Transcript for:
Exploring Black Ops 3's Easter Eggs

Directors then critique it and put red line notes all over it and we cut it up into pieces and hid it around the map where some bits you could only see if you had a sniper scope and These guys they can find it and put it back together in like less than a day So then the next thing was like okay Let me go to try and take some messages and encrypt them and I use things like Caesar ciphers and then I use like the Enigma code at one point or spectral analysis Morse code we've used in the past as well Even at a point where there were certain messages hidden where you had to use an oscilloscope to actually be able to decode it and find out, and the community keeps on finding them and keeps on decoding. So going into Black Ops 3, I'm fed up now, and I'm going to really put one in that you guys can't break. And it will be hidden in different arenas, and you won't get this one. You mentioned kind of before the Shadow Zoo film epic... Before he had even touched Black Ops 3 Zombies, that there would be an Easter egg included that none of us will find. It's not going to be solvable. You don't have any faith in us for that aspect. Has that Easter egg been found? Final question here. You've talked in the past about an unsolvable Easter egg. We've got this unsolvable Easter egg, which I'm sort of guessing there might be more than one of them. There might be. There might be. It's going back to the interview. Black Ops 3 Impossible Easter Egg Now I know a lot of people have anticipated this video not just because I teased it on Twitter But because of the nature of the video in general, of course what I'm talking about is Black Ops 3's impossible Easter egg The one and only original Impossible Easter Egg that was mentioned by Jason Blundell in 2015 before Black Ops 3 launched. The hype for this Easter Egg is simply unmatched and undeniably the most infamous Easter Egg in Call of Duty Zombies or Call of Duty history. I mean, realistically, this is something people have been searching for since the release of Black Ops 3 in November 2015, which is 8, almost 9 years ago now. That's why I'm so grateful. to be able to break the standstill and bring you this video because if I didn't think what I have found to be significant I wouldn't be making this. Now thanks to people like GlitchingQueen about six months ago there was a bit of a tension surrounding the impossible easter egg again and I had some time off work so I thought fuck it one last search so there I went back down the rabbit hole for the 100th time only this time I actually found something. Now understandably a lot of you will be very skeptical watching this video and impatient to find out what I'm talking about and a lot of you are going to try skip ahead but if you do that you're going to find yourself in the middle of a big explanation that you have no context to so I highly recommend that you watch this video from the beginning because as I said in my tweet this is deep and very complex to understand and even more complex to explain so if you do really care you're going to want to join my discord which is in the description below that will have all the resources, all the references and all the images that I discovered and created so it's easier to understand. You will be able to understand it in the video, but to get a larger sense of what's happening, join the discord. Now, to be honest, after eight years I was on the fence as whether this thing even existed or not. After Jason Blundell and multiple YouTubers mentioned it repeatedly over the years, yet we failed to find anything even close with substance. To explain what I found, we need to go through everything we knew about the Impossible Easter Egg. And I'll explain what I ruled out, and just so everyone is on the same page, I'm first going to show you these clips every time Jason Blundell talked about the Impossible Easter Egg. The one that jumps to my top of my head was, we had a character in Mob of the Dead who was an aspiring comic book artist. And we had a front cover drawn by one of our artists. And then we had one of our actual art directors then critique it and put red line notes all over it. Then we cut it up into pieces and hid it around the map where some bits you could only see if you had a sniper scope and these guys they can find it and put it back together in like less than a day. So then the next thing was like okay let me go and try and take some messages and encrypt them and I used things like Caesar ciphers and then I used like the enigma code at one point or spectral analysis morse code we've used in the past as well. I even had a point where There were certain messages hidden where you had to use an oscilloscope to actually be able to decode it and find out and the community keeps on finding them and keeps on decoding them. So going into Black Ops 3, I'm fed up now and I'm going to really put one in that you guys can't break and they'll be hidden in different arenas and you won't get this one. You mentioned kind of before the Shadows of Evil map came out, before you'd even touched Black Ops 3 Zombies, that there would be an easter egg. ...included that none of us will find. It's not gonna be solvable. You don't have any faith in us for that aspect. Has that Easter egg been found? It has not. It has not. So there's still something in Shadows of Evil in which... It would be too simple for me to say it's in Shadows of Evil, but I would say there is an Easter egg. There has not been found. There's actually lots. Right, right. There's a significant one. The one I was specifically talking about has not. Let's wrap things up. Final question here. You've talked in the past about an unsolvable Easter egg. How do I word this in the best possible way? I want to talk about the ADF GX. I want to talk about all those cycles we haven't solved on the Giant, on all these previous maps. I just gave you a t-shirt. Maybe the ADF GX key is written in here. The transposition key. That would be fantastic. But we've got this unsolvable Easter egg, which I'm sort of guessing there might be more than one of. There might be. There might be, right? So is it something we've come at all close to, even just in the right sort of zone in Black Ops 3 so far? Yes. We have. Wow. That's just the biggest tease in the world. I wish I'd asked a better question. And it's going back to the interview you've done before. before Black Ops 3, and you're like, I'm gonna put an Unsolvable Easter Egg. What I will ask is obviously, I don't want it straight cut. Has anyone gotten even remotely close? I think you answered this like, during the episode. Yeah, I've seen people get close, yeah. You've seen people get close? I've seen people get close on a couple of things, yeah. Okay, interesting. I guess with that Unsolvable Easter Egg sort of intensity in the community, a lot of people are finding some sort of strange occurrences in Shadows of Evil, and I think this would be a good chance to sort of iron out any. thing that people might think of potential leads. Sure. One example is... You're not gonna get any confirmations on any of the stuff you're about to say. Brilliant, well, I'll try my best anyway. One is purple meatballs and another is purple keepers during the Shadow Man boss fight. Well let me let me say this, one of the one of the assumptions I make when we talk about you know big Easter eggs or things that kind of hidden and other stuff that's going on. I assume that everyone is going to take the code, take the radiant and take it apart. Which means anything that we could put in the script and anything I could put in with radiant, I'm assuming you could just open it up and find it. So if you're seeing anything and it looks like it's engineered, you're probably off because you'd have already found that by now. Okay. Interesting. So basically it's that well hidden that. Well, it's like, you know, and here's the thing. I know there's intensity in the community. I think I may be talking about this in about another eight years'time. Wow. You know, you're the one who asked me for the World at War one. Yeah. You know? How long did I hold that? That was eight years, yeah. And that was so simple. Yeah. Like, looking back at it, it's frustratingly simple. Yeah. And I... And it's one of those things where it wouldn't matter if you data-mined it. Yeah. Because it didn't matter. matter. So here's the thing, just to crush everyone's dreams. You can ask me all you want. I'm going to put that away in a vault and talk to you again about it in eight years time. Yeah, exactly. Because I think it's really fun, right? You were talking to me and you were saying, oh, we've found them all, we've found them all. I was like, oh, here's one then. And I was just like, what? You're like, what? It's so simple, but it's just not something you think about. Yeah. Here's the thing, the kind of stuff they've put in, it doesn't shake the earth, but I think for people who enjoy those type of things, there's stuff in there. You'll get a kick out of it. Yeah, there's still stuff in there, yeah. Okay, interesting. All right. Firstly, the biggest misconception about the Impossible Easter Egg is that it's definitely on Shadows of Evil. This was the general consensus because of the interview that Blundell did with Tech Cider. When he was talking about the Impossible Easter Egg, there was overlaid footage of Shadows of Evil, which was debunked in a great video by GlitchingQueen, which I will link in the description below, essentially stating that the footage was chosen by the interviewer and was not necessarily relevant. to the impossible easter egg and the only meaningful part of the interview is what Blundell himself was saying which obviously didn't rule out Shadows of Evil for me but I knew I couldn't exclusively focus on it. Another common misconception is about these comments that were made in Dalek's video. I think I may be talking about this in about another eight years time. Wow. Most people assumed he talked about this at the end of BO3 hence in 2016. Meaning that the eight year wait would take us to the year 2024. However, this is actually not the case because this video took place in June of 2017 at the Zombie Chronicles reveal event, which was quite a while after Black Ops 3's first year had ended. Meaning that eight years from this date would actually take us to June 2025. Although it was always pretty clear to me Blundell was speaking loosely and throwing out a time similar to the World at War Bios Easter Egg that took eight years to solve simply to emphasize that this Easter Egg also had potential longevity. Something obvious but important to mention is that I knew going in whatever this was it wasn't going to be something that was scripted within the game code. To a lot of people this has also been abundantly clear from the beginning, but I still see heaps of people talking about activating stuff in game, or or like the Apothican Servant upgrade in Shadows of Evil, for example, which we knew was definitely cut. To solidify what I'm saying even further, Jason says this. What's going on? I assume that everyone is going to take the code, take the Radiant, and take it apart. Uh-huh. Which means anything that we could put in the script, and anything I could put in with Radiant, I'm assuming you could just open it up and find it. So if you're seeing anything and it looks like it's engineered... Uh-huh. You're probably off because you'd have already found that by now. So from that information I gathered the impossible easter egg would likely be a cipher, puzzle or some kind of hidden message. We also learned from Jason that the egg is across multiple arenas. People didn't know how to take this different arenas, did he mean different maps, boss arenas or just different locales within one map? More juicy intel we got was in Milo's interview with Blundell at the Zetsubou launch event. We've got this unsolvable easter egg. I'm sort of guessing there might be more than one of them. There might be. There might be, right? So, is it something we've come at all close to? Even just in the right sort of zone in Black Ops 3 so far? Uh, yes. We have? Wow. That's just the biggest tease in the world. There's actually a lot to unpack here. Firstly, we can deduce from this that the Impossible Easter Egg, or at least part of it, had to be on Shadows of Evil, The Giant, Derisandrach, or Zetsubou Noshima, or even all of them. Now, personally, I doubted from the beginning that it was exclusively on one singular map, or even Derisandrach or Zetsubou in general, considering that Jason mentioned this Impossible Easter Egg before the launch of the game, Even though I had my doubts about Duraizendurak and Zetsubou's involvement, logically, I couldn't fully rule them out yet. Now, the other side of Jason's comments here was the single most vital bit of info that led to my findings. He states, I've seen people get close on a couple of things. He also reiterates this in the Zombie Chronicles interview he did with Dalek. Joe. Has anyone gotten even remotely close? I think you answered this like... Yeah, I've seen people get close, yeah. You've seen people get close? Yeah, I've seen people get close on a couple of things, yeah. Okay, interesting. This was so significant to me because it gave me a direction to hunt in. Over the last three years there has been a bunch of theories about new discoveries within Black Ops 3 Zombies. These theories are usually just a big reach or schizo ramblings from people who tweet at me saying shit like You haven't found the impossible easter egg, it's on Derisendrack and you have to play at 9pm on a Thursday night on split screen and look at the pig heads on the wall with a holographic sight. Regardless, even if someone had a completely new theory that was valid about the impossible easter egg, I just instantly ruled it out because Jason made it so clear whatever this egg was, we had already stumbled across it. So after narrowing down as much as I could, what was left? Well after analyzing Black Ops 3 zombies from top to bottom again, there was only three legitimate things left unanswered. First up, the ten ciphers on Revelations. The one cypher on Goro ...sales laundry ticket on Shadows of Evil that seemingly isn't anything but in the game files is named a cipher. and the one unsolved cipher on the giant. I eliminated all these ciphers from my hunt as I wasn't going to attempt to decode them and I also felt like they were a separate thing as most of them were on revelations which came out after Blundell said that we were close on a couple of things. Next up was this image of torn papers collected on the giant which creates an image of a hypercube inside the summoning key holding a KN-44. Aside from some symbolism that this image portrayed, This literally was never explained. This image has always had my attention as we've never had something so on the nose that has never been explained. I mean Blondell even specifically mentions this in an interview and tells us don't forget about the hypercube. And then you forget also you got the picture as well. What on the giant? With the hypercube. With the KN44. This one I simply couldn't look past. Now our last unanswered question was in fact the KN44 itself. What the fuck was up with the KN44 and Black Ops 3 zombies? Everyone knows how notorious this gun was throughout the game. Jason even directly addresses it and says to look into it in this clip. There's a lot of weird KN44 appearances. Yes. And I was wondering is that anything that we need to look into or is that just just weird? Um... Feel free to look into it. Whatever the KN44 meant, we never got an answer. So through my process of elimination, I was convinced if the impossible egg did exist, it would either involve the HyperCube or the KN44. So off I went. I initiated my hunt by documenting everything we already knew about the KN44. It was a well-known fact that the KN44 was a base model used kind of as a placeholder in the code for many items and some glitches in game and in feds. mode would expose that. Some people took that info and assumed maybe that's all the KN44 ever was, just a base model that the foundation of the zombies universe was made out of, which was symbolically implied in the hypercube blueprint. Although that may may be true there was definitely more to it. It was obvious to me that there was clear distinction between purposeful placement of the KN and just in-game glitches. For example here is Jason mentioning the KN44 coming out of the cryo pod on Derisandruk. Because like when MC crashes down, there's the host. He specifically mentions this as it's done with intent. I decided to make a list of every time the KN44 was spotted and whether it was significant. or not significant. First up obviously we have the hypercube blueprint then flying out of the pod on Derisendra under the shrine and the void bow quest on Derisendra. In the Zetsubou no Shima boss room next to Takeo's body the civil protector holds it in Shadows of Evil. Outside of the map under the glitched wolf bow dog on Derisendra. Sometimes dead zombie models can hold them. In the Goroad outro for a split second you can see Nikolai holding it very briefly. If you go into theater mode during an IGC cutscene sometimes you can see a bunch of KN-44s representing all the materials in the game and it's obviously a glitch. It's in the Black Ops 4 Blood of the Dead poster. Samuel Stuhlinger has it in the Tag to Totem intro and it also shows up in the multiplayer map High Sienda on Black Ops 4 and it's gold. Now the ones I've highlighted in green are the ones that I thought were significant. The orange represents that they're weird but unlikely important, and the red were obviously just glitches. So what else is there to know about the KN44? Well because... people were so obsessed with this gun for such a long time there's actually quite a lot to dive into here. People initially thought there was braille on the KN44 which eventuated into nothing. Some thought that the KN in the name stood for crinorian and now it's called the KN KN44 which is so close to being Kronorium KN Kronorium Diamond came on the KN44 flash Morse code saying the word time Which was debunked as a glitch as it was discovered that all the lights on Shadows of Evil are linked and flash at the same Time the KN44 gunsmith part has the word endgame written on the gobblegum And ferial enhancement has a picture of the KN44 on it and the initials of the gobblegum are EE When you buy the KN44 on Shadows of Evil as Jessica Rose, you can get this quote. Most importantly on this whole list, the KN44... The KN44 had its name changed twice, which was always very suspect to me. In the Black Ops 3 Alpha, the gun was called the ARAC, and then in the beta, it was called the ARC-7, and then when the full game came out, it was now called the KN44. Why? Why the double name change? Rumors circulated that this was for copyright reasons. The ARAC was a real-life gun, and the name was causing legal trouble. But what is so fucking significant about this name? We'll come back to this soon. After laying everything out on the KN44, I then turned my eyes to the Hypercube blueprint. We really didn't know much about this thing, apart from the basics. It was a blueprint found on the giant scattered across the map. The image shows the summoning key and instead of the key, Inside of it there is a hypercube holding a chalk outline of the KN44. Also on the blueprint there are other sketches of hypercubes and of course in the bottom right Dr. Monty's signature. But we've always understood that it's a 4 dimensional cube which is is a difficult concept because you're trying to comprehend a 4D object in a 3D world through a 2D screen. The only thing we could really extract from all of this is the fact that they were teasing that Dr. Monty was in control of the wall buys and the perks etc. Everything we knew about this hypercube so far was pretty surface level or metaphorical which is why I was always suspicious why Blundell specifically says don't forget the hypercube in this interview with Dalek. And then you forget also you got the picture as well. What on the giant? With the hypercube. With the KN44. The only other time that this thing had any relevance is when the Zombies comics came out. In the Ascension alternate loading screen image that came with issue 2 the KN44 blueprint can be seen and being signed by Dr. Monty. This is something that I think a lot of people missed. I really didn't have much to analyse when coming to the hypercube especially compared to the many weird occurrences we have with the KN44. So I started to think about the KN44 to look for things that we missed. I began by messaging in dozen devs that worked on Black Ops 3 Zombies to ask about this hypercube image and the impossible easter egg in general. Some of the zombies devs said they were aware of the impossible easter egg that Jason talked about but they didn't know anything about it. One of the zombie developers did state that in terms of the impossible easter egg Blundell talked about, I honestly don't know. If he did put it in it was on his own accord, which is not that unlikely. All the ciphers in all the maps were made by Jason and were put in right at the end of production. Another one of the zombie developers also co-signed this by saying that the ciphers usually go in at the last minute. Although that was all interesting, I didn't really gain any leads from those messages, so I kept digging myself. I was looking for examples in history of impossible or unsolvable puzzles, or hypercube ciphers or hypercube puzzles. As I know Jason had drawn inspiration from real life elements. in the past and that's when I stumbled across this. The impossible chessboard puzzle. And what do I see in the first image? A fucking hypercube. So strap in, it's about to get complicated. After researching I found the origins of the impossible puzzle dates back to the 1950s but the first explanation of this puzzle I found was on this website that was made in This near unsolvable puzzle is described as involving two prisoners, an evil warden and a 64 square chess board. Each square of the board has a heads or tails coin laying on it. Essentially the warden hides a key under one of the walls. one of the 64 squares and shows prisoner A where he put it. Prisoner A then has to, without any form of communication, somehow signify to prisoner B where this hidden location is on the chessboard. The only thing that the warden allows prisoner A to do is that he can flip one coin on the board to indicate to prisoner B where the hidden square is. Therefore prisoner A would have to figure out a complex formula to indicate a relationship between the coin that he flips. and the hidden coin. In the process of displaying data or code assignment for each individual square it is also explained how each one of the 64 squares could be identified in binary code and that the nature of encryption or coding changing one square could decrypt a secret message with multiple avenues of cryptography available with a 64-bit base. I probably didn't explain that that well but this video I found explains it best. In the video they show how this data is best displayed utilizing a four-dimensional cube aka a hypercube where the vertices of the four-dimensional cubes are given colored coordinates which basically allows you to play coloring sudoku on a 64 square chessboard via a hypercube it also explains how the soul The puzzle is essentially error correction and how hamming codes could be used to decrypt a message found within the data Provided by a hypercube. So what does all this even mean? It's pretty overwhelming But to summarize I now understood through the impossible puzzle that hypercubes are used to store data They have potential to hide some sort of code or hidden message. This is all great I just didn't know what to do with all this information. I didn't know any of the metrics of the blueprint hypercube I just didn't have any way to calculate or even a starting place with this thing. I was clearly still missing a variable. After coming to a bit of a roadblock with the hypercube, I angled my focus back to the KN44. There was still so much stuff there to dissect. Like, why did it appear so purposely? Why did it have two name changes? Why did Blundell specifically mention it multiple times? Because I didn't have any success getting any intel out of the zombie developers, I tried my luck with a multiplayer developer to ask about the KN44 name change. Considering it was a multiplayer alpha and beta when the gun was the ARC-7 and the ARAC, I thought maybe there was a chance and he got back to me with this. I think the original name for that gun was the ARAC but we had legal trouble with the name and then we settled on ARC-7 but then just before launch it was changed to the KN, something to do with zombies. I usually have a good memory but it was all so long ago now. Sorry I can't be more specific, good times though. As you can imagine, I was rattled to hear this, but even with that bombshell, I was still in the dark. What the fuck was so significant about the KN44's name? It can't just be that the KN stood for crinorium, that's just too simple. So I had to keep on digging, and one day when reading more on hypercubes, it all hit me at once. The KN44 is not a name, it's a fucking accordion. equation. A hypercube is made up of K-cubes and N-cube. When displaying a standard hypercube, it is written as K-4 or N-4. Combine those together, what do you get? The fucking KN44. The impossible puzzle, the KN44, it was all connected and everything started to make sense. That's why he wanted the name change from the ARC-7 to the KN44. That's why he originally said it would be hidden across multiple arenas. That's why he specifically mentioned ciphers and the torn paper Easter egg in this interview. That's why the only two things in Black Ops 3 Zombies that never got answered, he told us not to forget. It all checked out and for the first time ever hunting this egg, I actually found something of substance, something that definitely wasn't a coincidence. Now because I knew the KN-44 was an equation, I had some sort of metric to map this out with now. I drew up a k-4 cube and an n-4 cube to see if there was anything more I could decode from this. I tried a lot of things. Firstly mapping out the vertices of the cube and using multiple decryption methods to try find something like binary code, ASCII, coordinates or just any 64-bit cipher, but because I'm so shit with ciphers I've had very little progress or maybe there's just more variables involved. some sort of indication of what side of the hypercube the string of information should be read from. For example, is the orientation of the KN44 within the cube significant? Does it point to the leading side where the data should be read from? Or maybe the apothecan symbol on the representative side of the summoning key is important. So I analyzed all the apothecan words and translated them. Nothing really stood out for me here. I can't really make any more progress here because of my amateur knowledge of ciphers, and I'm not really sure what to do with this new information. So I just started looking for as many other variables. The big idea that I toyed with the most was based off the comment that Blundell made about the 8 year wait time for the Impossible Easter Egg. Although I always felt like this was an estimate, I was always curious why such a large amount of time? You would suspect pretty much after a few years the likelihood of something ever being found would drop off dramatically. Maybe his comment meant we didn't have all the pieces for this KN44 hypercube puzzle yet. Maybe it was a time-gated thing because there were more components coming in the future. That's when I realized, what about the KN57 from Black Ops 4? Maybe that name was an equation too. As a hypercube has no limitation to what a K-value or an N-value could be, well this is what a 5-dimensional and a 7-dimensional cube look like. Pretty wild, but I don't know what to do with it. Different thoughts I had was like what if the KN44 had to be combined with the KN57 in some sort of written format Like an equation, but I stopped looking into that because I thought it was being a bit unrealistic The second significant idea that I played with was the fact that there is still one unsolved cipher on the giant and considering The torn paper image of the hypercube is found on the giant. Potentially there is info within this cipher that will assist us with this solve. But I just wanted to detail everything that I have tried so other people don't waste their time. I've been at a standstill with trying to solve the rest of this KN44 equation because I'm nowhere near as knowledgeable as I need to be on ciphers and encryption. Now it's time for someone smarter than me to take a look at this and figure out how to decode it even further. Or just see things that I am missing. Someone who's an expert in ciphers or hypercubes because I've done everything I can and it's starting to drive me insane I understand that this is all a lot to take in the discovery of the impossible puzzle in the KN44 Being a hypercube equation this was achieved through hundreds of hours of research and hunting being so complex in its nature I wanted to detail every avenue I went down and everything that I have already tried and hope that someone else can draw inspiration from something that I missed. Do you guys think this is solvable? If Blundell did put part of this impossible Easter egg in Black Ops 4 with the KN57, were there parts that he was gonna put into the next game after BO4? Which obviously he never got the chance to do. This whole journey was pretty wild. The level of excitement that I had with some of these discoveries that were right under our noses the whole time. I'm very eager to see what the community can build from this as we take our first step forward in solving Jason Blundell's impossible easter egg.