Review: Star Wars Shadows of the Empire (N64)

Jul 14, 2024

Review: Star Wars Shadows of the Empire (N64)

Introduction

  • One of the user's first Nintendo 64 games.
  • Received with N64 during Christmas alongside Super Mario 64 and Mortal Kombat Trilogy.
  • Fond memories shared with others who played it.
  • First console Star Wars game that felt like Star Wars itself.

Memorable Opening and Gameplay

  • Opening Level: Battle of Hoth
    • Iconic and highly polished level.
    • Influenced future Star Wars games to include Hoth levels.
    • Visuals, music, sound effects from the movie.
  • Main Character: Dash Rendar
    • Friend of Han Solo, smuggler helping Rebels for money.
    • Portrayed as an exaggerated version of Han Solo.

Controls and Gameplay

  • On-Foot Missions
    • Controls similar to Resident Evil's tank controls.
    • Slippery movements, particularly when turning and jumping.
    • Shooting mechanics feel authentic, but aiming is problematic.
    • Manual aiming requires standing still, making shootouts difficult.

Notable Levels and Boss Fights

  • Echo Base
    • Lack of other Rebels besides enemies; deserted feel.
    • Introduction of 'cinematic mode' for camera, not very practical.
  • Boss Fight: AT-ST at Echo Base
    • Impressive but can be easily defeated by staying behind it.
  • Space Battle on the Outrider
    • Turret section considered less enjoyable.
    • Confusion about Dash Rendar's canonical status.
    • Story jumps to the post-Empire Strikes Back events with villain Prince Xizor.
  • Train Level and Boss Fight with IG-88
    • Technically impressive for N64 but marred by muddy graphics and difficult aiming.
  • Imperial Spaceport with Jetpack Introduction
    • Level considered plain but the jetpack is a highlight.
  • Boss Fight: Boba Fett
    • Complicated by floaty jetpack controls and unreliable aiming.
  • Swoop Bike Level to Save Luke
    • Technically impressive but suffer from difficult controls and repetitive design.
  • Prince Xizor's Palace
    • Worst level with poor visibility, complicated jetpack mechanics, and frustrating boss fights.

Endgame and Final Impressions

  • Final Level: Skyhook Battle
    • Fun and well-designed vehicle stage.
    • Varying endings based on difficulty, including a secret successful escape for Dash.
  • Cheat Codes
    • Enhanced replayability with transformations into different characters and vehicles.
  • Overall Assessment
    • Game held in high regard due to nostalgia rather than actual quality.
    • Final rating: IG-88 out of 10, acknowledging the game's flawed but fondly remembered nature.