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Overview of Embedded Systems Fundamentals
Aug 25, 2024
Embedded Systems Lecture Notes
Introduction
Welcome to the course on embedded systems.
Today's lecture focuses on the differences between embedded systems and general-purpose systems.
What is an Embedded System?
Definition
: An embedded system is a microcontroller or microprocessor-based programmable system embedded within a larger system.
Functionality
: Takes inputs from the environment, processes information, and returns outputs to the environment.
Sphere of Control
: The parts of the larger system that are sensed and actuated by the embedded system.
Examples of Embedded Systems
Everyday Devices
:
Mobile phones with multiple communication systems and controllers.
Inkjet and color printers with embedded controllers.
Intelligent washing machines that adjust operations based on content.
Automobiles
:
Modern cars contain multiple embedded systems for brakes, cruise control, and locking systems.
Aerospace
:
Many airplanes rely on embedded systems for navigation and control.
Warfare Technology
:
Rocket launchers and other military technology uses embedded systems for operation.
Cyber-Physical Systems
Definition: Systems where embedded controllers interact with physical environments (e.g., cars negotiating road conditions).
Internet of Things (IoT)
: A network of embedded systems that communicate over the internet.
Components of an Embedded System
Processing System
: Typically a microcontroller or microprocessor.
Sensors
: Interact with the environment to gather data.
Actuators
: Affect the physical world based on the processed information.
Analog-Digital Conversion
: Necessary for interfacing with analog sensors and actuators.
Differences Between Embedded Systems and General-Purpose Systems
Purpose
: Embedded systems are usually for a single application, while general-purpose systems serve multiple applications.
Constraints
:
Cost: Must be low.
Power: Often battery-operated.
Real-time: Many systems require real-time processing capabilities.
Speed: Must often operate quickly.
Real-Time Systems
Types
:
Hard Real-Time Systems
: Strict time constraints (e.g., nuclear power plant controls).
Soft Real-Time Systems
: Time constraints are less strict; delays reduce quality of service but do not lead to catastrophic failures.
Design Challenges in Embedded Systems
Cost
: Must balance development costs and production costs.
Power
: Must be efficient, especially for battery-operated devices.
Performance
: Includes latency (time to complete a task) and throughput (the number of tasks completed in a time frame).
Flexibility
: Ability to adapt to new demands and technologies.
Hardware-Software Trade-Offs
Design decisions involve determining which functions to implement in hardware versus software.
Hardware Advantages
: Faster performance, but may increase costs and physical size.
Software Advantages
: Greater flexibility, but potentially slower performance.
Key Challenge
: Designers must optimize the balance between hardware and software implementations for an effective embedded system.
Conclusion
Understanding embedded systems involves recognizing their unique challenges and applications compared to general-purpose systems.
The interplay between hardware and software design is critical in developing efficient embedded systems.
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