Definition: Sorcerer's mental landscape expanded using cursed energy, creating a barrier with their curse technique.
Activation: Requires a hand signal, varies user to user.
Types: Dependent on sorcerer’s mentality/personality; different users might have different domains even with the same technique.
Domain Clash: Most refined domain wins if two sorcerers create domains simultaneously.
Post-Usage: Sorcerer can't use curse technique temporarily but can still use cursed energy including reverse curse technique and anti-domain techniques (simple domain, falling blossom of emotion).
Types of Domains
Lethal Domains
Enhances combat abilities, guarantees hit for curse techniques (sure hit effect).
Non-Lethal Domains
Easier to construct, focused on utility with embedded rules for everyone within.
Barrierless Domains
Lethal with the sure hit effect without an outer wall, generally considered more powerful.
Co-existence possible if equally refined.
Domains in Jujutsu Kaisen
1. Jogo’s Domain: Coffin of the Iron Mountain
Type: Lethal
Effect: Encloses user & target in a volcano, magma from the floor, user controls rocks and magma.
Origins: Named from the legend in Indian cosmology (Mount Sumeru & nine mountains).
2. Gojo’s Domain: Infinite Void
Type: Environmental Effect
Effect: Forces victims to absorb infinite information, immobilizes and damages the brain.
Exceptions: Touching Gojo negates effect.
Flexible: Can be partially drawn (0.2 seconds), alter barrier size, use reverse curse technique during burnout (with brain damage risks).
3. Mahito’s Domain: Self-Embodiment of Perfection
Type: Increases effectiveness
Effect: Highly deadly against humans, requires touching soul.
Unique Activation: Requires two pairs of hands.
4. Megumi’s Domain: Chimera Shadow Garden
Type: Pseudo-Barrierless
Effect: Floods area with shadows for summoning shikigami, creating shadow versions, amplifies cursed energy.
Unique Abilities: Poking holes in barriers, carrying weight of items in shadows, drowning opponents.
5. Smallpox Deity’s Domain
Type: Simple Lethal
Effect: Victims trapped in a coffin, buried underground, contracts smallpox if they can't escape.
6. Dagon’s Domain: Horizon of the Captivating Skandha
Type: Lethal
Effect: Sure-hit death swarm with invisible shikigami, effective against strong sorcerers.
Meeting Place: For disaster curses and Kenjaku pre-Shibuya.
7. Sukuna’s Domain: Malevolent Shrine
Type: Barrierless
Effect: Covers radius with slashing techniques (cleave and dismantle), continuous hit until deactivated/damaged.
Strategy Against: Opponent with barrier domain can counter.
8. Higuruma’s Domain: Deadly Sentencing
Type: Non-Lethal
Effect: Courtroom scenario with legal-based techniques, judgement by Shikigami.
Verdict & Punishment: Confiscation/Confiscation and Death Penalty, possibility of a retrial.
9. Hakari’s Domain: Idle Death Gamble
Type: Non-Lethal
Effect: Based on Pachinko machine, aims for jackpot, rules implanted in opponent’s brain.
Stages: Various stages like Normal Mode, Ritchie scenarios, effects depend on jackpot.
Jackpot: Grants unlimited cursed energy and reverse curse energy for 4 mins 11 secs.
10. Naoya Zenin’s Domain: Time Cell Moon Palace
Type: Lethal
Effect: Targets cells to move as per 24 fps rule, causes internal injuries.