own King his Pawn runs away as if there was any hope to escape I'm Coming For You peasant ight E5 this is probably supposed to be a super shortsighted attempt to attack this Pawn I just trade my pieces and here I wanted to protect this Pawn so let me go here he advances a pawn I quickly take it he pushes another pawn and now the inevitable Victory is close I could promote these pawns but obviously I can also promote this one so I push my Pawn he follows I escort my PA he can't go here so he goes to the next best Square here and boom this is called the Red Carpet my king is covering every square and the pawn can safely walk his way to promotion nobody can stop him white resigns good game bro if you want to win more games like this or this or this there's one problem most people are training inefficiently and they never get to their dream rating that is why I'm testing training methods inside chess page University and so far the average Lo gain over 2 weeks of training was 152 rating points if you're interested in a Training Method that has been shown to work well I linked chess page University in the video description below you can watch the introduction video for free to see what's happening inside [Music] [Music]