Game Development Lecture Notes 🕹️

Jun 10, 2024

Game Development Lecture Notes

Key Themes

  • Motivation and reward as tools for productivity
  • Refining game mechanics and power-up interactions
  • Practical coding adjustments and bug fixes

Power-Up Interactions

Initial Approach

  • Cancelling power-ups when a new one is picked up.
  • Certain power-ups should not co-exist (e.g., wide paddle vs. narrow paddle).

Revised Approach

  • Allowing power-ups to stack for more dynamic gameplay.
  • Keeping track of power-ups with timers and those that exclude each other.

Specific Power-Up Adjustments

Multi-Ball

  • Issues with cancelling multi-ball due to existing balls on the screen
  • Proposal: No timer, increasing mayhem/fun
  • Potential