China Rejects Sweet Baby Inc. Offer & Gaming Industry Dynamics
Jul 23, 2024
Notes on China and Sweet Baby Inc. Controversy
Overview
China’s Game Science rejects a $7 million offer from Sweet Baby Inc to influence their game development process.
This situation reflects a broader issue within the gaming industry regarding consultancy firms and their influence over developers.
Key Points
Rejection of Consultancy Offer
Game Science chooses to develop Black Myth: Wukong independently, sparking controversy on social media (Weibo).
Decision seen as a pushback against exploitative consultancy tactics by Sweet Baby Inc.
Allegations of Misleading Journalism
Developers accused of intimidation tactics, suggesting companies pay for consultancy to avoid negative press.
Instances of misleading articles from journalists associated with Sweet Baby Inc, accusing developers of various forms of discrimination (racism, sexism, etc.).
Developers feel pressured to conform to Western sociopolitical standards.
Impact on Developers
The backlash against Black Myth: Wukong before its release, related to alleged insensitivity to social progressivism, reflects the influence of media and consultancies.
Articles suggest the game's creators lack understanding of Western cultural dynamics.
Critique of Consultancy Firms
Extortion Claims
Sweet Baby Inc is described as leveraging negative press as a weapon to coerce developers into contracts.
Examples of other major studios (e.g. Spider-Man 2, Naughty Dog) paying large sums for potentially detrimental consultancy advice.
Journalist and Consultancy Collusion
Journalists now moving into consultancy roles, creating a cycle of negative press that leads to developers seeking paid consultancy for mitigation.
CEO of Sweet Baby Inc advocates for using fear tactics against developers who do not comply with their suggestions.
Cultural Discrepancies
Chinese game development does not prioritize Western progressive standards, leading to rejection of influence from Sweet Baby Inc.
Game Science's focus is on catering to domestic gamers rather than complying with Western expectations.
Game Development Philosophy
Black Myth: Wukong's Approach
Clear stance from the game's director rejecting the need to cater to both male and female audiences to avoid alienating game consumers.
Emphasis on making games that reflect the director’s vision rather than succumbing to external pressures.
Conclusion
The situation illustrates a greater shift in the gaming industry where developers outside the West are asserting their independence from Western consultancy firms and their influence.
Discussion Prompt
What are your thoughts on the role of consultancy firms like Sweet Baby Inc in influencing game development? Are they conducive to the gaming industry or detrimental?