Jul 16, 2024
build.cs
, ModuleName.h
, ModuleName.cpp
.content
and source
folder, unlike modules which only contain code.RTS entities
may depend on Core
, while RTS AI
should have minimal dependencies so it can be reused in other projects.Core
plugin manages base classes (GameMode, GameState, PlayerController, etc.) and interaction interfaces/components for other plugins.RTS core
, then adds its specific functionalities.build.cs
in project’s source directory.