Domain Expansion in Jujutsu Kaisen

Jun 27, 2024

Domain Expansion in Jujutsu Kaisen

What is Domain Expansion?

  • Definition: Sorcerer's mental landscape expanded using cursed energy, creating a barrier with their curse technique.
  • Activation: Requires a hand signal, varies user to user.
  • Types: Dependent on sorcerer’s mentality/personality; different users might have different domains even with the same technique.
  • Domain Clash: Most refined domain wins if two sorcerers create domains simultaneously.
  • Post-Usage: Sorcerer can't use curse technique temporarily but can still use cursed energy including reverse curse technique and anti-domain techniques (simple domain, falling blossom of emotion).

Types of Domains

  1. Lethal Domains
    • Enhances combat abilities, guarantees hit for curse techniques (sure hit effect).
  2. Non-Lethal Domains
    • Easier to construct, focused on utility with embedded rules for everyone within.
  3. Barrierless Domains
    • Lethal with the sure hit effect without an outer wall, generally considered more powerful.
    • Co-existence possible if equally refined.

Domains in Jujutsu Kaisen

1. Jogo’s Domain: Coffin of the Iron Mountain

  • Type: Lethal
  • Effect: Encloses user & target in a volcano, magma from the floor, user controls rocks and magma.
  • Origins: Named from the legend in Indian cosmology (Mount Sumeru & nine mountains).

2. Gojo’s Domain: Infinite Void

  • Type: Environmental Effect
  • Effect: Forces victims to absorb infinite information, immobilizes and damages the brain.
  • Exceptions: Touching Gojo negates effect.
  • Flexible: Can be partially drawn (0.2 seconds), alter barrier size, use reverse curse technique during burnout (with brain damage risks).

3. Mahito’s Domain: Self-Embodiment of Perfection

  • Type: Increases effectiveness
  • Effect: Highly deadly against humans, requires touching soul.
  • Unique Activation: Requires two pairs of hands.

4. Megumi’s Domain: Chimera Shadow Garden

  • Type: Pseudo-Barrierless
  • Effect: Floods area with shadows for summoning shikigami, creating shadow versions, amplifies cursed energy.
  • Unique Abilities: Poking holes in barriers, carrying weight of items in shadows, drowning opponents.

5. Smallpox Deity’s Domain

  • Type: Simple Lethal
  • Effect: Victims trapped in a coffin, buried underground, contracts smallpox if they can't escape.

6. Dagon’s Domain: Horizon of the Captivating Skandha

  • Type: Lethal
  • Effect: Sure-hit death swarm with invisible shikigami, effective against strong sorcerers.
  • Meeting Place: For disaster curses and Kenjaku pre-Shibuya.

7. Sukuna’s Domain: Malevolent Shrine

  • Type: Barrierless
  • Effect: Covers radius with slashing techniques (cleave and dismantle), continuous hit until deactivated/damaged.
  • Strategy Against: Opponent with barrier domain can counter.

8. Higuruma’s Domain: Deadly Sentencing

  • Type: Non-Lethal
  • Effect: Courtroom scenario with legal-based techniques, judgement by Shikigami.
  • Verdict & Punishment: Confiscation/Confiscation and Death Penalty, possibility of a retrial.

9. Hakari’s Domain: Idle Death Gamble

  • Type: Non-Lethal
  • Effect: Based on Pachinko machine, aims for jackpot, rules implanted in opponent’s brain.
  • Stages: Various stages like Normal Mode, Ritchie scenarios, effects depend on jackpot.
  • Jackpot: Grants unlimited cursed energy and reverse curse energy for 4 mins 11 secs.

10. Naoya Zenin’s Domain: Time Cell Moon Palace

  • Type: Lethal
  • Effect: Targets cells to move as per 24 fps rule, causes internal injuries.

11. Kenjaku’s Domain: Womb Profusion

  • Type: Barrierless
  • Effect: Strong force, possibly anti-gravity, dismantles simple domain.

12. Yorozu’s Domain: Three-Fold Affliction

  • Type: Lethal
  • Effect: Constructs guaranteed to hit.

Not Covered Domains

  • Yuta, Uro, Ryu: Domains known but not shown in effect.

Ending Note

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