Greg's Biohacking Journey and Dilemmas

Aug 13, 2024

Donkerweb Chapter 24: Biohacking

Overview

  • Greg receives a parcel from www.dangerousthings.com.
  • The parcel contains:
    • An electronic chip the size of a grain of rice.
    • Plasters and gauze for wound care.
    • A strange injection device.

Exploration

  • Greg explores the website related to the parcel.
  • Learns about biohacking:
    • Chips can be used as keys or bank cards.

Attempt and Communication

  • Greg attempts to use the chip to unlock his new laptop, but it fails.
  • Communicates with Xander:
    • Greg informs Xander about receiving the parcel.
    • Xander instructs Greg to implant the chip.

Conflict and Decision

  • Xander's demand:
    • Take the parcel to a tattoo shop.
    • Implant the chip into Greg's head.
    • Provide a photo as proof.
  • Greg's initial refusal and skepticism:
    • Concerned about trusting Xander.
    • Xander asserts trust issues are mutual.

Resolution

  • Xander argues the inevitability of biohacking adoption.
  • Greg reluctantly agrees to the plan.
  • Needs to get to Chloe, his neighbor, for his plan to succeed.

Conclusion

  • A farewell message and a prompt to check out a playlist.

Key Themes

  • Trust issues between Greg and Xander.
  • Biohacking as a futuristic concept and its societal implications.
  • The ethical dilemma of technology and personal autonomy.

Important Characters

  • Greg: Protagonist, cautious about biohacking.
  • Xander: Persuasive, insists on embedding the chip.
  • Chloe: Greg's neighbor, part of his plan.

Additional Notes

  • The narrative leaves a cliffhanger related to Greg's plan and his need to involve Chloe.