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Factorio Space Exploration Mod Overview
Jun 25, 2024
Factorio Space Exploration Project
Introduction
Factorio project called 'These are the journeys of three idiots'.
They aim to overcome one of the most arduous mods created called Space Exploration.
The mod can take between 200 and 500 hours to complete.
It is not the hardest mod (that title belongs to Pyanodons), but it is still very challenging.
Very few players manage to complete space exploration.
In the interest of speeding up the process, the presenter has the help of two AIs he has programmed.
The AIs are not very smart, so the presenter has to do most of the work.
Getting Started in the Space Exploration Mod
You start without electric miners, yellow inserters, or electricity.
Everything is coal-powered, at least initially.
The initial phase of the mod is AA Industry and can take several hours to get through the burner phase.
Science cannot be crafted in the inventory.
Automation and First Science
Once electric assemblers are obtained, an attempt is made to automate their creation.
Crucial early components include small motors and motors used in buildings.
Burner miners are automated, and a standard furnace line with 48 furnaces is started.
Automated production of iron and copper needs to be created.
We find a good copper mine to the northwest.
The mod makes health not regenerate and one depends on medkits.
Ammo and turrets are automated due to the increasing problem with the natives.
Expansion and Management of the New Infrastructure
The idea is to scale production while managing resource logistics, which takes time.
Transition from coal use to steam power.
Initial design problems lead to occasional base organization improvements.
With the help of efficiency modules, pollution and issues with biters are reduced.
The speed of red and green science manufacturing slowly increases behind automation.
Extensive use of cars to reduce walking time on slow tiles in the alien biome.
Decision to rebuild and reorganize the base with solar power generation.
Advanced improvements include conversions to electric furnaces and speed modules.
Exploration and Advanced Science
Launching satellites provides valuable information about space.
Satellites find planets, moons, and other celestial bodies with different resources.
Creative process of transmitting and receiving signals between space and terrestrial bases.
Specific missions are built to collect rare elements in space.
Logistics and energy (solar and even nuclear) are managed for sustainability and efficiency.
Ingots and Interplanetary Production
Use of iron and copper ingots to maximize resource transport through rocket missions.
Exploration of a variety of planetary biomes to optimize in-situ production.
Problems and Solutions in Project Advancement
Various difficulties in implementing nuclear reactors and advanced resource processing.
Automating the production of ingots and other key resources solves the problem of resource depletion on the home planet.
Common Issues
Recurring issues with crime reserves and specific solutions through decentralized production.
Focus on improvements such as using isolated and efficiency generators for pyrofiles.
Conclusion and Future Advances
The video highlights the completion of the terrestrial base but suggests future improvements.
Enthusiasm in building a more efficient space base in conjunction with the space exploration economy.
Promise of more content.
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Full transcript