Insights from ASML's Four Decades Journey

Sep 1, 2024

Four Decades of ASML Podcast Notes

Introduction

  • Host: Marc
  • Guests: Jos Vreeker, Ale Sytsma, Anne Bras
  • Focus: ASML's history and gaming

Jos Vreeker's Journey

Background

  • Started in Industry: January 1, 1980, with Perkin-Elmer
  • Joined ASML: November 1, 1984
  • Role: Field service engineer turned technical support engineer

Early Years at ASML

  • Small Team: 60-65 people in 1984
  • Team Spirit: Strong camaraderie, everyone worked extra hours
  • Initial Technology: Had only PAS 2000 machine, not what customers wanted

Development and Challenges

  • Customer Feedback: Gjalt Smit's customer tour for feedback
  • New Machine: Development of PAS 2500 within 2 years
  • Challenges: Lack of money, skeptical suppliers, reliance on Philips parts

Industry Context

  • Market Leader: GCA with ZEISS lenses
  • Tech Differences: Projection aligners vs. steppers
  • ASML Innovations: Modularity, unique alignment systems

Strategic Growth

  • Early Customers: TSMC, Micron, imec
  • Lack of Single Customer: No reliance on a single large customer like competitors

ASML's Success Factors

  • Technology and Quality: Constant push for advancements led by figures like Martin van den Brink
  • Customer Collaboration: Co-development with startups

Personal Reflections

  • Career: Involved in various roles from technical support to community programs
  • Proud Moments: Establishing initiatives now standard within ASML
  • Advice to New Employees: Develop yourself, be curious, and embrace opportunities

Ale Sytsma's Experience

Background

  • Education: HTS in Leeuwarden, electronics
  • Philips Role: Service engineer for electron beam pattern generator

Transition to ASML

  • First Batch Employee: Badge number 27
  • Reason for Joining: Small company size, innovative environment, freedom to explore

Early System Installations

  • First Installation: PAS 2000A at IBM in Burlington, Vermont
  • Installation Details: Shipped as crates, assembly took weeks

Challenges in Early Days

  • Part Supply Issues: Long wait times for parts, reliance on personal delivery

Reflections

  • Pride: Being part of ASML’s journey, contributing to significant technological advancements

Anne Bras - Gaming Enthusiast

Introduction

  • Occupation: Game collector with the largest collection of boxed PC games
  • Background: Inspired by early exposure to computers and games

Game Collection

  • Start of Collection: NES games, later shifted to PC games
  • World Record Holder: 2200 boxed PC games displayed in the Home Computer Museum, Helmond

Gaming Passion

  • Favorite Game/Box: Monkey Island for gameplay, "Laura Bow and The Dagger of Amon Ra" for cover art

Educational Engagement

  • Lectures on Gaming: Discuss history and evolution of games with students

Future of Gaming

  • Predictions: AI and VR playing significant roles, blending of realities

Personal Projects

  • Game Development: Creates fan games, including a mini ASCII style level of Prince of Persia

Final Thoughts

  • Role as Custodian: Feels responsible for preserving Dutch gaming history

Conclusion

  • ASML and Gaming: Both fields show significant evolution over decades
  • Takeaway: Continued innovation and preservation in both technological and cultural heritage