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The Evolution of Board Games Through Ages

May 19, 2025

The Complete History of Board Games 5000BC to 2025

5000BC: Evidence of the First Pre-Historic Board Games

  • Earliest board games date back over 7,000 years in regions of the Fertile Crescent.
  • Discovered in Baur Hyk, Turkey.
  • Involved carved and painted stones believed to be dice.

3100BC: Senet - The Game of the Gods

  • Popular in Ancient Egypt, especially among royals.
  • Played on elaborately carved boards or ground carve-outs.
  • Senet board has 30 squares and utilizes dice and pawns.
  • Theme linked to afterlife and protection from Egyptian gods.

3000BC: Mehen - The Game of the Snake

  • Popular among Egyptian working class.
  • Board shaped like a coiled snake with partitioned squares.
  • Pieces included lions, lionesses, and marbles.
  • Associated with the protective god Mehen.

2650BC: The Royal Game of Ur

  • Longest-running board game, similar to backgammon.
  • Discovered rules on a stone tablet by Irving Finkel.
  • Two-player strategy game involving dice rolls.

2000BC: Ludos Duodecim Scriptorum

  • Ancestor of backgammon, popular in Roman Empire.
  • Played with 15 checkers and 3 dice on boards with 12 markings.
  • Subject to opposition due to gambling elements.

1300BC: Ludus Latrunculorum

  • Roman Empire game translating to 'mercenary'.
  • Military strategy game similar to chess or draughts.
  • Pieces called dogs, played on a checked board.

500BC: Board Games for Children

  • Introduction of games for children like hopscotch.

400BC: GO and Eastern Influence

  • Developed in China, sweeping the East.
  • Deep strategy game with more possible moves than atoms in the universe.
  • Played by surrounding areas on the board.

400BC: Liubo

  • Han dynasty game found in tombs, using six dice sticks.
  • Objective to move pieces to become Owls and enter the board's river.

200BC: Snakes and Ladders

  • Originated as Mokshapat in ancient India.
  • Used to teach morals via game squares as virtue or evil.
  • Western adaptation stripped moral aspects.

500AD: Hnefatafl Board Games

  • Viking strategy games played in ancient Europe.
  • Asymmetrical setup with one player protecting a King.

550AD: Chaturanga

  • Ancient Indian game believed to be chess's ancestor.
  • Played on an 8x8 board with objectives similar to chess.

600AD: Chess

  • Originates in Persia, spreads through Europe.
  • Major historical milestones include rules evolution and chess clubs.

700AD: Mancala

  • North African strategy game involving move and capture.
  • Played with pits and stones, requiring deep thinking.

1027AD: Shogi

  • Japanese adaptation of chess, rules solidified in 1612.
  • Popular in Japan and the West.

1100AD: Checkers

  • Evolved from earlier games, standardized on a chessboard.

1120AD: Dominoes

  • Originated in China, evolved into popular gambling games.

1600AD: Pachisi

  • Indian national game, precursor to Ludo.
  • Cross and circle game involving team play.

1880AD: Mahjong

  • Chinese tile-based game overtaking chess in popularity.
  • Banned in early 20th century China, regained popularity post-1985.

1903: The Landlords Game

  • Created by Elizabeth Magie, precursor to Monopoly.
  • Two rule sets, highlighting monopoly and equitable society.

1949: Cluedo (Clue)

  • Developed by Anthony Pratt based on murder mystery role-play.
  • Sold to Waddingtons and Parker Brothers.

1959: Risk

  • French origin strategic war game, introduced to America.

1974: Dungeons and Dragons

  • Role-playing game inspiring creative storytelling.
  • Published by Tactical Studies Rules, acquired by Wizards of the Coast.

1978: The Spiel des Jahres Awards

  • Recognizes excellence in board game design in Germany.

1987: Warhammer

  • Miniature tabletop wargame developed by Games Workshop.

1993: Magic The Gathering

  • Developed by Richard Garfield, first collectible card game.

1995: Settlers of Catan

  • Revolutionized board gaming with trading/negotiation dynamics.

2000: Boardgamegeek

  • Online community for board game enthusiasts.

2009: Kickstarter

  • Platform revolutionizing board game funding.

2013: TableTop Web Series

  • YouTube series popularizing board games hosted by Wil Wheaton.

2025 and Beyond

  • Exciting future with tech integration, online gaming opportunities.

Final Thoughts

  • Board games have been an integral part of human history and social interaction.
  • The future promises continued growth and innovation in the board game industry.