Motion in One Dimension

Jul 15, 2024

Motion in One Dimension

Subtopics Covered

  • Motion under gravity
  • Distance and Displacement

Key Concepts Discussed

  • Motion in a straight line
  • Important aspects of motion
  • Velocity and Acceleration
  • Acceleration due to gravity

Key Points

  • Graph Rules:
    • Time cannot be negative.
    • Displacement cannot decrease.
    • Speed cannot be negative.
    • Two positions cannot exist at the same time.
  • Velocity (v): Determined from the slope of Distance-Time graph.
  • Acceleration (a): Determined from the slope of the Velocity-Time graph.
  • Area under the velocity-time graph: Gives displacement.

Important Formulas:

  1. Conversions:
  • From km/hr to m/s: multiply by 5/18.
  • From m/s to km/hr: multiply by 18/5.
  1. Kinematic Equations:
  • v = u + at
  • s = ut + (1/2)at^2
  • v² = u² + 2as
  1. For instantaneous values: Specific point in time.
  2. For average values: Over an interval of time.
  3. Distance vs Displacement:
  • Scalar vs Vector
  • Total path vs Shortest path
  1. g = 9.8 m/s² (approx 10 m/s²)
  • For free fall
    • v = u + gt
    • s = ut + (1/2)gt^2
    • v² = u² + 2gs

Practical Applications Covered:

  • Free fall problems
    • Concepts of Drop vs Throw
  • Projectile motion

Galileo’s Law of Odd Numbers

  • Use of X, 3X, 5X pattern in problems

Graph Analysis

  1. Distance-Time Graph
  • Slope = speed
  • Area under the curve = displacement
  1. Velocity-Time Graph
  • Slope = acceleration
  • Area under the curve = displacement
  1. Acceleration-Time Graph
  • Area under the curve = change in velocity

Problem-Solving Strategies:

  • Conceptual and numerical problems discussed
  • Important questions and problem patterns likely in exams