Question 1
What is the performance benchmark for testing a large grid in Scratch?
Question 2
What is the first step when creating infinite scrolling backgrounds in Scratch RPG?
Question 3
What variables are used in Scratch to create the scrolling effect for infinite backgrounds?
Question 4
How large are the tile costumes when scaled in the Scratch RPG tutorial?
Question 5
How do you minimize showing edges while using large background sprites for scrolling?
Question 6
What size should the background sprite be set to in order to avoid showing edges?
Question 7
Which method is recommended to optimize tile rendering in large grids?
Question 8
What sprite should be created for storing level data?
Question 9
What action should be taken to ensure efficiency when painting tiles on the screen?
Question 10
Which Scratch extension is used to paint tiles onto the stage?
Question 11
Which operation is used to create the illusion of endless scrolling backgrounds?
Question 12
Why should actions run without screen refresh when painting tiles?
Question 13
What structure is used for organizing tile costumes in the level map?
Question 14
What is stored in a Scratch list to facilitate level creation?
Question 15
What is the purpose of using a transparent rectangle in the tile costumes?